Reference [Effects]

Storing a send/return effect patch

A patch you have edited can be stored in any location of the same send/return effect. You can also store an existing patch in another location to create a copy of that patch.

1. Press the [REVERB] key or [CHORUS/DELAY] key

in the effect section, and then press the [EDIT] key.

The currently selected patch can now be edited. Perform the

necessary steps for editing.

2. When editing is complete, press the [STORE] key in

the control section.

A screen for specifying the store target location appears on

the display.

Store

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3. Turn the dial to select the store destination patchnumber.4. Press the [STORE] key once more.

The patch will be stored, and the unit returns to the patch

select screen.

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Patches that you have stored are saved on the hard disk as part of the project.

Patch data included in an already existing project can be loaded into the current project (p. 110).

Editing the name of a send/return effect patch

This section explains how to edit the name of the patch that

is currently selected for a send/return effect.

1. Press the [REVERB] key or [CHORUS/DELAY] key

in the effect section.

If necessary, use the PATCH SELECT [Q]/[W] keys or turn

the dial to select the patch whose name you want to edit.

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2. Press the [EDIT] key, and repeatedly press thecursor down key to bring up the indication “PATNAME”.

The name of the selected patch can now be edited. The

character currently selected for editing flashes.

PAT NAME

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3. Use the cursor left/right keys to move the flashing position to the character you want to change, and turn the dial to select a character.

For information on available characters, refer to page 34.

4. Repeat step 3 as necessary to complete the new name.5. To confirm the new name, press the [STORE] key in the control section twice.

The new name is stored, and the unit returns to the patch

selection screen.

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