CY7C63310, CY7C638xx
Figure 17-1. Interrupt Controller Block Diagram
Interrupt
Source
(Timer,
GPIO,etc.)
| InterruptTaken | Priority | |
| Encoder | ||
| or | ||
|
| ||
| INT_CLRxWrite |
| |
| Posted | Pending | |
| Interrupt | Interrupt | |
| R | ... | |
1 | D Q | ||
... | |||
|
|
INT_MSKx
Mask Bit Setting
Interrupt Vector
CPU_F[0]
GIE
Interrupt
Request
M8C Core
17.2 Interrupt Processing
The sequence of events that occur during interrupt processing follows:
1.An interrupt becomes active, because:
a.The interrupt condition occurs (for example, a timer expires).
b.A previously posted interrupt is enabled through an update of an interrupt mask register.
c.An interrupt is pending and GIE is set from 0 to 1 in the CPU Flag register.
2.The current executing instruction finishes.
3.The internal interrupt is dispatched, taking 13 cycles. During this time, the following actions occur: the MSB and LSB of Program Counter and Flag registers (CPU_PC and CPU_F) are stored onto the program stack by an automatic CALL instruction (13 cycles) generated during the interrupt acknowledge process.
a.The PCH, PCL, and Flag register (CPU_F) are stored onto the program stack (in that order) by an automatic CALL instruction (13 cycles) generated during the interrupt acknowledge process
b.The CPU_F register is then cleared. Because this clears the GIE bit to 0, additional interrupts are temporarily disabled.
c.The PCH (PC[15:8]) is cleared to zero.
d.The interrupt vector is read from the interrupt controller and its value placed into PCL (PC[7:0]). This sets the program counter to point to the appropriate address in the interrupt table (for example, 0004h for the POR/LVD interrupt).
4.Program execution vectors to the interrupt table. Typically, a LJMP instruction in the interrupt table sends execution to the user's Interrupt Service Routine (ISR) for this interrupt.
5.The ISR executes. Note that interrupts are disabled because GIE = 0. In the ISR, interrupts are
6.The ISR ends with a RETI instruction which restores the Program Counter and Flag registers (CPU_PC and CPU_F). The restored Flag register
7.Execution resumes at the next instruction, after the one that occurred before the interrupt. However, if there are more pending interrupts, the subsequent interrupts are processed before the next normal program instruction.
17.3 Interrupt Trigger Conditions
Trigger conditions for most interrupts in Table
1.USB Active Interrupt: Triggered when the D+/- lines are in a
2.PS2 Data Low Interrupt: Triggered when SDATA becomes low when the SDATA pad is in the input mode for at least
3.The GPIO interrupts are edge triggered.
17.4 Interrupt Latency
The time between the assertion of an enabled interrupt and the start of its ISR is calculated from the following equation.
Latency = Time for current instruction to finish + Time for internal interrupt routine to execute + Time for LJMP instruction in interrupt table to execute.
For example, if the 5 cycle JMP instruction is executing when an interrupt becomes active, the total number of CPU clock cycles before the ISR begins is as follows:
(1 to 5 cycles for JMP to finish) + (13 cycles for interrupt routine) + (7 cycles for LJMP) = 21 to 25 cycles.
In the previous example, at 24 MHz, 25 clock cycles take 1.042 μs.
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