lets assume to use c:\\udkapi.

c:

cd \udkapi

CMake allows the build directory separated to the source directory, so it's a good idea to do it inside an empty sub-directory:

mkdir build cd build

The following code requires an installation of CMake and at least one supported Visual Studio version. If CMake isn't included into the PATH environment variable, the path must be specified as well:

cmake ..

This searches the preferred Visual Studio installation and creates projects for it. Visual Studio Express users may need to use the command prompt offered by their installation. If multiple Visual Studio versions are installed, CMake's command parameter '-G' can be used to specify a special one, see CMake's documentation in this case. This process creates the solution files inside c:\\udkapi\\build. All subsequent tasks can be done in Visual Studio (with the created solution), another invocation of cmake isn't necessary under normal circumstances.

Important: The UDK C++ API must be build with the same toolchain and build flags like the application that uses it. Otherwise unwanted side effects in exception handling will occur ! (See example in Add project to UDK build).

Info: It is easy to create different builds with different Visual Studio versions by creating different build directories and invoke CMake with different '-G' options inside them:

c:

cd \udkapi mkdir build2005 cd build2005

cmake -G"Visual Studio 8 2005" .. cd ..

mkdir build2008 cd build2008

cmake -G"Visual Studio 9 2008" ..

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