48:
e:ER Level
f:Reverb Level
These parameters set the early reflection level and reverb level.
Changing these parameter values allows you to simulate the type of walls in the room. That is, a larger ER Level simulates a hard wall, and a larger Reverb Level simulates a soft wall.
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| Reverb - Room Type |
Level | Dry | ER |
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| (Early Reflections) |
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Louder |
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| Reverb |
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| |
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| Time |
Pre Delay Thru |
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| |
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| Pre Delay | Reverb Time |
size2 |
117