Dynaudio Air Series manual Acoustics, Good acoustics, Reverberation time

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ACOUSTICS - BACKGROUND INFO

Acoustics

When we talk about making a room "sound right", we are probably dealing with room acoustics as a science acoustics has been around for about hundred years. Until then good acoustics happened by experiment, by experience, or simply by accident.

Today we know a lot about the parameters that influence the "sound" of a room.

Talking about the control room we know that basically this room should act as neutral as possible. But this is not always the case. Lets just take a short look on some of the issues, than one must be aware of.

Good acoustics

Here is a list of important parameters concerning good acoustics.

Proper reverberation time

Good sound distribution

Adequate sound pressure level

Low background noise level

No echo (flutter echo)

Now lets have a look on these headlines that will be adequate for the most purposes concerning sound production.

Reverberation time

The reverberation time is defined by the time it takes a sound to attenuate 60 dB after the source is stopped. In the real life we can experience reverb times from approximately 0 sec. (outdoors or in anechoic chambers) to something like 10-12 sec. In special reverb chambers the time may exceed 20 sec.

Control rooms normally should have a reverb time around 0.2 - 0.3 sec.

Why do we have reverberation? The speed of the propagating sound wave is very slow - at least compared to light: approx. 1130 ft. or 340 m per sec.

If there are no reflecting surfaces between the sound source and our ears, only the direct sound is heard and there is no reverberation.

If there is a single reflecting surface we may hear the reflected sound in one way or another, but there is still no reverberation.

If the sound is generated in a room, there are a whole lot of reflections. Each of these travels different paths with different distances on the way to the receiver. Each time the sound hits a surface it may loose some energy if the surface is absorbing.

One sound source, one receiver and no room

Only the direct sound is received.

One sound source, one receiver, and one reflecting surface.

The sound is received twice. (In the control room this is normally experienced as comb filtering, see later).

One sound source and one receiver in a room.

The sound impulse is reflected in many surfaces. All the reflections are melting together and heard as reverberation.

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Contents Page Page Important Safety Instructions Voltage Line plug according to standardPage Table of Contents Quick Setup Reference Quick Setup Reference Operational Overview Main DisplaySetups Stereo SetupStereo Setup with mono Subs Stereo Setup with stereo SubsDigital Setup Analog SetupThis illustration shows how to connect a 5.1 digital setup This illustration shows how to connect a 5.1 analog setupThis illustration shows how to connect a 5.3 Digital setup This illustration shows how to connect a 5.3 Analog setupThis illustration shows how to connect a 6.1 Analog setup Dig/6 MasterStereo Setup With Chains on L & R Other Chained SetupsAnalog/Digital setup Analog connectionsDigital 192 kHz Digital Setup Introduction This ManualBreak Product ConceptRemote Control Common FeaturesMaster Unit Slave & Sub UnitsRear Panel Description Master Master Unit Analog I/OSlave/Sub Optional Digital I/O cardAIR Display Overload IndicationEnter key Cursor UP/DOWN keys Overload Indication LEDPress Enter to access the Select Mode Parameter DescriptionBasic operation in all menus Main DisplaySetup Menu SetupSet Monitor Task External ClockStore LFE channel noteRecall Placing the Monitors OverviewOther situations Close to wall / WallOn the bridge / Console Checking the placement Phase checkingChecking by ear when listening to the signals In phase EvaluationEqualizing NextCalibrating Main Monitors Curves Interchannel calibrationAcoustic level calibration CurvePlacing the Subwoofer Low frequency sweeps EvaluationChecking summing phase cancellation To CalibrateControlling standing waves Checking the CrosspointPhase Phase IntroductionLFE Gain PolarityReverberation time AcousticsGood acoustics Sabines formula Absorbers DiffusersMembrane absorbers Absorbtion or diffusion ? Resonance absorbersBackground Info Acoustics Standing WavesRoom modes Axial Tangential RadialHow to prohibit standing waves How does the standing waves influence the sound field?Acoustics Background Info Comb Filtering Or + Dip frequenciesRear wall cancellation Subwoofer Background Info SubwooferSubwoofer & LFE Channel Background Info LFE ChannelCross-overs Low Pass LFE GainCinema setup Delaying Monitors LINE-UP & CalibrationAcoustic summation of audio signals Calibration of 5.1 in an ITU-775 arrangement How to measure the sound pressure?LINE-UP & Calibration Background Info Introduction Remote Control FeaturesAIR Remote Preset 1/3 and 2/4 keys Volume potentiometerREF Level 1-3 keys Shift keyAIR Soft Navigating AIR SoftMain ToolsPreset List NetworkSystem Setup Calibrate AIR-Base Chained monitorsReset Procedures MiscellaneousGlobal Parameters Local ParametersCables TC Link Standard Cat-5 cablesAES/EBU Standard cables Serial to Cat-5 cableAIR 6 & AIR 15 Master and Slave AIR 20 & AIR 25 Master and SlaveAIR-Base-1 & AIR-Base-2 AIR BaseAIR Remote specs Room & DistanceGeneral for all Products Delay in System & Error Messages ETC Error messages etcAIR AIR-Base Certificate of ConformityCertificate Of Conformity Preset List # Name