Apple II manual Ora, Stocom STA

Page 105

0179

809F

20

64

80

 

JSR

SAVINT

 

0180

80A2

20

D3

80

 

JSR

DBOFF

;STOP NMI'S

0181

80A5

AD 56 A6

 

LDA

TV

 

0182

80A8

D0

05

 

 

BNE

TVNZ

 

0183

80AA A9 32

 

 

LDA

#'2'

 

0184

80AC 4C 53 80

 

JMP

IDISP

 

0185

80AF 20 37 83

TVNZ

JSR

OPCCOM

;TRACE WITH DELAY

0186

80B2

AD 5D A6

 

LDA

AR

 

0187

80B5

20

4A

83

 

JSR

OBCRLF

;DISPLAY ACC

0188

80B8

20

5A

83

 

JSR

DELAY

 

0189

80BB 90 10

 

 

BCC

TRACON

;STOP IF KEY ENTERED

0190

80BD 4C 03 80

 

JMP

WARM

 

0191

80C0

20

86

8B

TRCOFF JSR ACCESS

;DISABLE NMIS

0192

80C3

38

 

 

 

SEC

 

 

0193

80C4

20

64

80

 

JSR

SAVINT

 

0194

80C7

20

D3

80

 

JSR

DBOFF

 

0195

80CA 6C 74 A6

 

JMP

(TRCVEC)

;AND GO TO SPECIAL TRACE

0196

80CD 20 E4 80

TRACON JSR

DBON

;ENABLE NMI'S

0197

80D0

4C

FD 83

 

JMP

GO1ENT+3

;AND RESUME (NO WRITE PROT)

0198

80D3

AD 01 AC

DBOFF

LDA

OR3A

;PULSE DEBUG OFF

0199

80D6

29

DF

 

 

AND

#$DF

 

0200

80D8

09

10

 

 

ORA

#$10

 

0201

80DA 8D 01 AC

 

STA

OR3A

 

0202

80DD AD 03 AC

 

LDA

DDR3A

 

0203

80E0

09

30

 

 

ORA

#$30

 

0204

80E2

D0

0F

 

 

BNE

DBNEW-3

;RELEASE FLIP FLOP SO KEY WORKS

0205

80E4

AD 01 AC

DBON

LDA

OR3A

;PULSE DEBUG ON

0206

80E7

29

EF

 

 

AND

#$EF

 

0207

80E9

09

20

 

 

ORA

#$20

 

0208

80EB 8D 01 AC

 

STA

OR3A

 

0209

80EE AD 03 AC

 

LDA

DDR3A

 

0210

80F1

09

30

 

 

ORA

#$30

 

0211

80F3

8D

03

AC

 

STA

DDR3A

 

0212

80F6

AD 03 AC

DBNEW

LDA

DDR3A

;RELEASE FLIP FLOP

0213

80F9

29

CF

 

 

AND

#$CF

 

0214

80FB 8D 03 AC

 

STA

DDR3A

 

0215

80FE 60

 

 

 

RTS

 

 

0216

80FF

 

 

 

;

 

 

 

0217

80FF

 

 

 

; GETCOM - GET COMMAND AND 0-3 PARMS

0218

80FF

 

 

 

;

 

 

 

0219

80FF 20 4D 83

GETCOM JSR

CRLF

 

0220

8102

A9

2E

 

 

LDA

#'.'

;PROMPT

0221

8104

20

47

8A

 

JSR

OUTCHR

 

0222

8107

20

1B

8A

GETC1

JSR

INCHR

 

0223

810A

F0

F3

 

 

BEQ

GETCOM

;CARRIAGE RETURN?

0224

810C

C9

7F

 

 

CMP

#$7F

;DELETE?

0225

810E

F0

F7

 

 

BEQ

GETC1

 

0226

8110

C9

00

 

 

CMP

#0

;NULL?

0227

8112

F0

F3

 

 

BEQ

GETC1

 

0228

8114

 

 

 

; L,S,U NEED TO BE HASHED 2 BYTES TO ONE

0229

8114

C9

53

 

 

CMP

#'S'

 

0230

8116

F0

1B

 

 

BEQ

HASHUS

 

0231

8118

C9

55

 

 

CMP

#'U'

 

0232

811A

F0

17

 

 

BEQ

HASHUS

 

0233

811C

C9

4C

 

 

CMP

#'L'

 

0234

811E

F0

0F

 

 

BEQ

HASHL

 

0235

8120

8D

57

A6

STOCOM STA

LSTCOM

 

0236

8123

20

42

83

 

JSR

SPACE

 

0237

8126

20

08

82

 

JSR

PSHOVE

;ZERO PARMS

0238

8129

20

08

82

 

JSR

PSHOVE

 

0239

812C

4C

20

82

 

JMP

PARM

;AND GO GET PARMS

0240

812F

A9

01

 

HASHL

LDA

#$01

;HASH LOAD CMDS TO ONE BYTE

 

 

 

 

 

 

 

 

 

Image 105
Contents Apple II Original ROM Information Qjjj Data0005A0 FDA9A920 EDFDA98D 4CEDFDA9 8D4CEDFD Page Page Page JI@ Page 001AA0 F3FFE8E1 E8E8EFEB FFFFE0FF Ffefeeef 001AC0 FFFFE1E1 EFEEE7E8 EEE7F3FB FBEEE1EF001AE0 E8EEE7E8 Efefeeef Eeefeeee Efeeeeee 001DB0 9CDD9CDE DD9EC3DD Cfcacdcb 00479AAD 001FB0 Ffffffff FFFF2071 E14CBFEF 2003EEA9 Page FA60FFFF DDBAF9F0 0DBDBAF902E61FBD JJJ 60FFFFFF .JJAEAEA8AD Page Page Return Page LOC0 System Monitor CopyrightLOC1 BaslMask INY NO, INC Index X-COORD LDY PCH PRMN1 LDA FMT1 DFB Format Above EOR STA A3H FAE2 A2 FB Tabv STA Vtabs to ROW in A-REG STA Bash BCC Clreol Clear to END of Line NXTA4 INC A4L Incr 2-BYTE A4 STA BASL,Y Replace Flashing Screen Fdad A5 3C LT2 LDA A2L,X Copy A2 2 Bytes to Ioprt LDA A2L SET RAM IN/OUT Vectors BCC RD3 Loop Until Done STA A3H,X DFB LIST-1 FFF3 CC BRTBL,X SaveLSR Prepare Carry for BC, BNC Stat LDA R0L JSR STAT2 Push LOW PC Byte VIA R12 CMP LDA IN,YBNE Nomove JSRDCR MloopBNZ Mloop RTNBNC INRBNZ BM1Load Indirect ExampleStore Indirect Load DOUBLE-BYTE IndirectStore DOUBLE-BYTE Indirect POP IndirectStore POP Indirect ACC SubtractPOP DOUBLE-BYTE Indirect BF A0 SET $A0BF CompareLOOP1 SUB BNC LOOP1Decrement Return to 6502 ModeLOOP2 BNZ LOOP2Branch if Carry SET Branch if no CarryBranch if Plus LOOP3 SUBBranch if not Minus ONE Branch if Minus ONEBreak Return from Sweet 16 SubroutineLDA #ADRH STA IND+1 LDA OPTBL,XSTA IND JMP Page Page Sweet 16 Introduction Page Source Print Dbload Sweet REM Ctrl D DSPInput Enter String a $ , a $ NVAPrint Print Goto Poke 776 , a REM Poke DestinationCall -605 Return REM XAM8 in Monitor SweetBaum MINI-ASSEMBLERMneml MnemrSBC PCL Form ADDR-PC-2 JSR Cout Position FORM7 STX A1H Save Index CLC ORGSTA BNENorm LDA EXP1 ZERO? Shift Dividend Left Floating Point Representation LOW Floating Point PackageHigh LOW EXP Mantissa StoredFloating Point Representation Examples Number Exponent MantissaFloating Point Subroutine Descriptions Page Page Page Page STY STY Init MANT1 LDYCalling Sequence HIGH-ORDERPage Page Page Page Page Page Seeeeeee MmmmmmmmFsub ORG SET Base page Adresses STA X2,X Common LOG of MANT/EXP1 Result in MANT/EXP1 Ovflw BRK Overflow 1EBB STA X2,X Load EXP/MANT2 with Z 1EBD DEX 1EBE BPL LF3 Right Shift MANT1 or Swap with MANT2 on Carry YES,RETURN with MANT1 NormalizedCMP AddendNormx BCC Norm If EXEN, Normalize PRODUCT, Else Complement Errata for Rankins Floating Point Routines LDX Load X for High Byte of ExponentLDA STA Fadd LOGFsub FmulPage Mantissa MOD 9/76 Load X for Later M2MHL Contin 1EAD LFA LDA Z,X L2E DCM RTLOG1 MdendNormx Object Code Dump Page Hsbdry TapdelToutfl LstcomUrcvec Outvec=UBRKVC =UIRQVCADC TAXStocom STA ORABPL HASHUS+2 Restore Except A,F STX BEQCPX JMPChksad PHP Exwrap RTSOutxah PHA TXANibasc and #$0F Nibble in a to Ascii in a BCS INST1 RTI Ldbyte JSR Inbyte Verify MEM E1PARM JMP STD2 MORED2 LDY JSR Brtt INC Ercnt UP to FF MEM3EX CLC SBC P3L BNE Exitgk Ksconf LDA Txtmov LDA BNE INRT2 Outone Newdev LDA Dftxfr LDXLDA Toutfl 8BFF 0D Msfirst Bufadh DdrdigLOADT2 STA Mode BNE Lcerr Last Char not Kgettr LDA H8DFF BCC PACKT3 DUMPT1 TXA DumptDMPT1A LDA DUMPT4 LDYOutbth LDX Outcht STX Register Name PatchHS Tape Boundary Udrah Rockwell InternationalUddra NowlnLength OldlenMovad TMASK1 =MOVADChecksum CurposTabuff TABUF2Write Edge Detect Control not Used Because KB EQS CRBCFD2A0A0A0A0 DB TO,EQSSEI Disable Interrupt RS6 JSR Crlow Clear Display E1AC Have Valid Command Space Comm Nxtadd TYALOAD1A LDA ForLOADK5 LDX JMP LOADK5 Next E46A EE INC Bkflg SET FLG OUTCK1 PHA Outcks LDADUMPT1 LDA Dumpta LDXE5EA TOGTA1 LDA TOGTA2 LDA BCC JD3 MSG Whereo LDY CPY ANY OtherSTA Outflg Outall PHA Output PHAROL Priflg Restore FLG Wrax JSR Numa EAA3 CA DEX Memerr JSR STA STIY+2 Dehalf LDA EC5E 4A LSR Only ROW Debkey LDX Onekey LDAED3B GET a Char from Tape Subroutine Edba LSR Cpiy Make Room for MSB Outtty PHA OUTD1A CPX OUTD2A TXAOUTDD1 PHA LDA First Chip Select Prndot LDA LDA #PRTIME/256 Start T2 for 1.7 Msec BIT Imask See if DOT is SET Newcol LDA NEW Print ROWBkcksm LDA Ckbuff LDAOUTTA2 LDX OUTTA1 PHAZero Leftmost Column F2E1 3E7E7F3E7F7FCOL0DB BGYU76HN Getfmt TAX RtmodeMNNDX1 LSR MNNDX2 LSRPRADR2 LDA PLAPRADR4 DEX BPL PCADJ4 AIM Text Editor LDA END+1 CMP with END AF E7 JMP KEP RUB COMMAND-FIND String JMP CHN1 See if WE RAN Past END of Buffer Limit BEQ REP2 SBC Oldlen GOGO1 RTS ROM Table FB46 8A9AAABACADAStartm JSR Rdaddr LDY IMMED1 LDX Tryjmp LDAOPCMP1 LDA Brnchc JMPConvrt LDA FORMD2 LDX Brcomp LDACompbr LDX Forwrd LDA Backwd LDACuread TXA MATCH1 JMPPATCH4 LDX CURPO2 Dont do Anything if 8D PATC15 JSR Crlf Decode Command ADDS1A AddblkBkcksm BrcompCRA Goerr Namo E8CF NAMO1 RD2 EA5D RD1 E6AC AIM 65 Microcomputer Monitor Program ListingTable of Contents AIM 65 Microcomputer Basic Language Reference ManualIntroduction Entering Basic Installing Basic in the AIM ROM Installation ProcedureMemory SIZE? WIDTH?Reentering Basic Exiting BasicBasic Cursor Printer ControlGetting Started with Basic Basic Command SET ASCCHR$ Indirect Commands Direct and Indirect Commands Direct CommandsOperating on Programs and Lines Listing a ProgramReplacing a Line Deleting a LineDeleting a Program List Printing DataPrint ONE Half Equals 1/2 Number FormatNumber Output Format Variables Assigning Variables with AN Input Statement Input RVariable Names PSTG$ Print A, A*2 LET Z=7 Print Z, Z-AReserved Words Remarks Program Using RelationsRelational Tests Input BSquare Root Program LoopingAN Improved Square Root Program Print NsqrnPrint Nsqrn Next N Another Square Root ProgramCOUNT-BACKWARD Program Some Other Looping OperationsPrint I,J Next Next J Print What is the NumberMatrix Operations Sort ProgramInput N Print BAD GUESS, TRY Again RestorePrint Must be Integer Stopping a Program$=ROCKWELL R6500 Print A$ Rockwell R6500 StringsLEN Function Print LENA$,LENMICROCOMPUTERMID$ Function RIGHT$ FunctionPrint C$ Basic FOR-ROCKWELL-R6500 VAL and Strs Functions Print B$ Basic for Rockwell R6500CHR$ Function Data AIM 65,DOGName Example PURPOSE/USE DIM Additional String ConsiderationsInput Input X$ Print Print X$ESC Operators Symbol Sample StatementCntl Print Print X/1.3Symbol Sample Statement PURPOSE/USE NegationRelational Operators Operator Argument Result Not Not If not Q3 thenPrint Intruder Alert CommandsAlert Statement SYNTAX/FUNCTION Example ClearStatement SYNTAX/FUNCTION List Statement SYNTAX/FUNCTION FREStatement SYNTAX/FUNCTION Load Statement SYNTAX/FUNCTION NEWStatement SYNTAX/FUNCTION Example Save Statement SYNTAX/FUNCTION Example RUNProgram Statements Statement SYNTAX/FUNCTION Example DEFStatement SYNTAX/FUNCTION DIM Statement SYNTAX/FUNCTION ENDStatement SYNTAX/FUNCTION For Statement SYNTAX/FUNCTION Goto Statement SYNTAX/FUNCTION GosubStatement SYNTAX/FUNCTION IF...GOTO Statement SYNTAX/FUNCTION IF...THENStatement SYNTAX/FUNCTION LET If X0 then Print ERROR, X Negative Goto ExampleStatement SYNTAX/FUNCTION Next Statement SYNTAX/FUNCTION ON...GOSUBSymbol SYNTAX/FUNCTION Wait Statement SYNTAX/FUNCTION RestoreExample Restore Return Statement SYNTAX/FUNCTION ReturnStatement SYNTAX/FUNCTION POS Statement SYNTAX/FUNCTION InputStatement SYNTAX/FUNCTION Print Print Value ISAStatement SYNTAX/FUNCTION SPC Statement SYNTAX/FUNCTION ReadStatement SYNTAX/FUNCTION TAB String Functions Statement SYNTAX/FUNCTION ASCStatement SYNTAX/FUNCTION LEN Statement SYNTAX/FUNCTION LEFT$Statement SYNTAX/FUNCTION MID$ Statement SYNTAX/FUNCTION RIGHT$Statement SYNTAX/FUNCTION ATN Arithmetic Functions Statement SYNTAX/FUNCTION ABSStatement SYNTAX/FUNCTION COS Statement SYNTAX/FUNCTION EXPPrint Sgnx Statement SYNTAX/FUNCTION Example SGNStatement SYNTAX/FUNCTION Example SIN Print SinxError Messages ?XX ErrorInverse Hyperbolic Secant TAB, SPC Space HintsPRINTX,Y,Z Speed Hints Storage Allocation InformationConverting Basic Programs not Written for AIM 65 Basic This is Probably the Most Important Speed HintOLD AIM OLDAscii Character Codes Decimal Assembly Language SubroutinesNUL SOH$AE Address ContentInputnumbern PrintxRecording on Cassette Using the Basic Save Command RUN NUMBER?Storing AIM 65 Basic Programs on Cassette OUT=T F= Cassette Operations Using the AIM 65 EditorOUT=T F=FNAME T= IN=Entered by Alter Memory M ATN ImplementationOF9C 0FACSaving ATN Object Code on Cassette WIDTH? Bytes Free AIM 65 Basic
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Manual 19 pages 1.54 Kb

II specifications

The Apple II, launched in April 1977, was one of the first highly successful mass-produced microcomputer products. It marked a significant leap in personal computing, setting standards for future developments in the industry. Created by Steve Wozniak and Steve Jobs, the Apple II differentiated itself with its user-friendly design, appealing aesthetics, and robust capabilities.

One of the standout features of the Apple II was its open architecture, which allowed users to expand and enhance the computer's functionality. This design enabled hundreds of third-party hardware and software developers to contribute to its ecosystem, resulting in an array of peripherals, including printers, modems, and storage devices. The Apple II utilized a MOS Technology 6502 microprocessor running at a clock speed of 1 MHz. Initially equipped with 4 KB of RAM, the machine could be expanded to 48 KB, accommodating more complex applications and programs.

The Apple II was also notable for its colorful graphics. It was one of the first computers to support color display, offering a 6-color palette with a resolution of 280x192 pixels in 16 colors when using its Color Graphics Card. This feature significantly enhanced the visual appeal of games and educational software developed for the platform, making computing more accessible and entertaining for various audiences.

Apple's commitment to user experience was evident in the design of the machine. It featured an integrated keyboard and a plastic case, which was both durable and visually appealing. The self-contained design included drive bays for floppy disk drives, allowing for quicker data access than traditional tape drives. It also supported audio output, enabling sound effects and music, a novelty at the time.

The introduction of the Apple DOS operating system further underscored the machine's capabilities. DOS streamlined file management and made it easier for users to navigate and manage their data. The combination of hardware and software positioned the Apple II as an educational tool and a gaming platform, fostering a vibrant software ecosystem.

The Apple II family continued to evolve, with variations like the Apple II+, IIe, and IIgs being introduced over the years. These iterations brought enhancements in memory, processing power, and graphics capabilities. The legacy of the Apple II endures, not only as a foundational product in personal computing but also as a symbol of innovation that paved the way for future advancements in technology. Its impact is still felt today, as it inspired countless developers and shaped the trajectory of the computer industry.