180 Chapter 3. VOICE MODE

The filter resonance can be specified for each part to modify
the sound.
Resonance boosts the volume in the area of the cutoff fre-
quency, emphasizing the overtones in that area. By appro-
priate settings of Resonance, you can simulate the body reso-
nance of stringed instruments etc., or produce sounds typi-
cal of analog synthesizers.
0101
1101
Filter Cutoff -64–+00–+63
Filter Resonance -64–+00–+63
10. EG attack time,EG decay time,EG release time
These parameters adjust the time-based changes that occur
between the moment that a note is played to when the sound
disappears.
Attack Time adjusts the time over which the volume rises
from zero (when the note is played) to reach the maximum
level.
Smaller values will produce a faster attack.
Decay Time adjusts the time over which the volume falls
from the maximum to reach the sustain level.
Smaller values will produce a more sharply defined sound.
3. Voice edit
Release Time adjusts the time over which the volume falls
from the sustain level (when the note is released) to reach a
level of 0.
Smaller values will cause the sound to reach silence more
quickly.
0101
1101
EG Attack Time -64–+00–+63
EG Decay Time -64–+00–+63
EG Release Time -64–+00–+63
11. Vibrato rate, Vibrato depth, Vibrato delay
These parameters are the vibrato settings.
Rate adjusts the speed at which pitch is modulated, Depth
adjust the depth of modulation, and Delay adjusts the time
from when the note is played until vibrato begins to occur.
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Rate -64–+00–+63
Depth -64–+00–+63
Delay -64–+00–+63
Frequency
Volume
Cutoff fre
q
uenc
y
Overtones
portion that is cut
portion that is
passed
Attack Time Decay Time
Release Time
Rate
Depth
Delay
Resonance
Cutoff
Frequency
Volume