Korg V2 manual Other functionality, Tap tempo control, Various messages, Changed messages

Page 75

Other functionality

Tap tempo control

A tap tempo control function has been added to Program, Combination, Sequencer, and Song Play modes.

While SMF data is playing in these modes, you can control the playback tempo in realtime just by lightly pressing the [ENTER] key several times at the beat of the desired tempo. This function is a convenient way to set the tempo of the arpeggiator, sequencer, or SMF playback to the desired beat in realtime.

As an example, here’s an example of the procedure in Pro- gram mode.

1In Program mode, select INT-A004: !{Tricky} Kit!

2In Program P0: Play, select the Arpeggio tab and check the “Latch” check box.

3Turn the front panel ARPEGGIATOR [ON/OFF] key on.

4Lightly press the [ENTER] key several times at the desired tempo.

The tempo at which you press the [ENTER] key is shown in the “ =” display in the upper right of the LCD screen. When you play the keyboard, the arpeggiator will play a drum pattern at this tempo.

5Lightly press the [ENTER] key on the beat, and then slightly speed up the interval at which you press the key. The drum pattern tempo will become slightly faster.

You can use tap tempo control whenever the [TEMPO] knob can be operated. For example in Sequencer mode, tap tempo control will not be available if you are play- ing a song whose “Tempo Mode” setting (PG p.50) is set to Auto.

You can control the tap tempo control function not just by using the [ENTER] key but also from a foot switch connected to the ASSIGNABLE FOOT SWITCH jack. (p.57 “Foot Switch Assign”)

Various messages

Changed messages

The following messages have changed.

Buffer overrun error occurred

Meaning: While recording to an audio track or sampling to the hard drive, the writing speed could not keep up with the recording or sampling processing.

Action: Execute the Disk mode 0–3: Utility page menu command “Optimize Medium” before you per- form the recording/sampling operation. If this does not solve the problem, execute the Disk mode 0–3: Utility page menu command “Check Medium.” (p.13 “What to do if a “Buffer over- run error occurred” or “Buffer underrun error occurred” error message appears during record- ing or playback”)

Buffer underrun error occurred

Meaning: While playing back an audio track or WAVE file from the hard drive, the reading speed could not keep up with the playback processing.

Action: Execute the Disk mode 0–3: Utility page menu command “Optimize Medium,” then copy the file to a different name, and try the playback opera- tion once again. In the case of an audio track, reas- sign the file after copying it, and then play back. (p.13 “What to do if a “Buffer overrun error occurred” or “Buffer underrun error occurred” error message appears during recording or play- back”)

Medium unavailable

Meaning: You attempted to play back or record a WAVE file that is saved on a medium other than hard drive.

Action: WAVE files saved on a medium other than hard drive cannot be recorded or played back as an audio track. You must copy the corresponding WAVE file to a hard drive and then reassign it to the audio track.

Source file is not 44100 Hz or 48000 Hz Can’t convert

Meaning: When executing the Disk mode page menu com- mand “Rate Convert” or the Edit WAVE page menu command “Rate Convert,” you selected a WAVE file whose sampling rate was other than 44.1 kHz or 48 kHz.

Action: WAVE files other than 44.1 kHz or 48 kHz cannot be converted.

As described above, change the contents of Parameter Guide –

9.Appendices – Various messages; “Buffer overrun error occurred” (PG p.272), “Buffer underrun error occurred” (PG p.272), “Medium unavailable” (PG p.274), and “Source file is not 48000 Hz Can’t convert” (PG p.277).

70

Image 75
Contents Update guide Table of Contents Program mode Global modeSampling mode Combination modeAbout this manual How this manual is organizedConventions in this manual Page Sequencer mode IntroductionNew functions in version Other new functions Updating the Triton Studio operating system Installing the systemPage Sequencer mode HD Audio RecordingAbout the HD Audio Track function About the audio tracks Audio Track 1&2 Erase Measure Create a directory in which to save the files Specify the location where the Wave file will be savedRecording an audio track Preparing to record an audio trackSetup Record the audio trackConnect your guitar Set the recording level RecordPress the Sequencer REC/WRITE key Press the Sequencer START/STOP key to stop recording Using punch-in recordingCheck the recorded content Punch In checked Punch In Mode AutoPerforming bounce recording Compare the recorded contentWhen you have finished setting your levels, stop play- back 1D Delete Song Menu commandsSequencer P0 Play/REC Track Select7c Recording Level dB Sampling/HD Audio7a Input COMBI, PROG, SEQ, S.PLAY, Disk 7b Ctrl ControlMenu Command Auditioning the contents of a Wave file7B Sel Dir/WAVE Audio Track 7D Bounce All Tracks To Song 7C Auto Sampling/HD Audio SetupBounce Off, On Punch In Mode Manual, AutoPreference Punch Off, OnSequencer P1 Cue List Changes to the page menu commands1R Put Wave New page menu commandsSequencer P5 Track Edit Track and Map1S Normalize/Level Normalize/Level Adjust 1T Volume Ramp1U Erase Punch Noise Start End To execute the Time Stretch command, press the OK but- ton1V Time Stretch IndexStereo file 1W Transfer Wave Transfer Wave To Midi Track1C Erase Track 1D Copy Track 1E Bounce TrackIf executing with Track Select set to a Midi track Track Dialog box when executing Erase Measure 1J Copy Measure 1K Move Measure 1Q Set Song Length Resample Auto Sampling/HD Audio SetupInitialize Resample SEQ PlayIn-Track Sampling Performing in-track samplingListen to the sampled data Listen to the Wave file that you created 2ch Mix to DiskHD Audio Track REC Resampling a completed song to create a Wave filePerform bounce-recording Bounce Audio TrackRecording on the audio tracks Check the audio tracks that you recordedParameter Initialize Resample SEQ Play In-Track Sampling Automatically-set parameters and their valuesDisk Support for exclusive events Recording and playing exclusive eventsRecording internal parameter changes Exclusive messages that can be realtime-recorded Recording exclusive messages received from the TRITON-RackMidi system exclusive parameter changes Effect IFX3 Put Effect Setting to TrackBeat.Tick Choose Put Effect Setting to Track to open the dialog boxSequencer P6 Pattern/RPPR 1B Event Edit1F Erase Measure Sequencer P8 Insert Effect Added page menu command1D Put Effect Setting to Track 1C Put Effect Setting to TrackTone Adjust Parameters 123456a Tone Adjust 1-Tone AdjustDestination and Value LFO1 Fade 99...+00...+99 LFO1 Dly LFO1 Delay 99...+00...+99LFO1 Spd LFO1 Speed 199...+00...+199 LFO1 P Int LFO1 Pitch Intensity -12.00...+00.00...+12.001N Quantize Swing 300%...+300% Copy From ProgramSwing Quantize Parameter 1L Copy From ProgramImprovements Auto Song Setup functionOther updates Compare functionEdit Wave Disk mode6b Wave Parameter 6F Insert 6K Volume Ramp6D Clear 6E CopyLoad Akai Volume Advanced Conversion Load Load Akai Program FileLoad Akai Program File 1D Load PCG RAM and Samples Load PCG RAM and SamplesExclusive Off, On Content that will be loaded from the .PCG fileContent loaded from the .SNG file Load Standard Midi FileSave Song as Standard Midi File Optimize Medium3J Optimize Medium Collect the song file and Wave file into a single directory Collect Audio Track file3K Collect Audio Track file Create a directory on the copy-destination mediaGlobal Karma function Global mode parametersRate Convert Loading Karma Music Workstation or Triton Le .PCG SNG filesData compatibility Scsi Mode/SCSI ID Global modeScsi Mode Initiator, Target Scsi Mode TargetScsi Mode Initiator Foot Switch AssignREC Audio Input Sampling modeAuto Sampling Setup 1O Auto Sampling SetupUse the radio buttons to select Auto Resample through IFX Auto Resample through IFXSampling Check the resampled dataIFX Menu commands Insert Mix, Paste Copying data from a Wave file, and inserting it in a sampleFrom, select Disk Page Use the radio buttons to select Resample Combination Play Combination mode5E Auto Sampling Setup Resample Combination PlayStart playing the combination that uses the arpeggiator etc Source Audio*2 Input1 Level 127 Pan L000 BUS Select 1C Copy From Program Program mode 3E Auto Sampling SetupResample Program Play Start playing the program that uses the arpeggiator etc Initialize Resample Program Play REC Audio Input Changed messages Other functionalityTap tempo control Various messagesAdded messages Korg INC