GRAPHIC USER INTERFACE (GUI) SCREEN

Sound field parameter

Features

 

 

Room Size

Sur. Room Size

SB Room Size

Room size. Presence, surround, and surround back room size. Adjusts the apparent size of the surround sound field. The larger the value, the larger the surround sound field becomes. As the sound is repeatedly reflected around a room, the larger the hall is, the longer the time between the original reflected sound and the subsequent reflections. By controlling the time between the reflected sounds, you can change the apparent size of the virtual venue. Changing this parameter from one to two doubles the apparent length of the room.

Control range: 0.1 to 2.0

Source sound

Level

 

 

 

 

Level

 

 

 

 

 

 

 

 

 

 

 

 

 

 

Time

Early reflections

Time

Level

Time

Sound source

Small value = 0.1

Large value = 2.0

Liveness

Sur. Liveness

SB Liveness

Liveness. Surround and surround back liveness. Adjusts the reflectivity of the virtual walls in the hall by changing the rate at which the early reflections decay. The early reflections of a sound source decay much faster in a room with acoustically absorbent wall surfaces than in one which has highly reflective surfaces. A room with acoustically absorbent surfaces is referred to as “dead”, while a room with highly reflective surfaces is referred to as “live”. This parameter lets you adjust the early reflection decay rate and thus the “liveness” of the room.

Control range: 0 to 10

Source sound

 

 

 

 

Live

Level

Dead

Level

 

Level

 

 

 

Time

 

Time

Time

Small reflected

Large reflected

sound

sound

Small value = 0

Large value = 10

90 En