Paxar 9403, 9402 manual I n g N o n v o l a t i l e R a M, I n g Vo l a t i l e R a M

Models: 9402 9403

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U s i n g N o n - v o l a t i l e R A M

You can save graphics to non-volatile RAM on the 9850 printer. Graphics are saved when you turn off the printer. You can remove graphics from memory if necessary by sending a clear packet. See "Clearing Packets from Memory" in Chapter 2 for more information.

U s i n g Vo l a t i l e R A M

You should use RAM when the graphic image is used by several formats, because you only have to send the graphic image once. This eliminates the need to send the graphic image repeatedly.

See "Placing the Graphic in a Format," for more information about using the graphic packet in a format. Graphics smaller than approximately 1/2 inch by 1/2 inch can be stored in printer RAM and referenced by the graphic ID number.

Graphics are stored in the format buffer and remain there until another graphic packet is sent or the printer is turned off.

U s i n g Te m p o r a r y S t o r a g e

You should use temporary storage when the graphic image is used only in one format or your graphic image is very large. Graphic data in temporary storage is held in the image buffer until the graphic is printed and then it is cleared from memory. Temporary graphics are also cleared from memory when you send a new batch or update batch. You can use the same graphic image multiple times on a format. Send the graphic image to the printer after the format to which it applies.

If a graphic is stored in temporary storage, do not place a graphic field in the format. This will cause an error. Instead, position the graphic image by using the row and column locations in the graphic packet header. Image memory (temporary storage) will accept a graphic packet 1218 rows long with 811 dots per row.

5-10Creating Graphics

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Paxar 9403, 9402 manual I n g N o n v o l a t i l e R a M, I n g Vo l a t i l e R a M, I n g Te m p o r a r y S t o r a g e