Allocating Time for Announcements
As described in the ABC Supermarket example, each Attendant can have 5 announcements, with a maximum total length of 64 seconds for all announce- ments. Table
Type of | Factory | Description |
Announcement | Setting |
|
|
|
|
Day | 20 secs | Greets callers when the Attendant answers |
|
| during business hours |
|
|
|
Night | 15 secs | Greets callers when the Attendant answers |
|
| after hours |
|
|
|
Day Transfer Fail | 14 secs | Plays during business hours when the |
|
| Attendant cannot transfer a call to a Destina- |
|
| tion extension |
|
|
|
Hold | 5 secs | Plays after the Attendant puts the caller on |
|
| hold in order to transfer the |
|
| caller to wait while the Attendant transfers |
|
| the call |
|
|
|
Night Transfer Fail | 10 secs | Plays at night when the Attendant cannot |
|
| transfer a call to a Destination extension |
|
|
|
Table 1-2 Factory Settings for Attendant Announcement Times
The times for each announcement can be reallocated during Attendant Programming. Not all announcements need to be used; for example, if the Attendant will not answer calls at night, you can allocate the 25 seconds from the Night and Night Transfer Fail announcements to the daytime announcements. For programming instructions, see "Reallocating Announcement Lengths" on page
Music-on-Hold Source
An audio source is strongly recommended for providing music or other audio to callers while the Attendant is transferring their calls. This will remind the callers that they are still connected. (When a call is being transferred, the caller does not hear ringing.)
AT&T’s Magic on Hold® system is a