Apple II manual BNE INRT2

Page 124

1357

8A2F D0 0B

 

 

BNE

INRT2

 

1358

8A31

AD 53 A6

 

LDA

TECHO

 

1359

8A34

49

40

 

 

EOR

#$40

;TOGGLE CTL O BIT

1360

8A36

8D

53

A6

 

STA

TECHO

 

1361

8A39

18

 

 

 

CLC

 

 

1362

8A3A 90 E2

 

 

BCC

INCHR+3

;GET GET ANOTHER CHAR

1363

8A3C C9 0D

 

INRT2

CMP

#$0D

;CARRIAGE RETURN?

1364

8A3E 4C B8 81

 

JMP

RESXAF

 

1365

8A41

6C

61

A6

INJINV JMP

(INVEC+1)

 

1366

8A44

20

09

83

NBASOC JSR

NIBASC

;NIBBLE TO ASCII, OUTCHR

1367

8A47

20

88

81

OUTCHR JSR

SAVER

 

1368

8A4A 2C 53 A6

 

BIT

TECHO

;LOOK AT CTRL O FLAG

1369

8A4D 70 03

 

 

BVS

*+5

 

1370

8A4F 20 55 8A

 

JSR

INJOUV

 

1371

8A52

4C

C4

81

 

JMP

RESALL

 

1372

8A55

6C

64

A6

INJOUV JMP

(OUTVEC+1)

 

1373

8A58

20

88

81

INTCHR JSR

SAVER

;IN TERMINAL CHAR

1374

8A5B A9 00

 

 

LDA

#0

 

1375

8A5D 85 F9

 

 

STA

$F9

 

1376

8A5F AD 02 A4

LOOK

LDA

PBDA

;FIND LEADING EDGE

1377

8A62

2D

54

A6

 

AND

TOUTFL

 

1378

8A65

38

 

 

 

SEC

 

 

1379

8A66

E9

40

 

 

SBC

#$40

 

1380

8A68

90

F5

 

 

BCC

LOOK

 

1381

8A6A 20 E9 8A

TIN

JSR

DLYH

;TERMINAL BIT

1382

8A6D AD 02 A4

 

LDA

PBDA

 

1383

8A70

2D

54

A6

 

AND

TOUTFL

 

1384

8A73

38

 

 

 

SEC

 

 

1385

8A74

E9

40

 

 

SBC #$40

;OR BITS 7,7 (TTY,CRT)

1386

8A76

2C

53

A6

 

BIT TECHO

;ECHO BIT?

1387

8A79

10

06

 

 

BPL

DMY1

 

1388

8A7B 20 D4 8A

 

JSR

OUT

 

1389

8A7E 4C 87 8A

 

JMP

SAVE

 

1390

8A81

A0

07

 

DMY1

LDY

#7

 

1391

8A83

88

 

 

TLP1

DEY

 

 

1392

8A84

D0

FD

 

 

BNE

TLP1

 

1393

8A86

EA

 

 

 

NOP

 

 

1394

8A87

66

F9

 

SAVE

ROR

$F9

 

1395

8A89

20

E9

8A

 

JSR

DLYH

 

1396

8A8C 48

 

 

 

PHA

 

;TIMING

1397

8A8D B5 00

 

 

LDA

0,X

 

1398

8A8F 68

 

 

 

PLA

 

 

1399

8A90

90

D8

 

 

BCC

TIN

 

1400

8A92

20

E9

8A

 

JSR

DLYH

 

1401

8A95

18

 

 

 

CLC

 

 

1402

8A96

20

D4

8A

 

JSR

OUT

 

1403

8A99

A5

F9

 

 

LDA

$F9

 

1404

8A9B 49 FF

 

 

EOR

#$FF

 

1405

8A9D 4C B8 81

 

JMP

RESXAF

 

1406

8AA0 85 F9

 

TOUT

STA

$F9

;TERMINAL CHR OUT

1407

8AA2 20 88 81

 

JSR

SAVER

 

1408

8AA5 20 E9 8A

 

JSR

DLYH

;DELAY 1/2 BIT TIME

1409

8AA8 A9 30

 

 

LDA

#$30

;SET FOR OUTPUT

1410

8AAA 8D 03 A4

 

STA

PBDA+1

;DATA DIRECTION

1411

8AAD A5 F9

 

 

LDA

$F9

;RECOVER CHR DATA

1412

8AAF A2 0B

 

 

LDX

#$0B

;START BIT,8DATA, 3STOPS

1413

8AB1 49 FF

 

 

EOR

#$FF

;INVERT DATA

1414

8AB3 38

 

 

 

SEC

 

;START BIT

1415

8AB4 20 D4 8A

OUTC

JSR

OUT

;OUTPUT BIT FROM CARRY

1416

8AB7 20 E6 8A

 

JSR

DLYF

;WAIT FULL BIT TIME

1417

8ABA A0 06

 

 

LDY

#$06

 

1418

8ABC 88

 

 

PHAKE

DEY

 

 

 

 

 

 

 

 

 

 

 

Image 124
Contents Apple II Original ROM Information Data Qjjj0005A0 FDA9A920 EDFDA98D 4CEDFDA9 8D4CEDFD Page Page Page JI@ Page 001AC0 FFFFE1E1 EFEEE7E8 EEE7F3FB FBEEE1EF 001AA0 F3FFE8E1 E8E8EFEB FFFFE0FF Ffefeeef001AE0 E8EEE7E8 Efefeeef Eeefeeee Efeeeeee 001DB0 9CDD9CDE DD9EC3DD Cfcacdcb 00479AAD 001FB0 Ffffffff FFFF2071 E14CBFEF 2003EEA9 Page DDBAF9F0 0DBDBAF9 FA60FFFF02E61FBD JJJ 60FFFFFF .JJAEAEA8AD Page Page Return Page System Monitor Copyright LOC0LOC1 BaslMask INY NO, INC Index X-COORD LDY PCH PRMN1 LDA FMT1 DFB Format Above EOR STA A3H FAE2 A2 FB Tabv STA Vtabs to ROW in A-REG STA Bash BCC Clreol Clear to END of Line NXTA4 INC A4L Incr 2-BYTE A4 STA BASL,Y Replace Flashing Screen Fdad A5 3C LT2 LDA A2L,X Copy A2 2 Bytes to Ioprt LDA A2L SET RAM IN/OUT Vectors BCC RD3 Loop Until Done STA A3H,X DFB LIST-1 FFF3 CC Save BRTBL,XLSR Prepare Carry for BC, BNC Stat LDA R0L JSR STAT2 Push LOW PC Byte VIA R12 LDA IN,Y CMPBNE Nomove JSRMloop DCRBNZ Mloop RTNINR BNCBNZ BM1Example Load IndirectStore Indirect Load DOUBLE-BYTE IndirectPOP Indirect Store DOUBLE-BYTE IndirectStore POP Indirect Subtract ACCPOP DOUBLE-BYTE Indirect Compare BF A0 SET $A0BFLOOP1 SUB BNC LOOP1Return to 6502 Mode DecrementLOOP2 BNZ LOOP2Branch if no Carry Branch if Carry SETBranch if Plus LOOP3 SUBBranch if Minus ONE Branch if not Minus ONEBreak Return from Sweet 16 SubroutineSTA IND+1 LDA OPTBL,X LDA #ADRHSTA IND JMP Page Page Sweet 16 Introduction Page Source DSP Print Dbload Sweet REM Ctrl DInput Enter String a $ , a $ NVAPoke 776 , a REM Poke Destination Print Print GotoCall -605 Return REM XAM8 in Monitor SweetMINI-ASSEMBLER BaumMneml MnemrSBC PCL Form ADDR-PC-2 JSR Cout Position FORM7 STX A1H Save Index ORG CLCSTA BNENorm LDA EXP1 ZERO? Shift Dividend Left Floating Point Package Floating Point Representation LOWStored High LOW EXP MantissaFloating Point Representation Examples Number Exponent MantissaFloating Point Subroutine Descriptions Page Page Page Page STY Init MANT1 LDY STYCalling Sequence HIGH-ORDERPage Page Page Page Page Page Mmmmmmmm SeeeeeeeFsub ORG SET Base page Adresses STA X2,X Common LOG of MANT/EXP1 Result in MANT/EXP1 Ovflw BRK Overflow 1EBB STA X2,X Load EXP/MANT2 with Z 1EBD DEX 1EBE BPL LF3 YES,RETURN with MANT1 Normalized Right Shift MANT1 or Swap with MANT2 on CarryCMP AddendNormx BCC Norm If EXEN, Normalize PRODUCT, Else Complement LDX Load X for High Byte of Exponent Errata for Rankins Floating Point RoutinesLDA STA LOG FaddFsub FmulPage Mantissa MOD 9/76 Load X for Later M2MHL Contin 1EAD LFA LDA Z,X L2E DCM Mdend RTLOG1Normx Object Code Dump Page Tapdel HsbdryToutfl LstcomOutvec Urcvec=UBRKVC =UIRQVCTAX ADCORA Stocom STABPL HASHUS+2 Restore Except A,F BEQ STXCPX JMPExwrap RTS Chksad PHPOutxah PHA TXANibasc and #$0F Nibble in a to Ascii in a BCS INST1 RTI Ldbyte JSR Inbyte Verify MEM E1PARM JMP STD2 MORED2 LDY JSR Brtt INC Ercnt UP to FF MEM3EX CLC SBC P3L BNE Exitgk Ksconf LDA Txtmov LDA BNE INRT2 Outone Dftxfr LDX Newdev LDALDA Toutfl 8BFF 0D Msfirst Ddrdig BufadhLOADT2 STA Mode BNE Lcerr Last Char not Kgettr LDA H8DFF BCC PACKT3 Dumpt DUMPT1 TXADMPT1A LDA DUMPT4 LDYOutbth LDX Register Name Patch Outcht STXHS Tape Boundary Rockwell International UdrahUddra NowlnOldlen LengthMovad TMASK1 =MOVADCurpos ChecksumTabuff TABUF2Write Edge Detect Control not Used Because KB CRB EQSDB TO,EQS CFD2A0A0A0A0SEI Disable Interrupt RS6 JSR Crlow Clear Display E1AC Have Valid Command Nxtadd TYA Space CommFor LOAD1A LDALOADK5 LDX JMP LOADK5 Next E46A EE INC Bkflg SET FLG Outcks LDA OUTCK1 PHADumpta LDX DUMPT1 LDAE5EA TOGTA1 LDA TOGTA2 LDA BCC JD3 MSG Whereo LDY ANY Other CPYSTA Outflg Output PHA Outall PHAROL Priflg Restore FLG Wrax JSR Numa EAA3 CA DEX Memerr JSR STA STIY+2 Dehalf LDA EC5E 4A LSR Only ROW Onekey LDA Debkey LDXED3B GET a Char from Tape Subroutine Edba LSR Cpiy Make Room for MSB Outtty PHA OUTD2A TXA OUTD1A CPXOUTDD1 PHA LDA First Chip Select Prndot LDA LDA #PRTIME/256 Start T2 for 1.7 Msec BIT Imask See if DOT is SET NEW Print ROW Newcol LDACkbuff LDA Bkcksm LDAOUTTA1 PHA OUTTA2 LDXF2E1 3E7E7F3E7F7FCOL0 Zero Leftmost ColumnDB BGYU76HN Rtmode Getfmt TAXMNNDX1 LSR MNNDX2 LSRPLA PRADR2 LDAPRADR4 DEX BPL PCADJ4 AIM Text Editor LDA END+1 CMP with END AF E7 JMP KEP RUB COMMAND-FIND String JMP CHN1 See if WE RAN Past END of Buffer Limit BEQ REP2 SBC Oldlen GOGO1 RTS FB46 8A9AAABACADA ROM TableStartm JSR Rdaddr LDY Tryjmp LDA IMMED1 LDXBrnchc JMP OPCMP1 LDAConvrt LDA Brcomp LDA FORMD2 LDXCompbr LDX Backwd LDA Forwrd LDAMATCH1 JMP Curead TXAPATCH4 LDX CURPO2 Dont do Anything if 8D PATC15 JSR Crlf Decode Command Addblk ADDS1ABkcksm BrcompCRA Goerr Namo E8CF NAMO1 RD2 EA5D RD1 AIM 65 Microcomputer Monitor Program Listing E6ACAIM 65 Microcomputer Basic Language Reference Manual Table of ContentsIntroduction Installing Basic in the AIM ROM Installation Procedure Entering BasicMemory SIZE? WIDTH?Exiting Basic Reentering BasicBasic Cursor Printer ControlASC Getting Started with Basic Basic Command SETCHR$ Direct and Indirect Commands Direct Commands Indirect CommandsOperating on Programs and Lines Listing a ProgramDeleting a Line Replacing a LineDeleting a Program List Printing DataNumber Format Print ONE Half Equals 1/2Number Output Format Input R Variables Assigning Variables with AN Input StatementVariable Names Print A, A*2 LET Z=7 Print Z, Z-A PSTG$Reserved Words Program Using Relations RemarksRelational Tests Input BLooping Square Root ProgramAN Improved Square Root Program Print NsqrnAnother Square Root Program Print Nsqrn Next NCOUNT-BACKWARD Program Some Other Looping OperationsPrint What is the Number Print I,J Next Next JMatrix Operations Sort ProgramPrint BAD GUESS, TRY Again Restore Input NPrint Must be Integer Stopping a ProgramStrings $=ROCKWELL R6500 Print A$ Rockwell R6500LEN Function Print LENA$,LENMICROCOMPUTERRIGHT$ Function MID$ FunctionPrint B$ Basic for Rockwell R6500 Print C$ Basic FOR-ROCKWELL-R6500 VAL and Strs FunctionsCHR$ Function Data AIM 65,DOGAdditional String Considerations Name Example PURPOSE/USE DIMInput Input X$ Print Print X$Operators Symbol Sample Statement ESCCntl Print Print X/1.3Negation Symbol Sample Statement PURPOSE/USERelational Operators Not If not Q3 then Operator Argument Result NotCommands Print Intruder AlertAlert Statement SYNTAX/FUNCTION Example ClearStatement SYNTAX/FUNCTION FRE Statement SYNTAX/FUNCTION ListStatement SYNTAX/FUNCTION Load Statement SYNTAX/FUNCTION NEWStatement SYNTAX/FUNCTION Example RUN Statement SYNTAX/FUNCTION Example SaveProgram Statements Statement SYNTAX/FUNCTION Example DEFStatement SYNTAX/FUNCTION END Statement SYNTAX/FUNCTION DIMStatement SYNTAX/FUNCTION For Statement SYNTAX/FUNCTION Gosub Statement SYNTAX/FUNCTION GotoStatement SYNTAX/FUNCTION IF...GOTO Statement SYNTAX/FUNCTION IF...THENIf X0 then Print ERROR, X Negative Goto Example Statement SYNTAX/FUNCTION LETStatement SYNTAX/FUNCTION Next Statement SYNTAX/FUNCTION ON...GOSUBStatement SYNTAX/FUNCTION Restore Symbol SYNTAX/FUNCTION WaitExample Restore Return Statement SYNTAX/FUNCTION ReturnStatement SYNTAX/FUNCTION Input Statement SYNTAX/FUNCTION POSStatement SYNTAX/FUNCTION Print Print Value ISAStatement SYNTAX/FUNCTION Read Statement SYNTAX/FUNCTION SPCStatement SYNTAX/FUNCTION TAB String Functions Statement SYNTAX/FUNCTION ASCStatement SYNTAX/FUNCTION LEFT$ Statement SYNTAX/FUNCTION LENStatement SYNTAX/FUNCTION MID$ Statement SYNTAX/FUNCTION RIGHT$Arithmetic Functions Statement SYNTAX/FUNCTION ABS Statement SYNTAX/FUNCTION ATNStatement SYNTAX/FUNCTION COS Statement SYNTAX/FUNCTION EXPStatement SYNTAX/FUNCTION Example SGN Print SgnxStatement SYNTAX/FUNCTION Example SIN Print Sinx?XX Error Error MessagesInverse Hyperbolic Secant Space Hints TAB, SPCPRINTX,Y,Z Storage Allocation Information Speed HintsThis is Probably the Most Important Speed Hint Converting Basic Programs not Written for AIM 65 BasicOLD AIM OLDAssembly Language Subroutines Ascii Character Codes DecimalNUL SOHAddress Content $AEInputnumbern PrintxRUN NUMBER? Recording on Cassette Using the Basic Save CommandStoring AIM 65 Basic Programs on Cassette Cassette Operations Using the AIM 65 Editor OUT=T F=OUT=T F=FNAME T= IN=ATN Implementation Entered by Alter Memory MOF9C 0FACWIDTH? Bytes Free AIM 65 Basic Saving ATN Object Code on Cassette
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Manual 19 pages 1.54 Kb

II specifications

The Apple II, launched in April 1977, was one of the first highly successful mass-produced microcomputer products. It marked a significant leap in personal computing, setting standards for future developments in the industry. Created by Steve Wozniak and Steve Jobs, the Apple II differentiated itself with its user-friendly design, appealing aesthetics, and robust capabilities.

One of the standout features of the Apple II was its open architecture, which allowed users to expand and enhance the computer's functionality. This design enabled hundreds of third-party hardware and software developers to contribute to its ecosystem, resulting in an array of peripherals, including printers, modems, and storage devices. The Apple II utilized a MOS Technology 6502 microprocessor running at a clock speed of 1 MHz. Initially equipped with 4 KB of RAM, the machine could be expanded to 48 KB, accommodating more complex applications and programs.

The Apple II was also notable for its colorful graphics. It was one of the first computers to support color display, offering a 6-color palette with a resolution of 280x192 pixels in 16 colors when using its Color Graphics Card. This feature significantly enhanced the visual appeal of games and educational software developed for the platform, making computing more accessible and entertaining for various audiences.

Apple's commitment to user experience was evident in the design of the machine. It featured an integrated keyboard and a plastic case, which was both durable and visually appealing. The self-contained design included drive bays for floppy disk drives, allowing for quicker data access than traditional tape drives. It also supported audio output, enabling sound effects and music, a novelty at the time.

The introduction of the Apple DOS operating system further underscored the machine's capabilities. DOS streamlined file management and made it easier for users to navigate and manage their data. The combination of hardware and software positioned the Apple II as an educational tool and a gaming platform, fostering a vibrant software ecosystem.

The Apple II family continued to evolve, with variations like the Apple II+, IIe, and IIgs being introduced over the years. These iterations brought enhancements in memory, processing power, and graphics capabilities. The legacy of the Apple II endures, not only as a foundational product in personal computing but also as a symbol of innovation that paved the way for future advancements in technology. Its impact is still felt today, as it inspired countless developers and shaped the trajectory of the computer industry.