
register | A register is a temporary holding place for up to 128 characters of |
| data. When you scan a bar code with a portable, the code is stored in |
| a register until it is verified and copied into a file for safekeeping. The |
| contents of the register are overwritten each time you scan a code. |
rows | The display screen of the PSC Falcon PT40 is divided horizontally into |
| rows, numbered 0 through 5. Refer to Default Language on page 29 |
| for more information on the number of rows allowed, depending upon |
| the selected language. |
Subroutine | A subroutine contains nodes that execute program steps, very much |
| like a frame. The difference is that a subroutine is not connected to |
| other objects. It contains functions that can be referenced from any of |
| the program’s frames with a Call node. |
template | A template is a structure that you can define and impose on data. It |
| lets you alter the way in which collected data is stored. The most com- |
| mon use of a template is to take data from two or more registers and |
| tie them together in a single register. |
Verify node | A Verify node checks data against specified requirements. |
User’s Guide | 181 |