C H A P T E R 6

Data Input

Figure 6-2How a picker works for data input

1.User taps a field label with a diamond

2.Picker pops up, and a check marks the field’s current value

3. User taps a listed input to

4. Selected input appears

select it and close the picker

next to the field’s label

For more information on pickers, see Chapter 4, “Pickers.”

Scrolling Lists and Tables

Like a picker, a scrolling list is a list of items from which a user selects a field value. A scrolling list does not usually show its whole list of items at once, but a user can see items that aren’t currently visible by scrolling the list with local scroll arrows. A user can also scroll by tapping and dragging the pen either above or below the list. Figure 6-3 shows examples of a scrolling list with local scroll arrows.

A user can select a listed item by tapping it, and an application may allow a user to select multiple items by tapping each item in turn. If a scrolling list includes a checkbox next to each item, then each selected item has a check mark in its checkbox. If a scrolling list does not include checkboxes, then the selected items are highlighted. Tapping a selected item deselects it. Users don’t have to select anything in a list. They can just scroll through a list to peruse its contents.

A scrolling list has a thin black rectangular border with square corners. It can be any size that fits the view that contains it.

6-4Tapping

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Apple manual Scrolling Lists and Tables, 2How a picker works for data input

2 specifications

The Apple II is a defining product in the history of personal computing, first introduced in 1977 by Apple Computer, Inc. Designed by Steve Wozniak, the Apple II was one of the first highly successful mass-produced microcomputer products and played a significant role in bringing personal computers into homes and schools.

One of the Apple II's standout features was its color graphics capability. It was one of the first personal computers to provide color output, thanks to its built-in video interface. The initial model supported a resolution of 280x192 pixels with a palette of 6 colors, which allowed for vibrant visuals that set it apart from contemporaries like the monochrome Altair 8800.

The Apple II was notable for its open architecture. This design allowed users to expand the computer's capabilities easily through a series of expansion slots. Users could add floppy disk drives, additional memory, and various peripheral devices, making the system highly adaptable to individual needs. This encouraged a thriving ecosystem of third-party hardware and software, which contributed to its popularity.

Another significant feature was its use of the 6502 microprocessor. This 8-bit CPU was not only affordable but also powerful for its time, allowing the Apple II to run various applications efficiently. Along with a built-in keyboard and an innovative plastic case that housed its components, the design was user-friendly and appealing.

The Apple II also introduced the concept of “bootable software” through the use of floppy disks. The disk operating system (DOS) allowed users to store and run multiple programs without having to reload software manually, providing a level of convenience that had not been widely available before. Key software like VisiCalc, the first spreadsheet program, helped boost sales, showcasing the Apple II's utility in business and education environments.

The computer was also well-known for its early adoption of BASIC programming language. Apple provided an operating system that supported Applesoft BASIC, which enabled users, including students, to write their programs, further fostering a community of developers.

In summary, the Apple II's color graphics, open architecture, powerful 6502 processor, innovative use of floppy disks, and support for BASIC programming made it a revolutionary product in its time. Its legacy laid the groundwork for future personal computers and established Apple as a leader in the burgeoning tech industry. The Apple II remains an iconic symbol of the early personal computing era, reflecting a generation's transition into a digitally connected world.