Apple II manual Goerr

Page 211

GID1

E427

GOERR

E608

GCNT

E785

GCN1

E78C

GETTTY

EBDB

GET1

EBE2

GET3

EBED

GETKD0

EC38

GETKEY

EC40

GETKY

EC43

GETK0

EC55

GETK00

EC67

GETK1

EC71

GETK1B

EC80

GETK2

EC82

GETK3

EC8D

GETK4

EC93

GETK5

ECA4

GETK6

ECB9

GETK7

ECBE

GETK8

ECBF

GETK11

ECC9

GETK12

ECD2

GETK13

ECE1

GETK14

ECEB

GETK10

ECEC

GETTAP

EE29

GETA1

EE2B

GETFMT

F499

GOGO

FA4A

GOGO1

FA5B

GOTIT

FE5F

HISTM

A42E

HISTP

A414

HIST

A42E

HEX

EA7D

HATCJ

FC3D

HATCH

FCB6

IRQV4

A400

IRQV2

A404

INFLG

A412

IBUFM

A460

IDIR

A474

ICOL

A475

IOFFST

A476

IDOT

A477

IOUTL

A478

IOUTU

A479

IBITL

A47A

IBITU

A47B

IMASK

A47C

IFR

A80D

IER

A80E

IRQV1

E078

IRQV3

E154

IRQ1

E163

IRQ2

E17F

INCS2

E566

INTAB1

E743

INTAB2

E752

INTAB3

E756

INLOW

E8F8

INALL

E993

IPST

F045

IPS0

F04A

IPO0

F050

IPO2

F066

IPO3

F073

IPO4

F078

IPSU

F0E3

IPS1

F0E8

IPS3

F105

IPS2

F10E

INCP

F121

IEVEN

F486

IN

F764

INL

F76D

IN02

F77A

IN02A

F785

IN03B

F799

IN03

F7A8

IN03A

F7B9

IN05

F7C5

INPU

F7CB

INPU1

F7D8

INDX

FC81

IMMED1

FCC1

ISX

FE03

INLUP

FE35

JUMP

A47D

JMPR

E1C1

JD1

E723

JD2

E72B

JD3

E73C

JD4

E742

JTBL

FAB8

KEYF1

010C

KEYF2

010F

KEYF3

0112

KMASK

A42A

KDISA

E70A

KEP

E7AF

KEPR

E970

KIFLG

F8B6

KI2

F8B8

LENGTH

00EA

LMNEM

0117

LDIY

A42A

LF

000A

LOAD

E2E6

LOAD1

E2E9

LOAD2

E306

LOAD4

E321

LOAD5

E323

LOADTA

E32F

LOAD1A

E349

LOADT2

E364

LOADKI

E3A4

LOADK1

E3A7

LOADK2

E3AA

LOADK3

E3B7

LOADK5

E3D1

LOADK6

E3D3

LOADK7

E3E8

LL

E8FE

LT10

EA5A

LDAY

EB58

LST

F7E1

LST01

F7F0

LST02

F7F8

LST3

F803

MOVAD

0126

MONRAM

A400

MON

00C0

MOFF

00E0

MPRST

0010

MSP12

0002

MT2

0020

M1

E000

M3

E005

M4

E008

M5

E01C

M6

E021

M7

E024

M8

E027

M9

E02A

M10

E02D

M11

E031

M12

E03B

MCM2

E196

MCM3

E1AC

MCNT

0020

MONCOM

E1E5

MEM

E248

MEIN

E24D

MEM1

E24F

MEM2

E251

MEM3

E260

MEMERR

EB33

MTBL

F2D7

MNNDX1

F4AF

MNNDX2

F4B3

MNNDX3

F4BA

MR11A

F512

MODE

F55B

MODE2

F59F

MNEML

F5B9

MNEMR

F5F9

MREAD

FAD0

MNEENT

FB9E

MODEM

FBC1

MNEM

FE06

MATCH

FE51

MATCH1

FE5C

NOWLN

00DF

NMIV2

A402

NPUL

A40A

NAME

A42E

NULLC

00FF

NMIV1

E075

NMIV3

E07B

NMI4

E0B1

NMI5

E0B4

NXTADD

E2CD

NXTA1

E2DA

NXT5

E60D

 

 

 

 

 

 

Image 211
Contents Apple II Original ROM Information Qjjj Data0005A0 FDA9A920 EDFDA98D 4CEDFDA9 8D4CEDFD Page Page Page JI@ Page 001AC0 FFFFE1E1 EFEEE7E8 EEE7F3FB FBEEE1EF 001AA0 F3FFE8E1 E8E8EFEB FFFFE0FF Ffefeeef001AE0 E8EEE7E8 Efefeeef Eeefeeee Efeeeeee 001DB0 9CDD9CDE DD9EC3DD Cfcacdcb 00479AAD 001FB0 Ffffffff FFFF2071 E14CBFEF 2003EEA9 Page 60FFFFFF .JJ DDBAF9F0 0DBDBAF9FA60FFFF 02E61FBD JJJAEAEA8AD Page Page Return Page Basl System Monitor CopyrightLOC0 LOC1Mask INY NO, INC Index X-COORD LDY PCH PRMN1 LDA FMT1 DFB Format Above EOR STA A3H FAE2 A2 FB Tabv STA Vtabs to ROW in A-REG STA Bash BCC Clreol Clear to END of Line NXTA4 INC A4L Incr 2-BYTE A4 STA BASL,Y Replace Flashing Screen Fdad A5 3C LT2 LDA A2L,X Copy A2 2 Bytes to Ioprt LDA A2L SET RAM IN/OUT Vectors BCC RD3 Loop Until Done STA A3H,X DFB LIST-1 FFF3 CC BRTBL,X SaveLSR Prepare Carry for BC, BNC Stat LDA R0L JSR STAT2 Push LOW PC Byte VIA R12 JSR LDA IN,YCMP BNE NomoveRTN MloopDCR BNZ MloopBM1 INRBNC BNZLoad DOUBLE-BYTE Indirect ExampleLoad Indirect Store IndirectPOP Indirect Store DOUBLE-BYTE IndirectStore POP Indirect Subtract ACCPOP DOUBLE-BYTE Indirect BNC LOOP1 CompareBF A0 SET $A0BF LOOP1 SUBBNZ LOOP2 Return to 6502 ModeDecrement LOOP2LOOP3 SUB Branch if no CarryBranch if Carry SET Branch if PlusReturn from Sweet 16 Subroutine Branch if Minus ONEBranch if not Minus ONE BreakSTA IND+1 LDA OPTBL,X LDA #ADRHSTA IND JMP Page Page Sweet 16 Introduction Page Source NVA DSPPrint Dbload Sweet REM Ctrl D Input Enter String a $ , a $Sweet Poke 776 , a REM Poke DestinationPrint Print Goto Call -605 Return REM XAM8 in MonitorMnemr MINI-ASSEMBLERBaum MnemlSBC PCL Form ADDR-PC-2 JSR Cout Position FORM7 STX A1H Save Index BNE ORGCLC STANorm LDA EXP1 ZERO? Shift Dividend Left Floating Point Representation LOW Floating Point PackageNumber Exponent Mantissa StoredHigh LOW EXP Mantissa Floating Point Representation ExamplesFloating Point Subroutine Descriptions Page Page Page Page HIGH-ORDER STY Init MANT1 LDYSTY Calling SequencePage Page Page Page Page Page Mmmmmmmm SeeeeeeeFsub ORG SET Base page Adresses STA X2,X Common LOG of MANT/EXP1 Result in MANT/EXP1 Ovflw BRK Overflow 1EBB STA X2,X Load EXP/MANT2 with Z 1EBD DEX 1EBE BPL LF3 Addend YES,RETURN with MANT1 NormalizedRight Shift MANT1 or Swap with MANT2 on Carry CMPNormx BCC Norm If EXEN, Normalize PRODUCT, Else Complement LDX Load X for High Byte of Exponent Errata for Rankins Floating Point RoutinesLDA STA Fmul LOGFadd FsubPage Mantissa MOD 9/76 Load X for Later M2MHL Contin 1EAD LFA LDA Z,X L2E DCM Mdend RTLOG1Normx Object Code Dump Page Lstcom TapdelHsbdry Toutfl=UIRQVC OutvecUrcvec =UBRKVCADC TAXStocom STA ORABPL HASHUS+2 Restore Except A,F JMP BEQSTX CPXTXA Exwrap RTSChksad PHP Outxah PHANibasc and #$0F Nibble in a to Ascii in a BCS INST1 RTI Ldbyte JSR Inbyte Verify MEM E1PARM JMP STD2 MORED2 LDY JSR Brtt INC Ercnt UP to FF MEM3EX CLC SBC P3L BNE Exitgk Ksconf LDA Txtmov LDA BNE INRT2 Outone Newdev LDA Dftxfr LDXLDA Toutfl 8BFF 0D Msfirst Ddrdig BufadhLOADT2 STA Mode BNE Lcerr Last Char not Kgettr LDA H8DFF BCC PACKT3 DUMPT4 LDY DumptDUMPT1 TXA DMPT1A LDAOutbth LDX Outcht STX Register Name PatchHS Tape Boundary Nowln Rockwell InternationalUdrah UddraTMASK1 =MOVAD OldlenLength MovadTABUF2 CurposChecksum TabuffWrite Edge Detect Control not Used Because KB EQS CRBCFD2A0A0A0A0 DB TO,EQSSEI Disable Interrupt RS6 JSR Crlow Clear Display E1AC Have Valid Command Space Comm Nxtadd TYALOAD1A LDA ForLOADK5 LDX JMP LOADK5 Next E46A EE INC Bkflg SET FLG OUTCK1 PHA Outcks LDADUMPT1 LDA Dumpta LDXE5EA TOGTA1 LDA TOGTA2 LDA BCC JD3 MSG Whereo LDY CPY ANY OtherSTA Outflg Outall PHA Output PHAROL Priflg Restore FLG Wrax JSR Numa EAA3 CA DEX Memerr JSR STA STIY+2 Dehalf LDA EC5E 4A LSR Only ROW Debkey LDX Onekey LDAED3B GET a Char from Tape Subroutine Edba LSR Cpiy Make Room for MSB Outtty PHA OUTD2A TXA OUTD1A CPXOUTDD1 PHA LDA First Chip Select Prndot LDA LDA #PRTIME/256 Start T2 for 1.7 Msec BIT Imask See if DOT is SET Newcol LDA NEW Print ROWBkcksm LDA Ckbuff LDAOUTTA2 LDX OUTTA1 PHAZero Leftmost Column F2E1 3E7E7F3E7F7FCOL0DB BGYU76HN MNNDX2 LSR RtmodeGetfmt TAX MNNDX1 LSRPLA PRADR2 LDAPRADR4 DEX BPL PCADJ4 AIM Text Editor LDA END+1 CMP with END AF E7 JMP KEP RUB COMMAND-FIND String JMP CHN1 See if WE RAN Past END of Buffer Limit BEQ REP2 SBC Oldlen GOGO1 RTS FB46 8A9AAABACADA ROM TableStartm JSR Rdaddr LDY IMMED1 LDX Tryjmp LDABrnchc JMP OPCMP1 LDAConvrt LDA Brcomp LDA FORMD2 LDXCompbr LDX Forwrd LDA Backwd LDACuread TXA MATCH1 JMPPATCH4 LDX CURPO2 Dont do Anything if 8D PATC15 JSR Crlf Decode Command Brcomp AddblkADDS1A BkcksmCRA Goerr Namo E8CF NAMO1 RD2 EA5D RD1 E6AC AIM 65 Microcomputer Monitor Program ListingAIM 65 Microcomputer Basic Language Reference Manual Table of ContentsIntroduction WIDTH? Installing Basic in the AIM ROM Installation ProcedureEntering Basic Memory SIZE?Printer Control Exiting BasicReentering Basic Basic CursorASC Getting Started with Basic Basic Command SETCHR$ Listing a Program Direct and Indirect Commands Direct CommandsIndirect Commands Operating on Programs and LinesList Printing Data Deleting a LineReplacing a Line Deleting a ProgramNumber Format Print ONE Half Equals 1/2Number Output Format Input R Variables Assigning Variables with AN Input StatementVariable Names Print A, A*2 LET Z=7 Print Z, Z-A PSTG$Reserved Words Input B Program Using RelationsRemarks Relational TestsPrint Nsqrn LoopingSquare Root Program AN Improved Square Root ProgramSome Other Looping Operations Another Square Root ProgramPrint Nsqrn Next N COUNT-BACKWARD ProgramSort Program Print What is the NumberPrint I,J Next Next J Matrix OperationsStopping a Program Print BAD GUESS, TRY Again RestoreInput N Print Must be IntegerPrint LENA$,LENMICROCOMPUTER Strings$=ROCKWELL R6500 Print A$ Rockwell R6500 LEN FunctionMID$ Function RIGHT$ FunctionData AIM 65,DOG Print B$ Basic for Rockwell R6500Print C$ Basic FOR-ROCKWELL-R6500 VAL and Strs Functions CHR$ FunctionPrint Print X$ Additional String ConsiderationsName Example PURPOSE/USE DIM Input Input X$Print X/1.3 Operators Symbol Sample StatementESC Cntl PrintNegation Symbol Sample Statement PURPOSE/USERelational Operators Operator Argument Result Not Not If not Q3 thenStatement SYNTAX/FUNCTION Example Clear CommandsPrint Intruder Alert AlertStatement SYNTAX/FUNCTION NEW Statement SYNTAX/FUNCTION FREStatement SYNTAX/FUNCTION List Statement SYNTAX/FUNCTION LoadStatement SYNTAX/FUNCTION Example DEF Statement SYNTAX/FUNCTION Example RUNStatement SYNTAX/FUNCTION Example Save Program StatementsStatement SYNTAX/FUNCTION END Statement SYNTAX/FUNCTION DIMStatement SYNTAX/FUNCTION For Statement SYNTAX/FUNCTION IF...THEN Statement SYNTAX/FUNCTION GosubStatement SYNTAX/FUNCTION Goto Statement SYNTAX/FUNCTION IF...GOTOStatement SYNTAX/FUNCTION ON...GOSUB If X0 then Print ERROR, X Negative Goto ExampleStatement SYNTAX/FUNCTION LET Statement SYNTAX/FUNCTION NextStatement SYNTAX/FUNCTION Return Statement SYNTAX/FUNCTION RestoreSymbol SYNTAX/FUNCTION Wait Example Restore ReturnPrint Value ISA Statement SYNTAX/FUNCTION InputStatement SYNTAX/FUNCTION POS Statement SYNTAX/FUNCTION PrintString Functions Statement SYNTAX/FUNCTION ASC Statement SYNTAX/FUNCTION ReadStatement SYNTAX/FUNCTION SPC Statement SYNTAX/FUNCTION TABStatement SYNTAX/FUNCTION RIGHT$ Statement SYNTAX/FUNCTION LEFT$Statement SYNTAX/FUNCTION LEN Statement SYNTAX/FUNCTION MID$Statement SYNTAX/FUNCTION EXP Arithmetic Functions Statement SYNTAX/FUNCTION ABSStatement SYNTAX/FUNCTION ATN Statement SYNTAX/FUNCTION COSPrint Sinx Statement SYNTAX/FUNCTION Example SGNPrint Sgnx Statement SYNTAX/FUNCTION Example SIN?XX Error Error MessagesInverse Hyperbolic Secant Space Hints TAB, SPCPRINTX,Y,Z Speed Hints Storage Allocation InformationOLD This is Probably the Most Important Speed HintConverting Basic Programs not Written for AIM 65 Basic OLD AIMSOH Assembly Language SubroutinesAscii Character Codes Decimal NULPrintx Address Content$AE InputnumbernRUN NUMBER? Recording on Cassette Using the Basic Save CommandStoring AIM 65 Basic Programs on Cassette IN= Cassette Operations Using the AIM 65 EditorOUT=T F= OUT=T F=FNAME T=0FAC ATN ImplementationEntered by Alter Memory M OF9CSaving ATN Object Code on Cassette WIDTH? Bytes Free AIM 65 Basic
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Manual 19 pages 1.54 Kb

II specifications

The Apple II, launched in April 1977, was one of the first highly successful mass-produced microcomputer products. It marked a significant leap in personal computing, setting standards for future developments in the industry. Created by Steve Wozniak and Steve Jobs, the Apple II differentiated itself with its user-friendly design, appealing aesthetics, and robust capabilities.

One of the standout features of the Apple II was its open architecture, which allowed users to expand and enhance the computer's functionality. This design enabled hundreds of third-party hardware and software developers to contribute to its ecosystem, resulting in an array of peripherals, including printers, modems, and storage devices. The Apple II utilized a MOS Technology 6502 microprocessor running at a clock speed of 1 MHz. Initially equipped with 4 KB of RAM, the machine could be expanded to 48 KB, accommodating more complex applications and programs.

The Apple II was also notable for its colorful graphics. It was one of the first computers to support color display, offering a 6-color palette with a resolution of 280x192 pixels in 16 colors when using its Color Graphics Card. This feature significantly enhanced the visual appeal of games and educational software developed for the platform, making computing more accessible and entertaining for various audiences.

Apple's commitment to user experience was evident in the design of the machine. It featured an integrated keyboard and a plastic case, which was both durable and visually appealing. The self-contained design included drive bays for floppy disk drives, allowing for quicker data access than traditional tape drives. It also supported audio output, enabling sound effects and music, a novelty at the time.

The introduction of the Apple DOS operating system further underscored the machine's capabilities. DOS streamlined file management and made it easier for users to navigate and manage their data. The combination of hardware and software positioned the Apple II as an educational tool and a gaming platform, fostering a vibrant software ecosystem.

The Apple II family continued to evolve, with variations like the Apple II+, IIe, and IIgs being introduced over the years. These iterations brought enhancements in memory, processing power, and graphics capabilities. The legacy of the Apple II endures, not only as a foundational product in personal computing but also as a symbol of innovation that paved the way for future advancements in technology. Its impact is still felt today, as it inspired countless developers and shaped the trajectory of the computer industry.