8399 N/B Maintenance

￿All V-Link transactions have predictable cycle length with known command / data duration

￿Integrated Graphics / Video Accelerator

￿Optimized Share Memory Architecture (SMA)

￿16 / 32 / 64 MB frame buffers using system memory

￿Internal AGP 8x equivalent performance

￿Separate 128-bit data paths between north bridgeSecretDocumentand graphics core for pixel data flow and texture/command access

￿Graphics engine clock up to 200MHz decoupled form memory clock

￿High quality DVD video playbackMiTac

￿Internal hardwareConfidentialVGA controller with true-color / high-color sprite for hardware cursor implementation

￿128-bit 2D graphics engine

￿128-bit 3D graphics engine

￿Floating point triangle setup engine

￿Microsoft DirectX texture compression

￿4.5M triangles/second setup engine

￿400M texels/second bilinear fill rate

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