Overview
Overview
The TRINITY series has two types of effects: Insert Effects and Master Effects.
As shown in the figure below, you can use the Insert Effects in the process of sound creation after the Oscillator, Filter, and Amp. Then, reverberation and other effects are applied through the Master Effects. One hundred Insert Effects and fourteen Master Effects enable highly flexible sound production.
|
|
| Send | Return |
|
|
|
|
| Master Effect |
|
Oscillator | Filter | Amp | Insert Effect | + | EQ |
The TRINITY series does not have an input level meter to recognize the effect input level. Please note that if the input level is not high enough, the S/N ratio may be reduced, and if the input level is excessive, clipping may occur.
To obtain the optimum degree of effects, first set the input level of the Insert Effect and Master Effect to the maximum possible without clipping, then adjust the effect output level using the Wet/ Dry parameter of the Insert Effects, and the Output Level parameter and/or Return 1 and 2 of the Master Effects.
The following table shows the parameters that can be used to adjust the input/output levels:
| Program Edit mode | Combination Edit mode | Sequencer mode |
|
|
|
|
| OSC1/2 High, Low Level (P1) | Volume (P1) | Volume (P1) |
| Filter1/2 A/B Gain (P3) | Send1/2 (P1) | Send1/2 (P1) |
Input | Amp1/2 Level (P5) | Trim Parameter (P7, P8)* |
|
| Send1/2 (P5 or P7) |
|
|
| Trim Parameter (P7, P8)* |
|
|
|
|
|
|
| Wet/Dry (P7) | Wet/Dry (P7) | Output Level (P8) |
Output | Output Level (P8) | OutPut Level (P8) | Return1, 2 (P8) |
| Retrurn1, 2 (P8) | Return1, 2 (P8) |
|
|
|
|
|
* Certain effects may not utilize some of these parameters.
Insert Effects
Insert Effects are used as part of the sound creation process.
You can select any effects from the effect library, which contains 100 effects, ranging from effects that change tone and dynamics, such as the equalizer, limiter, exciter, etc.; to effects that simulate particular characteristics of certain musical instruments, such as amp simulation, rotary speaker, and piano body/ damper simulation; effects that create conventional effect sounds, such as ring modulator, talking modu- lator, vocoder, and pitch shifter; completely new types of effects, such as decimator and resonator; and classic effects, such as reverberation, chorus, delay, and overdrive.
Insert Effects employ the concept of “size”, which allows for more flexible effect routing appropriate for your own application.
In Program mode, you can use up to three effects in series (or up to four effects in series/parallel for a Drum mode Program).
In the Combination and Sequencer modes, you can use up to three effects in series for each Timbre or Track (or up to four effects in series/parallel for each Timbre or Track that uses a Drum mode Program). In total, you can use up to eight effects for all Timbres/Tracks.
For more detailed information, refer to the block diagrams and explanations below for each mode.
1