Each 6-Voice algorithm is a combination of a specific 6-voice stereo effect and a specific reverb effect. These algorithms: Glide>Hall, Chorus+Rvb, M-Band+Rvb, Res1>Plate and Res2>Plate are each optimized for a particular class of audio processing effects in combination with studio quality stereo reverberation, bringing formidable processing power and flexibility to effects creation.
The 6-Voice algorithms use the same, uncompromised, stereo reverberation effects as the 4-Voice algorithms but, instead of the general-purpose Reverb Shell, each reverb is coupled with a unique 6-voice stereo effect: gliding delays, 6-voice chorus, multi-band EQ, and two 6-voice resonators. Voices 1-3 are connected to input audio panned to the left. Voices 4-6 are connected to input audio panned to the right. (Use the InPan L and InPan R controls at Control mode 0.2 to pan input audio.) Each voice has independent delay time, panning and level controls, in addition to other parameters specific to the particular effect.
In the Glide>Hall, Res1>Plate and Res2>Plate algorithms, the reverb effect is in series with the 6-voice effect. Use FX Mix to set the relative level of dry and reverberated effect.
In the M-Band+Rvb and the Chorus+Rvb algorithms, the reverb effect is in parallel with the 6-voice effect. Use FX Mix to set the balance of the 6-voice effect and the reverb.