11If the compile result is satisfactory, press the F4 key.

“Finish compiling” is displayed, then the reverb program name setting menu appears.

12Set a reverb program name to the compiled data.

The name set during sampling is displayed. If necessary, change the name.

The name set at this stage is the final name, and will be displayed as the reverb source name and the reverb program name when you select the reverb program on the sampling reverb software.

 

 

￿

! I &()*+-./<=>?@

0123456789￿

 

 

 

Rehearsal￿

abcdefghijklmnopqrstuvwxyz￿

 

 

￿Sampling￿

AB

C

DEFGHIJKLMNOPQRSTUVWXYZ￿

 

 

 

 

 

 

 

 

 

 

 

 

Compile￿

(03)[

C

hurch A ]￿

 

 

 

Change MS

[1:C12

]

 

 

 

 

t

 

 

 

 

SAMPLE

 

Delete

Enter

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

Reverb source name

Reverb program name

The input method is the same as that for the memory label. See step 7 on page 14.

13Assign the reverb source graphic and mic/speaker arrangement graphic to the reverb program.

1Press the F4 key.

“Jog picture” flashes, and the reverb source graphic setting display appears.

 

 

 

 

O O

 

 

 

 

O

O

 

 

 

 

 

 

 

[(03)Church A ]

Jog picture[

 

 

 

SAMPLE

[1:C12

]

Enter

 

 

 

 

 

 

 

 

2Turn the jog dial to select the reverb source graphic.

For the graphics to be selected, see “Reverb source graphics supplied with the DASK-S704” on page 24.

You can assign your particular graphic. For details, see “To assign your particular reverb source graphic” on page 24.

3Press the F4 key.

“Jog mic” flashes, and the mic/speaker arrangement setting display appears.

O O

 

[(03)Church A ]

Jog mic

 

 

SAMPLE

[1:C12

]

Esc

Enter

4Turn the jog dial to select the mic/speaker arrangement graphic.

When you do not want to assign any mic/speaker arrangement graphic, press the F3 key (Esc) to skip this step.

(continued)

21(GB)