69

So how are all of these strange characters used? Here is a short program that demonstrate how the graphics characters can be combined to create a figure: the 5 of clubs.

10 LPRINT CHR$(27);"6";

20 LPRINT CHR$(218);CHR$(196);CHR$(l96);

CHR$(196>;CHR$(196);CHRs(196);CHR$(191)

30 LPRINT CHR$(l79);CHR$(53);CH.R$(32);CHR$(32);

CHR$(32);CHR$(32);CHR$(179)

40 LPRINT CHR$(l79);CJJR$(32);CHR$(5);CHR$(32);

CHR$(5);CHR$(32);CHR$(179)

50 LPRINT CHR$(l?S);CHR$(32);CHR$(32);CHR$(5);

CHR$(32);CHR$(32);CHR$(179)

60 LPRINT CHR$(l79);CHR$(32);CHR$(5);CHR$(32);

CHR$(5);CHR$(32);CHR$(179)

70 LPRINT CHR$(l79);CHR$(32);CHR$(32);CHR$(32);

cHR$(32);CHR$(53);CHR$(179)

80 LPRINT CH.R$(192);CHR$(l96);CHRs(196);

CHR$(196>;CHR$(196);CHR$(l96);CHR$(217)

90 LPRINT CHR$(27);"7"

If you have a 7-bit interface, add the following lines to the pro- gram given above:

15 LPRINT CHR$(27);">";

95 LPRINT CHR$(27);"="

In this program line 10 selects character set #2 so that all the graphics characters can be used (including the “club” symbol). Then lines 20-80 print the 5 of clubs figure. Line 90 cancels character set #2 (which is the same as selecting character set

#I).

Here is what this program prints:

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Star Micronics NP-IO manual Lprint CHR$27 Lprint CHR$27=