44 Recording & Mixing Techniques

Ping-Pong with Overdub

The ping-pong technique can be combined with overdub recording. This allows you to bounce down tracks and record a new sound source simultaneously. In the following illus- tration, for example, Tracks 5, 6, and 7 are bounced to Track 1 along with a new signal com- ing from Input Channel 8.

Track 8

Source Tracks

Track 7

 

 

 

 

 

 

 

 

Track 6

 

 

 

 

 

 

 

 

Track 5

 

 

 

 

 

 

 

 

Track 4

 

 

 

 

 

 

 

 

Track 3

 

5

 

6

 

7

 

8

GAIN

 

GAIN

 

GAIN

 

GAIN

 

LINE

MIC

LINE

MIC

LINE

MIC

LINE

MIC

 

Track 2

PB

MIC/

PB

MIC/

PB

MIC/

PB

MIC/

CUE

LINE

CUE

LINE

CUE

LINE

CUE

LINE

 

 

FLIP

 

FLIP

 

FLIP

 

FLIP

 

 

P

 

P

 

P

 

P

 

 

A

 

A

 

A

 

A

Track 1

 

N

 

N

 

N

 

N

L

VE

L

VE

L

VE

L

VE

 

R

R

R

R

 

 

L

 

L

 

L

 

L

 

 

E

 

E

 

E

 

E

 

 

L

 

L

 

L

 

L

 

0

10

0

10

0

10

0

10

 

HIGH

 

HIGH

 

HIGH

 

HIGH

 

 

–15

+15

–15

+15

–15

+15

–15

+15

 

MID

 

MID

 

MID

 

MID

 

 

 

 

F

 

F

 

F

 

 

250

5k

250

5k

250

5k

250

5k

 

 

 

G

 

G

 

G

 

 

–15

+15

–15

+15

–15

+15

–15

+15

 

LOW

 

LOW

 

LOW

 

LOW

 

 

–15

+15

–15

+15

–15

+15

–15

+15

 

AUX

 

AUX

 

AUX

 

AUX

 

 

 

 

1

 

1

 

1

 

 

0

10

0

10

0

10

0

10

 

 

 

2

 

2

 

2

 

 

0

10

0

10

0

10

0

10

 

1

2

1

2

1

2

1

2

 

GROUP ASSIGN

GROUP ASSIGN

GROUP ASSIGN

GROUP ASSIGN

 

3

4

3

4

3

4

3

4

 

PAN

 

PAN

 

PAN

 

PAN

 

 

L

R

L

R

L

R

L

R

 

ODD

EVEN ODD

EVEN

ODD

EVEN

ODD

EVEN

 

10

 

10

 

10

 

10

 

 

9

 

9

 

9

 

9

 

 

8

 

8

 

8

 

8

 

 

7

 

7

 

7

 

7

 

 

6

 

6

 

6

 

6

 

 

5

 

5

 

5

 

5

 

 

4

 

4

 

4

 

4

 

 

3

 

3

 

3

 

3

 

 

2

 

2

 

2

 

2

 

 

1

 

1

 

1

 

1

 

 

0

 

0

 

0

 

0

 

 

 

5

 

6

 

7

 

8

Destination Track

Overdub Source

Track 8

Track 7

Track 6

Track 5

Track 4

Track 3

Track 2

Track 1

1.Connect a sound source to an unused input channel (i.e., one you don’t need during the ping-pong operation).

If you decide to ping-pong all eight MD8 tracks, you can still use LINE INPUTs 9–10 and 11–12 for adding new parts. This only works for line-level signals (synthesizers, samplers, drum machines, etc.), however.

2.Set the GAIN control of the channel to which you are feeding the live signal as appropriate.

3.Set the [FLIP] switch to MIC/LINE.

4.Set the fader to the 7–8 mark.

5.Use the ASSIGN switches and PAN control to assign the signals to the des- tination track.

LINE INPUTs 9, 10, 11, and 12 are stereo pairs. The odd inputs (9 & 11) are connected to busses 1 and 3, while the even inputs (10 &12) are connected to busses 2 and 4.

Use the GROUP ASSIGN switches of these channels to assign either (mono) or both (stereo) inputs to the desired track(s). The latter is only meaningful during Ping-Pong to two tracks (stereo).

MD8—Owner’s Manual

Page 52
Image 52
Yamaha MD8 owner manual Ping-Pong with Overdub, Destination Track Overdub Source