Apple II manual PATC15 JSR Crlf Decode Command

Page 208

4097

FF14 4C 0A E5

 

JMP

DU11

 

4098

FF17

 

 

 

 

4099

FF17 20 F0 E9

PATC15 JSR CRLF

;DECODE COMMAND

4100

FF1A 8A

 

TXA

 

;SAVE INDEX

4101

FF1B 0A

 

ASL

A

 

4102

FF1C AA

 

TAX

 

 

4103

FF1D BD B8 FA

 

LDA JTBL,X

;PART OF ENTRY

4104

FF20 8D 1A A4

 

STA

S1

 

4105

FF23 60

 

RTS

 

 

4106

FF24

 

 

 

 

4107

FF24 20 DD E5

PATC16 JSR CGPC1

;ADDR TO PC

4108

FF27 4C AA FB

 

JMP STARTM

;BACK TO MNEMONIC START

4109

FF2A

 

 

 

 

4110

FF2A F0 0E

PATC17 BEQ PAT17B

;RUB, SO READ ANOTHER

4111

FF2C C9 00

 

CMP

#0

 

4112

FF2E F0 03

 

BEQ

PAT17A

 

4113

FF30 4C 85 F7

 

JMP

IN02A

;NEITHER ,CONTINUE

4114

FF33 20 93 E9

PAT17A JSR

INALL

;SKIP ON ZEROS

4115

FF36 C9 7F

 

CMP

#$7F

;UNTILL RUB

4116

FF38 D0 F9

 

BNE

PAT17A

 

4117

FF3A 4C 7A F7

PAT17B JMP IN02

;GO BACK

4118

FF3D

 

 

 

 

4119

FF3D 20 F8 FE

PATC18 JSR PATC12

;RESET PRIFLG

4120

FF40 48

 

PHA

 

 

4121

FF41 20 42 E8

 

JSR TTYTST

;IF TTY JUST RTN

4122

FF44 D0 02

 

BNE

PAT18A

 

4123

FF46 68

 

PLA

 

 

4124

FF47 60

 

RTS

 

 

4125

FF48 20 FE E8

PAT18A JSR

LL

;SET TO LOW SPEED

4126

FF4B 20 45 F0

 

JSR

IPST

;PRINT WHAT IS IN BUFFER

4127

FF4E 20 44 EB

 

JSR

CLR

;CLR PRINTER BUFFER BY OUTPUTTING

4128

FF51 20 3E E8

 

JSR

BLANK

;AN SPACE

4129

FF54 20 44 EB

 

JSR

CLR

 

4130

FF57 68

 

PLA

 

;RTN ACC

4131

FF58 60

 

RTS

 

 

4132

FF59

 

 

 

 

4133

FF59 D8

PAT19

CLD

 

 

4134

FF5A 20 24 EA

 

JSR

CRCK

 

4135

FF5D 4C 85 E1

 

JMP

STA1

 

4136

FF60

 

 

 

 

4137

FF60 F0 0D

PAT20

BEQ VECK4

;END (DATA BYTES=0)

4138

FF62 18

 

CLC

 

 

4139

FF63 69 04

 

ADC

#4

 

4140

FF65 AA

 

TAX

 

 

4141

FF66 20 93 E9

VECK5

JSR INALL

;SKIP OVER DATA

4142

FF69 CA

 

DEX

 

 

4143

FF6A D0 FA

 

BNE

VECK5

 

4144

FF6C 4C 9E E6

 

JMP

VECK1

;PROCESS NEXT RCD

4145

FF6F 4C 20 E5

VECK4

JMP

DU13

 

4146

FF72

 

 

 

 

4147

FF72 A0 00

PAT21

LDY

#0

 

4148

FF74 B9 88 FF

PAT21A LDA

POMSG,Y

;RESET MSG

4149

FF77 F0 06

 

BEQ

PAT21B

 

4150

FF79 20 7A E9

 

JSR

OUTPUT

 

4151

FF7C C8

 

INY

 

 

4152

FF7D D0 F5

 

BNE

PAT21A

 

4153

FF7F 20 F0 E9

PAT21B JSR

CRLF

 

4154

FF82 20 F0 E9

 

JSR

CRLF

 

4155

FF85 4C 82 E1

 

JMP

START

 

4156

FF88

 

 

 

 

4157

FF88 2020524F434BPOMSG

.DB " ROCKWELL AIM 65"

4157

FF8E 57454C4C2041494D203635

 

 

 

 

 

 

 

 

Image 208
Contents Apple II Original ROM Information Data Qjjj0005A0 FDA9A920 EDFDA98D 4CEDFDA9 8D4CEDFD Page Page Page JI@ Page 001AC0 FFFFE1E1 EFEEE7E8 EEE7F3FB FBEEE1EF 001AA0 F3FFE8E1 E8E8EFEB FFFFE0FF Ffefeeef001AE0 E8EEE7E8 Efefeeef Eeefeeee Efeeeeee 001DB0 9CDD9CDE DD9EC3DD Cfcacdcb 00479AAD 001FB0 Ffffffff FFFF2071 E14CBFEF 2003EEA9 Page DDBAF9F0 0DBDBAF9 FA60FFFF02E61FBD JJJ 60FFFFFF .JJAEAEA8AD Page Page Return Page System Monitor Copyright LOC0LOC1 BaslMask INY NO, INC Index X-COORD LDY PCH PRMN1 LDA FMT1 DFB Format Above EOR STA A3H FAE2 A2 FB Tabv STA Vtabs to ROW in A-REG STA Bash BCC Clreol Clear to END of Line NXTA4 INC A4L Incr 2-BYTE A4 STA BASL,Y Replace Flashing Screen Fdad A5 3C LT2 LDA A2L,X Copy A2 2 Bytes to Ioprt LDA A2L SET RAM IN/OUT Vectors BCC RD3 Loop Until Done STA A3H,X DFB LIST-1 FFF3 CC Save BRTBL,XLSR Prepare Carry for BC, BNC Stat LDA R0L JSR STAT2 Push LOW PC Byte VIA R12 LDA IN,Y CMPBNE Nomove JSRMloop DCRBNZ Mloop RTNINR BNCBNZ BM1Example Load IndirectStore Indirect Load DOUBLE-BYTE IndirectPOP Indirect Store DOUBLE-BYTE IndirectStore POP Indirect Subtract ACCPOP DOUBLE-BYTE Indirect Compare BF A0 SET $A0BFLOOP1 SUB BNC LOOP1Return to 6502 Mode DecrementLOOP2 BNZ LOOP2Branch if no Carry Branch if Carry SETBranch if Plus LOOP3 SUBBranch if Minus ONE Branch if not Minus ONEBreak Return from Sweet 16 SubroutineSTA IND+1 LDA OPTBL,X LDA #ADRHSTA IND JMP Page Page Sweet 16 Introduction Page Source DSP Print Dbload Sweet REM Ctrl DInput Enter String a $ , a $ NVAPoke 776 , a REM Poke Destination Print Print GotoCall -605 Return REM XAM8 in Monitor SweetMINI-ASSEMBLER BaumMneml MnemrSBC PCL Form ADDR-PC-2 JSR Cout Position FORM7 STX A1H Save Index ORG CLCSTA BNENorm LDA EXP1 ZERO? Shift Dividend Left Floating Point Package Floating Point Representation LOWStored High LOW EXP MantissaFloating Point Representation Examples Number Exponent MantissaFloating Point Subroutine Descriptions Page Page Page Page STY Init MANT1 LDY STYCalling Sequence HIGH-ORDERPage Page Page Page Page Page Mmmmmmmm SeeeeeeeFsub ORG SET Base page Adresses STA X2,X Common LOG of MANT/EXP1 Result in MANT/EXP1 Ovflw BRK Overflow 1EBB STA X2,X Load EXP/MANT2 with Z 1EBD DEX 1EBE BPL LF3 YES,RETURN with MANT1 Normalized Right Shift MANT1 or Swap with MANT2 on CarryCMP AddendNormx BCC Norm If EXEN, Normalize PRODUCT, Else Complement LDX Load X for High Byte of Exponent Errata for Rankins Floating Point RoutinesLDA STA LOG FaddFsub FmulPage Mantissa MOD 9/76 Load X for Later M2MHL Contin 1EAD LFA LDA Z,X L2E DCM Mdend RTLOG1Normx Object Code Dump Page Tapdel HsbdryToutfl LstcomOutvec Urcvec=UBRKVC =UIRQVCTAX ADCORA Stocom STABPL HASHUS+2 Restore Except A,F BEQ STXCPX JMPExwrap RTS Chksad PHPOutxah PHA TXANibasc and #$0F Nibble in a to Ascii in a BCS INST1 RTI Ldbyte JSR Inbyte Verify MEM E1PARM JMP STD2 MORED2 LDY JSR Brtt INC Ercnt UP to FF MEM3EX CLC SBC P3L BNE Exitgk Ksconf LDA Txtmov LDA BNE INRT2 Outone Dftxfr LDX Newdev LDALDA Toutfl 8BFF 0D Msfirst Ddrdig BufadhLOADT2 STA Mode BNE Lcerr Last Char not Kgettr LDA H8DFF BCC PACKT3 Dumpt DUMPT1 TXADMPT1A LDA DUMPT4 LDYOutbth LDX Register Name Patch Outcht STXHS Tape Boundary Rockwell International UdrahUddra NowlnOldlen LengthMovad TMASK1 =MOVADCurpos ChecksumTabuff TABUF2Write Edge Detect Control not Used Because KB CRB EQSDB TO,EQS CFD2A0A0A0A0SEI Disable Interrupt RS6 JSR Crlow Clear Display E1AC Have Valid Command Nxtadd TYA Space CommFor LOAD1A LDALOADK5 LDX JMP LOADK5 Next E46A EE INC Bkflg SET FLG Outcks LDA OUTCK1 PHADumpta LDX DUMPT1 LDAE5EA TOGTA1 LDA TOGTA2 LDA BCC JD3 MSG Whereo LDY ANY Other CPYSTA Outflg Output PHA Outall PHAROL Priflg Restore FLG Wrax JSR Numa EAA3 CA DEX Memerr JSR STA STIY+2 Dehalf LDA EC5E 4A LSR Only ROW Onekey LDA Debkey LDXED3B GET a Char from Tape Subroutine Edba LSR Cpiy Make Room for MSB Outtty PHA OUTD2A TXA OUTD1A CPXOUTDD1 PHA LDA First Chip Select Prndot LDA LDA #PRTIME/256 Start T2 for 1.7 Msec BIT Imask See if DOT is SET NEW Print ROW Newcol LDACkbuff LDA Bkcksm LDAOUTTA1 PHA OUTTA2 LDXF2E1 3E7E7F3E7F7FCOL0 Zero Leftmost ColumnDB BGYU76HN Rtmode Getfmt TAXMNNDX1 LSR MNNDX2 LSRPLA PRADR2 LDAPRADR4 DEX BPL PCADJ4 AIM Text Editor LDA END+1 CMP with END AF E7 JMP KEP RUB COMMAND-FIND String JMP CHN1 See if WE RAN Past END of Buffer Limit BEQ REP2 SBC Oldlen GOGO1 RTS FB46 8A9AAABACADA ROM TableStartm JSR Rdaddr LDY Tryjmp LDA IMMED1 LDXBrnchc JMP OPCMP1 LDAConvrt LDA Brcomp LDA FORMD2 LDXCompbr LDX Backwd LDA Forwrd LDAMATCH1 JMP Curead TXAPATCH4 LDX CURPO2 Dont do Anything if 8D PATC15 JSR Crlf Decode Command Addblk ADDS1ABkcksm BrcompCRA Goerr Namo E8CF NAMO1 RD2 EA5D RD1 AIM 65 Microcomputer Monitor Program Listing E6ACAIM 65 Microcomputer Basic Language Reference Manual Table of ContentsIntroduction Installing Basic in the AIM ROM Installation Procedure Entering BasicMemory SIZE? WIDTH?Exiting Basic Reentering BasicBasic Cursor Printer ControlASC Getting Started with Basic Basic Command SETCHR$ Direct and Indirect Commands Direct Commands Indirect CommandsOperating on Programs and Lines Listing a ProgramDeleting a Line Replacing a LineDeleting a Program List Printing DataNumber Format Print ONE Half Equals 1/2Number Output Format Input R Variables Assigning Variables with AN Input StatementVariable Names Print A, A*2 LET Z=7 Print Z, Z-A PSTG$Reserved Words Program Using Relations RemarksRelational Tests Input BLooping Square Root ProgramAN Improved Square Root Program Print NsqrnAnother Square Root Program Print Nsqrn Next NCOUNT-BACKWARD Program Some Other Looping OperationsPrint What is the Number Print I,J Next Next JMatrix Operations Sort ProgramPrint BAD GUESS, TRY Again Restore Input NPrint Must be Integer Stopping a ProgramStrings $=ROCKWELL R6500 Print A$ Rockwell R6500LEN Function Print LENA$,LENMICROCOMPUTERRIGHT$ Function MID$ FunctionPrint B$ Basic for Rockwell R6500 Print C$ Basic FOR-ROCKWELL-R6500 VAL and Strs FunctionsCHR$ Function Data AIM 65,DOGAdditional String Considerations Name Example PURPOSE/USE DIMInput Input X$ Print Print X$Operators Symbol Sample Statement ESCCntl Print Print X/1.3Negation Symbol Sample Statement PURPOSE/USERelational Operators Not If not Q3 then Operator Argument Result NotCommands Print Intruder AlertAlert Statement SYNTAX/FUNCTION Example ClearStatement SYNTAX/FUNCTION FRE Statement SYNTAX/FUNCTION ListStatement SYNTAX/FUNCTION Load Statement SYNTAX/FUNCTION NEWStatement SYNTAX/FUNCTION Example RUN Statement SYNTAX/FUNCTION Example SaveProgram Statements Statement SYNTAX/FUNCTION Example DEFStatement SYNTAX/FUNCTION END Statement SYNTAX/FUNCTION DIMStatement SYNTAX/FUNCTION For Statement SYNTAX/FUNCTION Gosub Statement SYNTAX/FUNCTION GotoStatement SYNTAX/FUNCTION IF...GOTO Statement SYNTAX/FUNCTION IF...THENIf X0 then Print ERROR, X Negative Goto Example Statement SYNTAX/FUNCTION LETStatement SYNTAX/FUNCTION Next Statement SYNTAX/FUNCTION ON...GOSUBStatement SYNTAX/FUNCTION Restore Symbol SYNTAX/FUNCTION WaitExample Restore Return Statement SYNTAX/FUNCTION ReturnStatement SYNTAX/FUNCTION Input Statement SYNTAX/FUNCTION POSStatement SYNTAX/FUNCTION Print Print Value ISAStatement SYNTAX/FUNCTION Read Statement SYNTAX/FUNCTION SPCStatement SYNTAX/FUNCTION TAB String Functions Statement SYNTAX/FUNCTION ASCStatement SYNTAX/FUNCTION LEFT$ Statement SYNTAX/FUNCTION LENStatement SYNTAX/FUNCTION MID$ Statement SYNTAX/FUNCTION RIGHT$Arithmetic Functions Statement SYNTAX/FUNCTION ABS Statement SYNTAX/FUNCTION ATNStatement SYNTAX/FUNCTION COS Statement SYNTAX/FUNCTION EXPStatement SYNTAX/FUNCTION Example SGN Print SgnxStatement SYNTAX/FUNCTION Example SIN Print Sinx?XX Error Error MessagesInverse Hyperbolic Secant Space Hints TAB, SPCPRINTX,Y,Z Storage Allocation Information Speed HintsThis is Probably the Most Important Speed Hint Converting Basic Programs not Written for AIM 65 BasicOLD AIM OLDAssembly Language Subroutines Ascii Character Codes DecimalNUL SOHAddress Content $AEInputnumbern PrintxRUN NUMBER? Recording on Cassette Using the Basic Save CommandStoring AIM 65 Basic Programs on Cassette Cassette Operations Using the AIM 65 Editor OUT=T F=OUT=T F=FNAME T= IN=ATN Implementation Entered by Alter Memory MOF9C 0FACWIDTH? Bytes Free AIM 65 Basic Saving ATN Object Code on Cassette
Related manuals
Manual 19 pages 1.54 Kb

II specifications

The Apple II, launched in April 1977, was one of the first highly successful mass-produced microcomputer products. It marked a significant leap in personal computing, setting standards for future developments in the industry. Created by Steve Wozniak and Steve Jobs, the Apple II differentiated itself with its user-friendly design, appealing aesthetics, and robust capabilities.

One of the standout features of the Apple II was its open architecture, which allowed users to expand and enhance the computer's functionality. This design enabled hundreds of third-party hardware and software developers to contribute to its ecosystem, resulting in an array of peripherals, including printers, modems, and storage devices. The Apple II utilized a MOS Technology 6502 microprocessor running at a clock speed of 1 MHz. Initially equipped with 4 KB of RAM, the machine could be expanded to 48 KB, accommodating more complex applications and programs.

The Apple II was also notable for its colorful graphics. It was one of the first computers to support color display, offering a 6-color palette with a resolution of 280x192 pixels in 16 colors when using its Color Graphics Card. This feature significantly enhanced the visual appeal of games and educational software developed for the platform, making computing more accessible and entertaining for various audiences.

Apple's commitment to user experience was evident in the design of the machine. It featured an integrated keyboard and a plastic case, which was both durable and visually appealing. The self-contained design included drive bays for floppy disk drives, allowing for quicker data access than traditional tape drives. It also supported audio output, enabling sound effects and music, a novelty at the time.

The introduction of the Apple DOS operating system further underscored the machine's capabilities. DOS streamlined file management and made it easier for users to navigate and manage their data. The combination of hardware and software positioned the Apple II as an educational tool and a gaming platform, fostering a vibrant software ecosystem.

The Apple II family continued to evolve, with variations like the Apple II+, IIe, and IIgs being introduced over the years. These iterations brought enhancements in memory, processing power, and graphics capabilities. The legacy of the Apple II endures, not only as a foundational product in personal computing but also as a symbol of innovation that paved the way for future advancements in technology. Its impact is still felt today, as it inspired countless developers and shaped the trajectory of the computer industry.