Korg D8 manual PstRol02M, Rehearsing auto punch in/out, Auto punch in/out setting

Page 15
REHEARSAL
AUTO PUNCH
REC
MODE

Connecting the input device and adjusting the level

5As explained in “Connecting the input device and adjusting the level” (p.11, p.12), connect the input device and adjust the level. At this time, make adjustments so that there is no difference between the volume of the instrument that is being input and the volume of the track.

Select the input monitor

6Press the [SYSTEM] key several times (indicator lit) to access the “Mon” display (refer to SYSTEM P3). Then rotate the [VALUE] dial to select Auto.

Mon:Auto

SYSTEM

E

Auto Play function and Auto Repeat function

When performing Auto Punch In/Out, it is conve- nient to use the Auto Play function or the Auto Repeat function in conjunction with Auto Punch In/Out (refer to p.51, p.52).

When the Auto Play function is on, pressing the [REC] key and then pressing the [PLAY] key will automatically move to the pre-roll time and begin playback. Then the IN–OUT area will be recorded, and the post-roll time will playback, and finally playback will stop automatically. In addition, if Auto Repeat is on, the Auto Play function will occur as described above, and then you will move to the pre-roll time without stopping and continue playing back to the post-roll time.

7Pressing the [PLAY MODE] key once

will make the display show “ ”, and

PLAY

MODE

the Auto Play function will be turned

E

on. Pressing the [PLAY MODE] key once again will make the display show

”, and the Auto Repeat function will be on.

8Press the [EDIT] key, then press the [PLAY MODE] key several times to make the display read “Pre- Rol”, and specify the pre-roll time. Rotate the

[VALUE] dial to specify the value. Press the [ ] key and rotate the [VALUE] dial to set the unit to either measures (M) or seconds (s).

PstRol:02M

EDITPLAY

MODE

E

9Press the [PLAY MODE] key to make the display read “PstRol”, and referring to step 8, set the post-roll time. After making the setting, press the [EDIT] key.

*Subsequent steps 1018are for when the Auto Play function is on. If you are not using the Auto Play/Repeat functions together, set the current time to a location earlier than the IN time, and then begin recording or playback.

Rehearsing auto punch in/out

Before you actually perform auto punch in/out recording, it is a good idea to rehearse the record- ing. If you do not need to rehearse, proceed to “Auto punch in/out setting”.

10 Press the [REC MODE] key several times to select AUTO PUNCH + REHEARSAL (both indicators lit).

When AUTO PUNCH + REHEARSAL is selected, initiating

recording will cause the input monitor etc. to func- tion in the same way as if recording were actually being performed. This allows you to rehearse the recording.

11Press the [REC] key ([REC] and [PLAY] indicator will blink), and then press the [PLAY] key ([REC] and [PLAY] indicator lit) to begin playback. The [TRACK STATUS] indicator that was set to REC will blink, and the track playback sound will be heard.

For tracks whose [TRACK STATUS] is REC, the EQ and fader will affect only the input sound, and will not affect the playback sound. After adjusting the input level, do not modify the fader or EQ settings during playback, since this will change the volume and EQ of the input sound.

12When the IN time location is reached, the [TRACK STATUS] indicator will change from blinking to lit, the [REC] indicator will begin blinking, and the external input sound will be heard. Begin rehears- ing your performance.

13When the OUT time location is reached, the [TRACK STATUS] indicator will blink, the [REC] indicator will go dark, and the track playback sound will again be heard. Stop rehearsing your performance.

Auto punch in/out setting

14 Press the [REC MODE] key several

REHEARSAL

times to select AUTO PUNCH

AUTO PUNCH

(indicator lit).

REC

 

MODE

Starting and stopping recording

15Press the [REC] key ([REC] and [PLAY] indicator will blink), and then press the [PLAY] key ([REC] and [PLAY] indicator lit) to begin playback.

The [TRACK STATUS] indicator that was set to REC will blink, and the track playback sound will be heard.

16When the IN time location is reached, the [TRACK STATUS] indicator will change from blinking to lit, and recording will begin. At this time the external input sound will be heard. Play to record your per- formance.

17When the OUT time location is reached, the [TRACK STATUS] indicator will change back to blinking, the [REC] indicator will go off, and recording will end. The track playback sound will once again be heard.

Listening to the recorded performance (Play- back)

18Move the current time location to a point earlier than where you began re-recording. Then set the [TRACK STATUS] of the recorded track to PLAY, and press the [PLAY] key to begin playback. Press the [STOP] key to stop. (Refer to “Listening to the recorded performance (Playback)”, p.11)

Also, playing back with [TRACK STATUS] set to REC will allow you to hear the sound just as it was

18

Image 15
Contents Page Table of Contents Saving to and loading from DAT Adjusting and storing mixer settingsMoving and storing time locations Synchronization and control with a MidiOperation Power on/off Connections, Power-on, DemoConnections to your audio system etc 01Scukyll Turning the power onTurning the power off Listening to the demo songsCreating a new song Naming a songCreating and selecting songs Starting and stopping recording Connecting the input device and adjusting the levelRecording analog record- ing 03KORG1Back Using EQ to modify the tone as you recordAdjusting the EQ Recording digital recordingSaving the effect program Selecting the location at which the effect will be insertedSelecting the effect program Editing the effectMaster Send Type Sending the input sound to the effectApplying the dedicated delay to the input sound Turning the monitor delay on/offEditing the monitor delay Select the playback/recording tracks Select the input monitorMonAuto Storing the in and OUT times Auto Punch In/OutUndo RedoAuto punch in/out setting PstRol02MRehearsing auto punch in/out Combining multiple tracks into one or two tracks Bounce Playback track and recording track settingsApplying EQ and effects while you record Adjusting the playback level and recording levelListening to the metro- nome while you record Playback Trigger recordingApplying an effect to the playback sound Selecting the tracks for playbackSending the playback sound to the external effect Moving the current time Switching scenes dur- ing playbackProgram playback of songs Moving and storing time locationsLocate points LOC1, LOC2, LOC3 Finding a precise time locationMoving to a Mark point Mark pointsStoring a Mark point MarkùM001Enabling parameters for pairing Pairing settingsAdjusting the volume of each channel Pairing on/offAdjusting the High EQ Adjusting the stereo locationUsing the EQ to adjust the tone Adjusting the Effect Send, AUX Send and Track StatusRecalling a scene Switching scenes during a songScene Storing a sceneApplying an effect dur- ing mixdown Recording a master tape MixdownCpyTr 1 ¿ Storing IN, OUT and to timesCopying track data Track Copy EditTrackú¿TrCLP Ï CpyTrCLPÏ¿¿Tr 1x 1Ï Ins¿Tr 1? Inserting a blank space into the track data Insert TrackErasing data from a track Erase Track Inserting a blank space into the IN-OUT area of a trackSwapping the IN-OUT areas of two tracks Deleting data from a track Delete TrackDeleting data from the IN-OUT area of a track Del¿Tr 1?Deleting a song Song RecoverCopying a song Moving a songDeleting a tempo map Tempo map settingsRecording Midi Clock data from a sequencer Creating a tempo mapSelecting the tempo source Recording tap tempoNize a Midi sequencer Using MTC to synchroUsing Midi Clock to synchronize a Midi sequencer to the D8 To the D8DevID 01Ï Using MMC to control the D8 from a Midi sequencerConnecting an external drive RcvMMCo ÏExchanging disks on a removable disk drive Initializing and format- ting a driveSaving a song on a removable disk drive Backup A01SngNa¿ Restore ÏInsNextDsk ARM 100 ¿¿DATokÏ Saving a song to a DAT recorder BackupBackup Ï ¿HDAT100ÏPlayDAT Ï Loading a backed-up song from a DAT recorder RestoreLoading a backed-up song from a DAT recorder Restore HDAT100 ¿Reference Drive/song select SONG/TRACKEdit SONG/TRACK P1 Song number/name displayCpyI1-35ø øB06-40okœ RenamA01œ SngName œDelI01okœ MovøI01okœCpyTr ØTr 1x99œ P3 Edit TrackSystem Input 1/2 assign P2 MIDI/SYNC settingsEdit System Deleting a markDrive information Song backupDiskUtil œ ARM 100 œInitialize/format Song restoreRestore œ ARM 100 ø A01SngN ø ØB02NoDA ØBHD1300œP1 Counter display selection Display ModeREC Mode Play ModeTrigger Edit Play ModeP1 Pre roll time setting P2 Post roll time settingEdit Trigger P1 Threshold level adjustmentP2 Pre trigger time setting P1 Tempo map settingsMetronome P2 Metronome volume settingP1 Tempo source setting Edit Tempo15. IN/LOC1, OUT/LOC2, TO/LOC3 P1 Metronome volume settingP2 Metronome mode setting Edit MetronomeP2 Deleting a scene SceneEdit Scene P1 Scene parameter listP1 Storing IN/LOC 1, OUT/LOC 2, TO/LOC 3 or a Scene StoreScrub UndoTrack Status 22. EQEffect Send Off P2 External output Aux level settingPAN/BALANCE FaderSnd1-2000 P1-1 Pairing on/offPair On/Off REC SelectP1-1Effect program category number select RD1...SE9 Factory Preset, U01...U65 User AreaEffect P1 Effect select200msœ P2 Monitor delay settingsP2-3Monitor delay parameter settings P2-1 Monitor delay on/offAll Effo RenøRoom Edit EffectP1 Editing and saving an effect LoG-15dBœEdit Effect Assign Effect AssignAppendices TroubleshootingMidi sequencer does not synchronize to the D8 Various messages Midi Implementation Chart Block Diagram Effect Assign = Input 1/2 Type EFFECT1 EFFECT2 EFFECT3 EFFECT4 Effect Program List4BEQ 4 Band Equalizer Effect Parameter ListNR Noise Reduction Phono Turntable SIM Moonlit sea written by Yuko Asai Metronome Type ListDemo Song List Scukyll ExpressD8 Specifications Bouncing tracks Functions added to the D8