CHAPTER 3
Controls
Standard Newton Buttons 3-25
Tapping a Recognizer button pops up the Recognizer picker, which is
described in “User Control of Recognition” on page 6-16. For more
information on recognition of handwriting and drawing, see “Recognition”
on page 6-15.
Keyboard Button 3
A Keyboard button lets users bring up an on-screen keyboard. Users can also
use the Keyboard button to switch between the available styles of on-screen
keyboards. If users can enter text in your application, it should have a
Keyboard button to the right of the Recognizer button in the status bar.
Alternatively, a Keyboard button can go in the lower left corner of each slip
in which users can enter text. The Keyboard button comes in two sizes,
regular and small. Use the small size only if space doesn’t permit using the
regular size. Figure 3-26 shows both sizes of Keyboard button on status bars
and in slips.
Figure 3-26 Where a Keyboard buttons goes
Tapping the Keyboard button brings up an on-screen keyboard. Tapping the
Keyboard button while a keyboard is displayed pops up the Keyboard picker.
Keyboards and the Keyboard picker are described in “Typing” on page 6-32.
R
egular
K
eyboard button
o
n a status bar
S
mall Keyboard
b
utton on a
c
rowded status
b
ar
K
eyboard button
in
a slip