48: Reverb-Room

48: Reverb-Room

This reverberation effect emphasizes the early reflections, simulating a tight, room sound. Changing the balance between the early reflections and reverb sound allows you to simulate nuances, such as the type of walls of a room.

49: Reverb-BrightRoom

This reverberation creates a bright, room-type sound.

Wet: Mono In - Stereo Out / Dry: Stereo In - Stereo Out

 

Left

 

 

Wet / Dry

 

 

 

 

 

 

ER Level

EQ Trim

 

ERs

 

 

 

 

LEQ

HEQ

Pre Delay Thru

 

 

 

+

Pre Delay

Reverb

Reverb Level

EQ Trim

 

ERs

 

 

 

ER Level

Right

 

 

Wet / Dry

 

 

 

a

Reverb Time [sec]

0.1… 3.0sec

Sets the reverberation time.

 

 

 

 

 

b

High Damp [%]

0…

100%

Damping amount in the high range

 

 

 

 

 

c

Pre Delay [msec]

0…

200msec

Delay time from the dry sound P.116

 

 

 

 

 

d

Pre Delay Thru [%]

0…

100%

Mix ratio of non-delay sound P.116

 

 

 

 

 

e

ER Level

0…

100

Sets the level of early reflections.P.116

 

 

 

 

 

f

Reverb Level

0…

100

Sets the reverberation level.P.116

 

 

 

 

 

g

EQ Trim

0…

100

EQ input level

 

 

 

 

 

h

Pre LEQ Gain [dB]

–15…

+15dB

Low-EQ gain

 

 

 

 

 

i

Pre HEQ Gain [dB]

–15…

+15dB

High-EQ gain

 

 

 

 

 

Wet/Dry

Dry, 1:99… 99:1, Wet

Sets the balance between the effect and dry sounds.

 

 

 

 

j

Src

None… Tempo

Modulation source of effect balance

 

 

 

 

 

 

Amt

–100…

+100

Modulation amount of effect balance

 

 

 

 

 

 

c:Pre Delay [msec] The Pre Delay sets delay time of reverb input, allowing you to control spacious-

d: Pre Delay Thru [%]

ness.

Using the Pre Delay Thru parameter, you can mix the dry sound without delay, emphasizing the attack of the sound.

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Korg Trinity ProX, Trinity Plus manual Reverb-Room, Reverb-BrightRoom