Korg V2 manual Program mode, Resample Program Play, 3E Auto Sampling Setup

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Program mode

Auto Sampling Setup

An “Auto Sampling Setup” page menu command has been added to the Program P0: Sampling page.

0–3E

0–3E: Auto Sampling Setup

This convenient command automatically sets sampling- related parameters of Program mode to the optimal settings for specific operations. (For the automatically-set parame- ters and their values, p.69)

When you execute this command, the applicable parameters will be set automatically. You cannot use the [COMPARE] key to recall the previous settings.

The settings are automatically made for the most typi- cal applications. After executing the auto setup opera- tion, you can further adjust any of the settings to suit your needs as described in the paragraphs of each section.

1. Initialize

This sets sampling-related parameters to their default state.

1Select “Auto Sampling Setup” to open the dialog box.

2Use the radio buttons to select Initialize.

3Press the OK button to execute “Auto Sampling Setup.” If you decide to cancel, press the Cancel button. (For the automatically-set parameters and their values, p.69)

2. Resample Program Play

This automatically makes the appropriate settings so you can play a program and resample your performance.

Setup

1Select “Auto Sampling Setup” to open the dialog box.

2Use the radio buttons to select Resample Program Play.

3Use “Save to” to specify the destination to which the res- ampled data will be written. (PG p.5 “Save to”)

RAM: The resampled data will be written into sample memory (RAM). If the “Convert to Program” option in step 4 is checked, a new multisample will automatically be created after resampling.

DISK: A WAVE file will be created for the resampled data and saved on the internal hard drive or an external SCSI hard drive.

4If you select “Save to: RAM” and check “Convert to Pro- gram,” the resampled data will be converted into a pro- gram using the number you specify in “Program.” You can then move to Program mode after resampling and play the data immediately.

5Use “Program” to specify the program where the con- verted data will be saved.

6Press the OK button to execute “Auto Sampling Setup.” If you decide not to execute, press the Cancel button. (For the automatically-set parameters and their values, p.69. For examples of using the automatically-set parameters, refer to BG p.45)

If you selected “Save to: RAM” and want to change the RAM bank, use the page menu command “Select Bank

&Smpl No.” (0–3C PG p.6) to specify the resam- pling-destination sample memory (RAM).

If you selected “Save to: DISK,” use the page menu command “Select Directory” (0–3D PG p.7) to spec- ify the save-destination for the WAVE file that will be created by resampling.

Resample

7Press the SAMPLING [REC] key and then the SAM- PLING [START/STOP] key.

8Play the keyboard etc. Sampling will begin at the first note-on. (PG p.4)

9When you have finished playing, press the SAMPLING [START/STOP] key.

If you have selected “Save to: RAM” (Convert to Pro- gram) and continue resampling without changing the settings, the successive samples will automatically be assigned to C#2, D2, …

Disk

Global

Other functionality Program Combination Sampling

67

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Contents Update guide Table of Contents Global mode Sampling modeCombination mode Program modeAbout this manual How this manual is organizedConventions in this manual Page Sequencer mode IntroductionNew functions in version Other new functions Installing the system Updating the Triton Studio operating systemPage Sequencer mode HD Audio RecordingAbout the HD Audio Track function About the audio tracks Audio Track 1&2 Erase Measure Specify the location where the Wave file will be saved Recording an audio trackPreparing to record an audio track Create a directory in which to save the filesSetup Record the audio trackConnect your guitar Set the recording level RecordPress the Sequencer REC/WRITE key Using punch-in recording Check the recorded contentPunch In checked Punch In Mode Auto Press the Sequencer START/STOP key to stop recordingCompare the recorded content Performing bounce recordingWhen you have finished setting your levels, stop play- back Menu commands Sequencer P0 Play/RECTrack Select 1D Delete SongSampling/HD Audio 7a Input COMBI, PROG, SEQ, S.PLAY, Disk7b Ctrl Control 7c Recording Level dBMenu Command Auditioning the contents of a Wave file7B Sel Dir/WAVE Audio Track 7C Auto Sampling/HD Audio Setup 7D Bounce All Tracks To SongPunch In Mode Manual, Auto PreferencePunch Off, On Bounce Off, OnChanges to the page menu commands Sequencer P1 Cue ListNew page menu commands Sequencer P5 Track EditTrack and Map 1R Put Wave1S Normalize/Level Normalize/Level Adjust 1T Volume Ramp1U Erase Punch Noise To execute the Time Stretch command, press the OK but- ton 1V Time StretchIndex Start End1W Transfer Wave Transfer Wave To Midi Track Stereo file1C Erase Track 1D Copy Track 1E Bounce TrackIf executing with Track Select set to a Midi track Track Dialog box when executing Erase Measure 1J Copy Measure 1K Move Measure 1Q Set Song Length Auto Sampling/HD Audio Setup InitializeResample SEQ Play ResampleIn-Track Sampling Performing in-track samplingListen to the sampled data 2ch Mix to Disk HD Audio Track RECResampling a completed song to create a Wave file Listen to the Wave file that you createdBounce Audio Track Recording on the audio tracksCheck the audio tracks that you recorded Perform bounce-recordingAutomatically-set parameters and their values Parameter Initialize Resample SEQ Play In-Track SamplingDisk Support for exclusive events Recording and playing exclusive eventsRecording internal parameter changes Recording exclusive messages received from the TRITON-Rack Exclusive messages that can be realtime-recordedMidi system exclusive parameter changes Put Effect Setting to Track Effect IFX3Choose Put Effect Setting to Track to open the dialog box Beat.TickSequencer P6 Pattern/RPPR 1B Event Edit1F Erase Measure Added page menu command 1D Put Effect Setting to Track1C Put Effect Setting to Track Sequencer P8 Insert EffectTone Adjust Parameters 123456a Tone Adjust 1-Tone AdjustDestination and Value LFO1 Dly LFO1 Delay 99...+00...+99 LFO1 Spd LFO1 Speed 199...+00...+199LFO1 P Int LFO1 Pitch Intensity -12.00...+00.00...+12.00 LFO1 Fade 99...+00...+99Copy From Program Swing Quantize Parameter1L Copy From Program 1N Quantize Swing 300%...+300%Auto Song Setup function Other updatesCompare function ImprovementsDisk mode Edit Wave6b Wave Parameter 6K Volume Ramp 6D Clear6E Copy 6F InsertLoad Akai Volume Advanced Conversion Load Load Akai Program FileLoad Akai Program File Load PCG RAM and Samples 1D Load PCG RAM and SamplesContent that will be loaded from the .PCG file Content loaded from the .SNG fileLoad Standard Midi File Exclusive Off, OnSave Song as Standard Midi File Optimize Medium3J Optimize Medium Collect Audio Track file 3K Collect Audio Track fileCreate a directory on the copy-destination media Collect the song file and Wave file into a single directoryGlobal Global mode parameters Rate ConvertLoading Karma Music Workstation or Triton Le .PCG SNG files Karma functionData compatibility Global mode Scsi Mode Initiator, TargetScsi Mode Target Scsi Mode/SCSI IDFoot Switch Assign Scsi Mode InitiatorSampling mode Auto Sampling Setup1O Auto Sampling Setup REC Audio InputAuto Resample through IFX SamplingCheck the resampled data Use the radio buttons to select Auto Resample through IFXIFX Menu commands Insert Mix, Paste Copying data from a Wave file, and inserting it in a sampleFrom, select Disk Page Combination mode 5E Auto Sampling SetupResample Combination Play Use the radio buttons to select Resample Combination PlayStart playing the combination that uses the arpeggiator etc Source Audio*2 Input1 Level 127 Pan L000 BUS Select 1C Copy From Program Program mode 3E Auto Sampling SetupResample Program Play Start playing the program that uses the arpeggiator etc Initialize Resample Program Play REC Audio Input Other functionality Tap tempo controlVarious messages Changed messagesAdded messages Korg INC