
First Steps with 
Tutorial 5: Geometry
Now move to the top of the screen and enter some text, perhaps giving the user some explanation or instructions. You will need to press:
•b16 to select the Text option,
•Then click to start a box where text can be entered.
•Note you cannot do carriage returns in text boxes so do put in two lines you must use two text boxes!
Dynamic Changes | 
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If you haven’t yet done so, try grabbing point A and sliding it  | 
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along its line. Make quite certain that you grab the   | 
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you must see its label. You may need to press e until the  | 
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point itself, rather than the triangle or label is selected. If you  | 
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do select the wrong item it is well worth remembering that  | 
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/d will undo any action if something happens that you  | 
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didn’t intend!  | 
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Notice that as you move the point, two sides of the triangle  | 
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and the label A all move too. What does not change however,  | 
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is the area.  | 
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Ready to grab A and slide it | ||
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Now try grabbing and dragging point B or C, and then the  | 
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line segment BC and the line parallel to it. In each case notice  | 
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which other items on the screen move, and which do not.  | 
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Thinking about how each item was originally defined should  | 
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explain whether it moves in relation to other items.  | 
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Tidying Up and Using Attributes | 
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Finally it’s well worth seeing how to improve the appearance  | 
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of the screen and preventing items from being grabbed  | 
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unintentionally.  | 
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For this activity the scale in the top right corner may not be  | 
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needed. You can hide it with option 8 in the View menu.  | 
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The point that defines the parallel line may be rather  | 
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distracting, so you could hide it using option 3 in the  | 
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Actions menu.  | 
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Now from the Actions menu choose option 4: Attributes.  | 
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Changing the attributes of the triangle | ||
Move the cursor to one of the sides of the triangle and  | ||
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click (x) to select it.  | 
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This allows you to change the thickness and style of the line.  | 
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Press · to confirm your choices.  | 
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To change the shading of the shape, you need to   | 
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on the triangle by placing the cursor over one of the edges  | 
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and pressing /b.  | 
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Page 38  | © 2012 Texas Instruments Education Technology  |