Korg V2 6D Clear, 6E Copy, 6F Insert, 6G Mix, 6H Paste, 6I Insert Zero, 6J Normalize/Level Adj

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0–6D: Clear

This command sets all data to zero in the “Edit Range Start”

“Edit Range End” region (0–6a). Data preceding or follow- ing the region will be unchanged. This is the same function as the Sampling mode, Sampling P1: Sample Edit page menu command “Clear”; here performed on a WAVE file. (For details on the function and procedure, PG p.102 “1– 1C: Clear”).

The “Overwrite.WAV” and “Name” fields in the dialog box are as explained in “0–6A: Save WAVE Parameter” steps 2 and 3.

0–6E: Copy

This command copies the data from the “Edit Range Start” – “Edit Range End” region (0–6a) into an edit buffer. This data can then be used by executing “Insert,” “Mix,” or “Paste.”This is the same function as the Sampling mode, Sampling P1: Sample Edit page menu command “Copy”; here performed on a WAVE file. (For details on the function and procedure, PG p.102 “1–1D: Copy”).

0–6F: Insert

This command inserts the data in the edit buffer (obtained by the “Copy” command) into the waveform at the “Edit Range Start” address. The data that had been at this location will be shifted toward the end of the waveform. (p.61 “Sampling mode – Insert/Mix/Paste,” PG p.102 “1–1E: Insert”)

The “From” field in the dialog box lets you select the data that will be inserted. By setting this to RAM, you can insert data that you copied from the specified region in the Sample Edit page. By setting this to DISK, you can insert data that you copied from the specified region in the Disk mode Edit WAVE page.

The “Overwrite.WAV” and “Name” fields in the dialog box are as explained in “0–6A: Save WAVE Parameter” steps 2 and 3.

0–6G: Mix

This command combines the edit buffer data (obtained by the “Copy” command) with the existing waveform data, beginning at the “Edit Range Start” address. (p.61 “Sam- pling mode – Insert/Mix/Paste,” PG p.103 “1–1F: Mix”) The “From” field in the dialog box lets you select the data that will be mixed. By setting this to RAM, you can mix data that you copied from the specified region in the Sample Edit page. By setting this to DISK, you can mix data that you copied from the specified region in the Disk mode Edit WAVE page.

The “Overwrite.WAV” and “Name” fields in the dialog box are as explained in “0–6A: Save WAVE Parameter” steps 2 and 3.

0–6H: Paste

This command places the edit buffer data (obtained by the “Copy” command) onto the waveform at the “Edit Range Start” address. The data that had been at that location will be replaced by the pasted data. (p.61 “Sampling mode – Insert/Mix/Paste,” PG p.103 “1–1G: Paste”)

The “From” field in the dialog box lets you select the data that will be pasted. By setting this to RAM, you can paste data that you copied from the specified region in the Sample Edit page. By setting this to DISK, you can paste data that you copied from the specified region in the Disk mode Edit WAVE page.

The “Overwrite.WAV” and “Name” fields in the dialog box are as explained in “0–6A: Save WAVE Parameter” steps 2 and 3.

0–6I: Insert Zero

Data with zero-level values (i.e., silence) will be inserted starting at the “Edit Range Start” address. The data that had been at that location will be shifted toward the end of the waveform. This is the same function as the Sampling mode, Sampling P1: Sample Edit page menu command “Insert Zero”; here performed on a WAVE file. (For details on the function and procedure, PG p.103 “1–1H: Insert Zero”). The “Overwrite.WAV” and “Name” fields in the dialog box are as explained in “0–6A: Save WAVE Parameter” steps 2 and 3.

0–6J: Normalize/Level Adj.

The volume of the data defined by the “Edit Range Start” – “Edit Range End” region will be adjusted uniformly. “Nor- malize” boosts the values of the region to the maximum level that will not cause clipping (distortion). If the level of the sampled data is low, you can use the Normalize function to increase the dynamic range of the sample data. “Level” raises or lowers the level by the amount you specify. This is the same function as the Sampling mode, Sampling P1: Sam- ple Edit page menu command “Normalize/Level Adj.”; here performed on a WAVE file. (For details on the function and procedure, PG p.104 “1–1I: Normalize/Level Adj.”). The “Overwrite.WAV” and “Name” fields in the dialog box are as explained in “0–6A: Save WAVE Parameter” steps 2 and 3.

0–6K: Volume Ramp

The data values (volume) of the “Edit Range Start” – “Edit Range End” region will be adjusted to smoothly raise (Fade In) or lower (Fade Out) the volume from “Edit Range Start” to “Edit Range End.” This is the same function as the Sam- pling mode, Sampling P1: Sample Edit page menu com- mand “Volume Ramp”; here performed on a WAVE file. (For details on the function and procedure, PG p.104 “1–1J: Volume Ramp”).

The “Overwrite.WAV” and “Name” fields in the dialog box are as explained in “0–6A: Save WAVE Parameter” steps 2 and 3.

0–6L: Erase Punch Noise

This is the same function as the Sequencer mode, Sequencer P5: Track Edit page menu command “Erase Punch Noise.” (For details on the function and procedure, p.21)

0–6M: Time Stretch (Sustaining)

This is the same function as the Sequencer mode, Sequencer P5: Track Edit page menu command “Time Stretch.” (For details on the function and procedure, p.22)

0–6N: Transfer WAVE to Track

This is the same function as the Sequencer mode, Sequencer P5: Track Edit page menu command “Transfer WAVE.” (For details on the function and procedure, p.23)

The “Transfer WAVE To Track” command of the Edit WAVE page transfers the selected WAVE file to a track of the song. “Song” specifies the destination song number, “Track” spec- ifies the destination track, “Meter” specifies the destination

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Other functionality Program Combination Sampling

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Contents Update guide Table of Contents Global mode Sampling modeCombination mode Program modeHow this manual is organized About this manualConventions in this manual Page Introduction Sequencer modeNew functions in version Other new functions Installing the system Updating the Triton Studio operating systemPage HD Audio Recording Sequencer modeAbout the HD Audio Track function About the audio tracks Audio Track 1&2 Erase Measure Specify the location where the Wave file will be saved Recording an audio trackPreparing to record an audio track Create a directory in which to save the filesRecord the audio track SetupConnect your guitar Record Set the recording levelPress the Sequencer REC/WRITE key Using punch-in recording Check the recorded contentPunch In checked Punch In Mode Auto Press the Sequencer START/STOP key to stop recordingCompare the recorded content Performing bounce recordingWhen you have finished setting your levels, stop play- back Menu commands Sequencer P0 Play/RECTrack Select 1D Delete SongSampling/HD Audio 7a Input COMBI, PROG, SEQ, S.PLAY, Disk7b Ctrl Control 7c Recording Level dBAuditioning the contents of a Wave file Menu Command7B Sel Dir/WAVE Audio Track 7C Auto Sampling/HD Audio Setup 7D Bounce All Tracks To SongPunch In Mode Manual, Auto PreferencePunch Off, On Bounce Off, OnChanges to the page menu commands Sequencer P1 Cue ListNew page menu commands Sequencer P5 Track EditTrack and Map 1R Put Wave1T Volume Ramp 1S Normalize/Level Normalize/Level Adjust1U Erase Punch Noise To execute the Time Stretch command, press the OK but- ton 1V Time StretchIndex Start End1W Transfer Wave Transfer Wave To Midi Track Stereo file1D Copy Track 1E Bounce Track 1C Erase TrackIf executing with Track Select set to a Midi track Track Dialog box when executing Erase Measure 1J Copy Measure 1K Move Measure 1Q Set Song Length Auto Sampling/HD Audio Setup InitializeResample SEQ Play ResamplePerforming in-track sampling In-Track SamplingListen to the sampled data 2ch Mix to Disk HD Audio Track RECResampling a completed song to create a Wave file Listen to the Wave file that you createdBounce Audio Track Recording on the audio tracksCheck the audio tracks that you recorded Perform bounce-recordingAutomatically-set parameters and their values Parameter Initialize Resample SEQ Play In-Track SamplingDisk Recording and playing exclusive events Support for exclusive eventsRecording internal parameter changes Recording exclusive messages received from the TRITON-Rack Exclusive messages that can be realtime-recordedMidi system exclusive parameter changes Put Effect Setting to Track Effect IFX3Choose Put Effect Setting to Track to open the dialog box Beat.Tick1B Event Edit Sequencer P6 Pattern/RPPR1F Erase Measure Added page menu command 1D Put Effect Setting to Track1C Put Effect Setting to Track Sequencer P8 Insert Effect123456a Tone Adjust 1-Tone Adjust Tone Adjust ParametersDestination and Value LFO1 Dly LFO1 Delay 99...+00...+99 LFO1 Spd LFO1 Speed 199...+00...+199LFO1 P Int LFO1 Pitch Intensity -12.00...+00.00...+12.00 LFO1 Fade 99...+00...+99Copy From Program Swing Quantize Parameter1L Copy From Program 1N Quantize Swing 300%...+300%Auto Song Setup function Other updatesCompare function ImprovementsDisk mode Edit Wave6b Wave Parameter 6K Volume Ramp 6D Clear6E Copy 6F InsertAdvanced Conversion Load Load Akai Program File Load Akai VolumeLoad Akai Program File Load PCG RAM and Samples 1D Load PCG RAM and SamplesContent that will be loaded from the .PCG file Content loaded from the .SNG fileLoad Standard Midi File Exclusive Off, OnOptimize Medium Save Song as Standard Midi File3J Optimize Medium Collect Audio Track file 3K Collect Audio Track fileCreate a directory on the copy-destination media Collect the song file and Wave file into a single directoryGlobal Global mode parameters Rate ConvertLoading Karma Music Workstation or Triton Le .PCG SNG files Karma functionData compatibility Global mode Scsi Mode Initiator, TargetScsi Mode Target Scsi Mode/SCSI IDFoot Switch Assign Scsi Mode InitiatorSampling mode Auto Sampling Setup1O Auto Sampling Setup REC Audio InputAuto Resample through IFX SamplingCheck the resampled data Use the radio buttons to select Auto Resample through IFXIFX Copying data from a Wave file, and inserting it in a sample Menu commands Insert Mix, PasteFrom, select Disk Page Combination mode 5E Auto Sampling SetupResample Combination Play Use the radio buttons to select Resample Combination PlayStart playing the combination that uses the arpeggiator etc Source Audio*2 Input1 Level 127 Pan L000 BUS Select 1C Copy From Program 3E Auto Sampling Setup Program modeResample Program Play Start playing the program that uses the arpeggiator etc Initialize Resample Program Play REC Audio Input Other functionality Tap tempo controlVarious messages Changed messagesAdded messages Korg INC