3.6

Under Water

ADJUST: DrownKnob 0–100

This effect really pulls you under! It will submerge any track under water. ADJUST controls the over all rate of the effect.

3.7 Thunder FXADJUST: FlashTime 0–127

An unusual special effect that produces a rolling clap of thunder from a percussive source (tom toms , etc.) and ethereal sweeps from synth pads. The effect is driven by the AR Env, which is available in the soft row. ADJUST controls the AR release rate.

3.8

Thunder FX 2

ADJUST: FlashTime

0–127

Avariation of Thunder FX. The zaps are produced by setting a much faster release rate. ADJUST controls the release rate.

3.9 ChaosImpulsADJUST: GldResp 0–100

This special effect is hard to describe but interesting to listen to. It produces chaotic rhythms and detunings from the input source. ADJUST sets the chaotic limits. Try this with individual percussive hits.

4.0 DemonDescentADJUST: GldResp 0–100

Dark reverb and modulated detuning are combined to create an eerie special effect. ADJUST controls the rate and depth of the detuning.

4.1

RoughIdle FX

ADJUST: Speed

0–127

Use this to mutate any steady, broad band source into a poorly tuned combustion engine. ADJUST controls the speed.

4.2 RoxStutterADJUST: FX Mix 0–100

Use on those strong rock and roll lead vocals. The trailing echoes on voices 3 and 4 go longer as the signal disappears. ADJUST combines the delay effects with a plate reverb effect. Delays 2 and 5 are available in the soft row to add more echo presence.

4.3 Split Pitch?ADJUST: SplitWide 0–127

Modulated varispeed in stereo. One side goes low as the other side goes high. ADJUST controls the rate and depth of the varispeed. Good for special FX processing of various sources including synths and dialog.

4.4 TryTalk’nADJUST: GldResp 0–100

A variation of Split Pitch? In this version highly colored reverb and additional delay voices have been added. ADJUST controls the rate and depth of the varispeed.

4.5 AutoInfiniteADJUST: FX Mix 0–100

With signal present the reverb time runs long. With signal absent the infinite process is switched on. The threshold for the event is set high such that after a source is running in the infinite process, you can play softer passages against it which chorus and echo at the same time. AR Envelope parameters are included in the soft row. Adjust the threshold to suit your application.

4.6

Remove Cntr

ADJUST: Cntr Fc

0–127

This effect uses filters and crosstalk cancellation to remove mono material from a stereo mix. ADJUST controls a low pass filter for the center channel frequencies. As it is turned from 0-127 mono material is added back into the mix.

4.7

V-Eliminate

ADJUST: Cut Zone

0–127

This effect is a vocal eliminator. It is similar to Remove Cntr, in that it will remove mono material from a stereo mix. In this effect, however, only frequencies in the vocal range are removed. This keeps mono low and high frequencies (kick, bass, snare cymbals, etc.) in the mix. ADJUST controls the width of the elimination band. Note that phase cancellation will occur if the two outputs are summed to mono.

The Presets

Special Effects (P0 3.6– P0 4.9)

4-5

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Lexicon PCM 80 manual Special Effects P0 3.6- P0