Editing Programs: Chapter 6

Programming Drum Sounds

To program a sound in Drum Mode, you must first enable Drum Mode for that particular sound in the Misc. Function (see previous section). Quad Knob [4] is always used to select a Drum (1—10), regardless of which Function or Page is selected (except Effect, Name and Misc.). For an explanation of the basics of Drum Mode, see page 56.

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When using Edit 4 mode, sounds using Drum Mode will be unavailable for editing; only sounds not in Drum Mode will be editable in the bargraph display. If a sound is in Drum mode, the display will show “drmX,” whereby X is the sound number (1—4).

If you enable Drum Mode for a sound while in Edit 4 mode, the QuadraSynth Plus will automatically switch to Edit 1 mode for that layer.

Assign Voice

 

The Assign Voice function is where you choose the particular sample for

 

the selected drum (1—10). Similar to the normal Assign Voice function,

 

sounds are divided into groups. After selecting the group (using Quad

 

Knob [1]), you then select the sample within the group (using Quad

 

Knob [2]). Here is a chart listing the various drum samples in their

 

respective groups.

 

 

 

Group

Voice

 

Kick

Stab Kick, Deep Kick, Spike Kick, Flap Kick, GarageKick, PillowKic, Elect Kick

 

Snare

Studio Snr, TurboSnare, PiccoloSnr, Crisp Snr, Power Snr, Dance Snr, Rimshot,

 

 

Side Stick

 

Hi Hat

Closed Hat, Edge Hat, Open Hat, FootClosed

 

Toms

Hi Pwr Tom, Lo Pwr Tom, Hi Mid Tom, Mid Tom, Lo Mid Tom, Hi Flr Tom,

 

 

Floor Tom, Lo Flr Tom, Hi Slam Tom, Md Slam Tom, Lo Slam Tom, Hi Cannon,

 

 

Mid Cannon, Lo Cannon

 

Cymbal

Cym Ride, Cym Bell, Cym Crash, Cym China, Cym Splash

 

Percus

Tympani, TbularBell, Asian Drum, Cabasa, Castanet, Clave, High Agogo, Low

 

 

Agogo, High Bongo, Lo Bong, Conga High, Conga Lo, Conga Slap, Cowbell,

 

 

Triangle, TriangleMt, Guiro Long, GuiroShort, Hand Clap, Shaker, Maracas,

 

 

Tambourine, Timbale Hi, Timbale Lo, Log Drum, Vibrasmack, WoodBlk Hi,

 

 

WoodBlk Lo, Waterphone, SambaWhstl, ShortWhstl, Alert, Android, Cyborg,

 

 

Meteor, Supernova

 

Percus

Zap Attk 1, Zap Attk 2, Zap Attk 3, Mini Attk, Pop, Pop Attk, Bottle Hit, Metal

 

FX

Attk1, Metal Attk2, Fingersnap,Voice EFX1, Voice EFX2, Voice EFX3

 

Wave

High Sine, Low Sine, Noise

 

Rhythm

PsiBeat 1, PsiBeat 2, PsiBeat 3, PsiBeat 4, PsiBeat 5, Kick Loop1, Kick Loop2,

 

 

Kick Loop3, Kick Loop4, Kick Loop5, SnareLoop1, SnareLoop2, SnareLoop3,

 

 

Backbeat, ClsdHHLoop, OpenHHLoop1, OpenHHLoop2, FootHHLoop, Ride

 

 

Loop1, Ride Loop2, Ride Loop3, Tick Talk, Swingset, Bongo Loop, BlockLoop1,

 

 

BlockLoop2, BlockLoop3, HiTriLpHd, HiTriLpSf, LoTriLpHd, LoTriLpSf, Tamb

 

 

Loop1, Tamb Loop2, ShakerLoop, ShuflShakr, PopperLoop, BottleLoop, Motor,

 

 

MiniNoizLp, HvyMetalLp, Machine Lp, Kah Loop, Bass Loop, SynBass Lp,

 

 

Level

QuadraSynth Plus Piano Reference Manual

121

Page 120
Image 120
Alesis QuadraSynth Plus manual Programming Drum Sounds, Assign Voice