3. PLOTTER OPERATION

3.11.6 Proximity alarm

The proximity alarm alerts you when own ship nears a waypoint, which is marked with the proximity mark, by the proximity alarm radius set for that waypoint on the waypoint list. When own ship is within a waypoint’s proximity alarm radius, the alarm sounds. The proximity mark remains on the screen until the waypoint is erased.

Radius in proportion to proximity alarm radius, which is set on waypoint list

001WPT

Proximity mark

1.Press the ALARM key to open the alarm menu.

2.Use the Trackball to select PROXIMITY ALARM.

3.Press the A: EDIT soft key to show the proximity alarm window.

4.Use the Trackball to select ON or OFF as appropriate, then press the C: ENTER soft key.

5.Press the ALARM key to finish.

PROXIMITY ALARM

ON

OFF

Proximity alarm window

3.11.7 Trip alarm

The trip alarm informs you when you have traveled a certain distance.

1.Press the ALARM key to open the alarm menu.

2.Use the Trackball to select TRIP ALARM.

3.Press the A: EDIT soft key to show the trip alarm window.

4.Select ON.

5.Use the Trackball and the alphanumeric keys to enter alarm setting: Operate the Trackball to select digit; use the alphanumeric keys to enter value.

6.Press the C: ENTER soft key or push the ENTER knob to register setting.

7.Press the ALARM key to finish.

TRIP ALARM

ON 0000.0nm

OFF

Trip alarm window

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Furuno 1934C-BB, GD-1920C-BB, 1954C-BB, 1964C-BB, 1944C-BB Proximity mark, Proximity alarm window, Trip alarm window