Mixingi i Consolele
Effect Type Settings
With the digital effects built into the 9000Pro you can add ambiance and depth to your music in a variety of
Select this to call up the display for parameter settings. Note that the contents of the Parameter display may be different according to the selected Effect Type.
Select the desired block.
Assigns a specific effect to the currently selected Effect Block. Note that the contents of the Type List may be different according to the selected Effect Block.
Use these two LCD buttons to select the desired parameter group. The lower parameter group is available when the [SLOW/FAST] button is turned on.
Select this to store your settings by following the
■Effect Block
The 9000Pro has 9 independent digital signal processing (DSP) blocks for effects, plus the Vocal Harmony processor. Each DSP block applies to a specific part or portion of the 9000Pro sound, as listed below. The DSP block numbers appear in several locations on the 9000Pro panel and in some of the display screen for easy reference: e.g., REVERB (1), CHORUS (2), DSP (3), DSP (4), etc.
| Parts to be applied | Description |
Reverb (1) | Overall | Creates a reverb effect that makes you sound like you |
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| are playing in places like a concert hall, or live in a club. |
Chorus (2) | Overall | Adds a chorus effect that makes your playing sound as |
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| though multiple parts were being played together at the |
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| same time. |
DSP (3) | Auto Accompaniment/ | In addition to the Reverb and Chorus types, the 9000Pro |
| Song | has special DSP effects, that include additional effects |
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| usually used for a specific part, such as distortion and |
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| tremolo. |
DSP (4) | VOICE RIGHT1 | This block (which can be turned on or off by a panel but- |
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| ton) is applied to the RIGHT1 voice. |
DSP (5) | VOICE RIGHT2 | This block (which can be turned on or off by a panel but- |
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| ton) is applied to the RIGHT2 voice. |
DSP (6) | VOICE RIGHT3 | This block (which can be turned on or off by a panel but- |
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| ton) is applied to the RIGHT3 voice. |
DSP (7) | VOICE LEFT | This block (which can be turned on or off by a panel but- |
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| ton) is applied to the LEFT voice. |
DSP (8) | Microphone Sound | This block (which can be turned on or off by a panel but- |
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| ton) is applied to the microphone sound. |
Vocal Harmony (9) | Vocal Harmony | This block (which can be turned on or off by a panel but- |
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| ton) is used for the Vocal Harmony effect. See page 81. |
•You may find that, when chang- ing a drum sound of an auto accompaniment style and then restoring the original drum sound, the actual sound (espe- cially the effect processing — Reverb, Chorus, and DSP 3) sounds different than the origi- nal. To restore the original drum sound and its effect pro- cessing, select a different style, then select the original style once again.
•Some effect types (e.g., Tem- poDelay, VDstH+TDly, etc.) are synchronized with the current tempo. When any of these effect types is selected, noise may result when simulta- neously playing the keyboard and pressing the [SLOW/ FAST] button or changing the tempo. To avoid this, first stop playing the keyboard, then press [SLOW/FAST] or change the tempo.
•Editing some of the effect parameters may produce a small amount of noise.
■About the Effect Connections – System and Insertion
All the effect blocks are connected or routed in one of two ways: System or Insertion. System applies the selected effect to all parts, while Insertion applies the selected effect to one specific part. Reverb (1) and Chorus (2) are System effects, and DSP (4) - Vocal Harmony (9) are Insertion effects. The DSP (3) effect, on the other hand, can be config- ured for either System or Insertion routing. (This is done from the parameters of the individual effect type; see above.)
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