
26Close Combat
Health Shows a soldier’s physical state. These states are described in the following table.
Health | Description |
Healthy (green background) | Soldier is physically able to obey all commands. |
Hurt (yellow background) | Soldier is slightly wounded; physically able to |
| obey orders at a reduced level of performance. |
Incap. (orange background) | Incapacitated; soldier is severely wounded and |
| unable to obey commands. |
Dead (red background) | Soldier is terminally disobedient. |
Emotional State Shows a soldier’s mental stability. The states are described in the following table.
Emotional state | Description |
Berserk (red text on | Soldier is irrational and disregards |
black background) | personal safety to attack the enemy. |
Fanatic (orange text | Soldier is slightly irrational and takes |
on black background) | chances to be a hero. |
Heroic (yellow text on | Soldier fights aggressively and is capable |
black background) | of heroic acts. |
Stable (black text on | Soldier’s default setting; in full control of |
green background) | emotions. |
Panic (black text on | Soldier is emotionally unstable and must |
red background) | be rallied to become effective. |
Routed (black text on red | Soldier is running away from the |
background) | battleground. |
Fatigue Level Shows a soldier’s level of fatigue. The states are described in the following table.
Fatigue level | Description |
Rested (green background) | Soldier is well rested. |
Winded (yellow background) | Soldier is temporarily out of breath but will |
| recover quickly. |
Fatigued (red background) | Soldier is so tired that his performance is affected. |
Weapon Icon Graphical display of the soldier’s weapon.
Weapon Name Text describing the soldier’s weapon.
Ammo Type Describes the type of ammunition used by infantrymen, crew weapon team members, or vehicle crew members. There are five types of ammu- nition, as shown in the following table.