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Editing Program Contents

kSearching for Data Inside a ProgramExample To search for the letter “A” inside the program named OCTA1.Recall the program.2.Press 3(SRC) and input the data you want to find.3(SRC)av(A)

3.Press w to begin the search. The contents of the program appear on the screen with the cursor located at the first instance of the data you specified.*1

4.Each press of w or 1(SRC) causes the cursor to jump to the next instance of the data you specified.*2

*1 The message “Not Found” appears when the

search data you specify cannot be found in the program.

*2 If there are no more instances of the data you specified, the search operation ends.

#You cannot specify the newline symbol (_) or display command (^) for the search data.

#Once the contents of the program are on the screen, you can use the cursor keys to move the cursor to another location before searching for the next instance of the data. Only the part of the program starting from the current cursor location is searched when you press w.

#Once the search finds an instance of your data, inputting characters or moving the cursor causes the search operation to be cancelled.

#If you make a mistake while inputting characters to search for, press A to clear your input and re-input from the beginning.

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