Korg V2 manual Performing bounce recording, Compare the recorded content

Page 17

If “Overwrite.WAV” is checked, you won’t have to wait as long for the internal processing to be completed when recording begins and ends, but you will not be able to use the [COMPARE] key to compare the new recording with the previous recording. If “Over- write.WAV” is unchecked, you’ll need to wait for somewhere between several seconds and several tens of seconds for processing to occur at the beginning and end of recording, but this option is “safer” since the previously-recorded WAVE file will remain. Normally, we suggest that you leave this unchecked.

Record

3Use “Location” to specify the point in the song where playback will begin.

Set this several measures earlier than the region of mea- sures you specified in “M***-M***”.

4Press the SEQUENCER [REC/WRITE] key. You will enter record-ready mode.

When you press the SEQUENCER [REC/WRITE] key, you will be prevented from using “Track Select” to switch between MIDI tracks and audio tracks.

5Press the SEQUENCER [START/STOP] key. Playback will begin from the measure you specified in “Location,” and recording will occur in the region of measures you specified in “M***-M***”. Then playback will continue to the end of the song.

6Press the SEQUENCER [START/STOP] key to stop recording.

Check the recorded content

7Press the SEQUENCER [START/STOP] key to play back the song.

Specify the output destination of the audio track as described in “2. Record the audio track Check the recorded content” (p.11).

8Press the SEQUENCER [START/STOP] key to stop playback.

Compare the recorded content

Press the [COMPARE] key (the [COMPARE] key LED will light) and play back.

You will hear the audio track as it was prior to punch-in recording.

Press the [COMPARE] key once again (the [COMPARE] key LED will go dark) and play back.

You will hear the audio track that resulted from your punch-in recording operation.

4. Performing bounce recording

“Bounce recording” combines two tracks and records the result onto one track.

In this example, we will bounce-record audio tracks 1 and 2 into audio track 1. Before you continue, you will need to have something recorded on both audio tracks 1 and 2.

To record onto audio track 2, perform the steps described in the preceding pages, but in “2. Record the audio track Setup” (p.9), set the Sequencer P0: Play/REC, Sampling/HD Audio page “Input 1 Pan” setting to R127, and set the Sequencer P0: Play/REC, Preference page “Track Select” setting to Audio Track 2 before you record.

Setup

1In the Sequencer P0: Play/REC, Sampling/HD Audio page, set “BUS (IFX/Indiv.) Select” to Off, and “Ctrl” to Audio Track.

The lower left of the screen shows the audio track output settings.

2In “AUDIO1” and “AUDIO2,” specify the output to which audio tracks 1 and 2 will be sent.

– AUDIO1 – “Level”: 127 “Pan”: L000 “BUS(IFX/Indiv.) Select”: L/R “S1,” “S2”: 000

“SOLO ON/OFF”: ON

– AUDIO2 – “Level”: 127 “Pan”: L000 “BUS(IFX/Indiv.) Select”: L/R “S1,” “S2”: 000

“SOLO ON/OFF”: ON

Here you will set the AUDIO1 and AUDIO2 “SOLO ON/OFF” setting ON, so that only the audio tracks will be bounce-recorded.

If you want to apply an insert effect to an audio track, set “BUS (IFX/Indiv.) Select” to IFX1–IFX5. Then set the “BUS Select” that follows the insert effect you are using to L/R. (p.15)

If you want to apply a master effect to an audio track, use “S1” and/or “S2” to adjust the send level to the master effect(s). If you are using an insert effect, set “Send 1” and “Send 2” (8–3a PG p.84) that follow the insert effect.

12

Image 17
Contents Update guide Table of Contents Sampling mode Global modeCombination mode Program modeConventions in this manual About this manualHow this manual is organized Page New functions in version Sequencer modeIntroduction Other new functions Updating the Triton Studio operating system Installing the systemPage About the HD Audio Track function Sequencer modeHD Audio Recording About the audio tracks Audio Track 1&2 Erase Measure Recording an audio track Specify the location where the Wave file will be savedPreparing to record an audio track Create a directory in which to save the filesConnect your guitar SetupRecord the audio track Press the Sequencer REC/WRITE key Set the recording levelRecord Check the recorded content Using punch-in recordingPunch In checked Punch In Mode Auto Press the Sequencer START/STOP key to stop recordingPerforming bounce recording Compare the recorded contentWhen you have finished setting your levels, stop play- back Sequencer P0 Play/REC Menu commandsTrack Select 1D Delete Song7a Input COMBI, PROG, SEQ, S.PLAY, Disk Sampling/HD Audio7b Ctrl Control 7c Recording Level dB7B Sel Dir/WAVE Audio Track Menu CommandAuditioning the contents of a Wave file 7D Bounce All Tracks To Song 7C Auto Sampling/HD Audio SetupPreference Punch In Mode Manual, AutoPunch Off, On Bounce Off, OnSequencer P1 Cue List Changes to the page menu commandsSequencer P5 Track Edit New page menu commandsTrack and Map 1R Put Wave1U Erase Punch Noise 1S Normalize/Level Normalize/Level Adjust1T Volume Ramp 1V Time Stretch To execute the Time Stretch command, press the OK but- tonIndex Start EndStereo file 1W Transfer Wave Transfer Wave To Midi TrackIf executing with Track Select set to a Midi track Track 1C Erase Track1D Copy Track 1E Bounce Track Dialog box when executing Erase Measure 1J Copy Measure 1K Move Measure 1Q Set Song Length Initialize Auto Sampling/HD Audio SetupResample SEQ Play ResampleListen to the sampled data In-Track SamplingPerforming in-track sampling HD Audio Track REC 2ch Mix to DiskResampling a completed song to create a Wave file Listen to the Wave file that you createdRecording on the audio tracks Bounce Audio TrackCheck the audio tracks that you recorded Perform bounce-recordingParameter Initialize Resample SEQ Play In-Track Sampling Automatically-set parameters and their valuesDisk Recording internal parameter changes Support for exclusive eventsRecording and playing exclusive events Exclusive messages that can be realtime-recorded Recording exclusive messages received from the TRITON-RackMidi system exclusive parameter changes Effect IFX3 Put Effect Setting to TrackBeat.Tick Choose Put Effect Setting to Track to open the dialog box1F Erase Measure Sequencer P6 Pattern/RPPR1B Event Edit 1D Put Effect Setting to Track Added page menu command1C Put Effect Setting to Track Sequencer P8 Insert EffectDestination and Value Tone Adjust Parameters123456a Tone Adjust 1-Tone Adjust LFO1 Spd LFO1 Speed 199...+00...+199 LFO1 Dly LFO1 Delay 99...+00...+99LFO1 P Int LFO1 Pitch Intensity -12.00...+00.00...+12.00 LFO1 Fade 99...+00...+99Swing Quantize Parameter Copy From Program1L Copy From Program 1N Quantize Swing 300%...+300%Other updates Auto Song Setup functionCompare function ImprovementsEdit Wave Disk mode6b Wave Parameter 6D Clear 6K Volume Ramp6E Copy 6F InsertLoad Akai Program File Load Akai VolumeAdvanced Conversion Load Load Akai Program File 1D Load PCG RAM and Samples Load PCG RAM and SamplesContent loaded from the .SNG file Content that will be loaded from the .PCG fileLoad Standard Midi File Exclusive Off, On3J Optimize Medium Save Song as Standard Midi FileOptimize Medium 3K Collect Audio Track file Collect Audio Track fileCreate a directory on the copy-destination media Collect the song file and Wave file into a single directoryGlobal Rate Convert Global mode parametersLoading Karma Music Workstation or Triton Le .PCG SNG files Karma functionData compatibility Scsi Mode Initiator, Target Global modeScsi Mode Target Scsi Mode/SCSI IDScsi Mode Initiator Foot Switch AssignAuto Sampling Setup Sampling mode1O Auto Sampling Setup REC Audio InputSampling Auto Resample through IFXCheck the resampled data Use the radio buttons to select Auto Resample through IFXIFX From, select Disk Menu commands Insert Mix, PasteCopying data from a Wave file, and inserting it in a sample Page 5E Auto Sampling Setup Combination modeResample Combination Play Use the radio buttons to select Resample Combination PlayStart playing the combination that uses the arpeggiator etc Source Audio*2 Input1 Level 127 Pan L000 BUS Select 1C Copy From Program Resample Program Play Program mode3E Auto Sampling Setup Start playing the program that uses the arpeggiator etc Initialize Resample Program Play REC Audio Input Tap tempo control Other functionalityVarious messages Changed messagesAdded messages Korg INC