Microsoft Close Combat manual Game Play Mode, Toolbar in Game Play mode

Models: Close Combat

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46Close Combat

Game Play Mode

In Game Play mode, the toolbar looks like the figure at left.

Toolbar in Game Play mode

The Game Play mode toolbar buttons perform the following functions:

Zoom In (+) magnifies an area on a game map to get a closer look at the terrain. There are three zoom levels: the closest view (almost directly overhead), the normal view (a “bird’s eye” view), and the farthest view (that you might see from a plane). Each time you click this button, the view zooms in one level.

Zoom Out (–)reduces the size of the map so you can see the entire map in the view area. There are three zoom levels: the closest view (almost directly overhead), the normal view (a “bird’s eye” view), and the farthest view (that you might see from a plane). Each time you click this button, the view zooms out one level.

Clicking the Move Out button cancels all current orders and issues a blanket order to all friendly troops to move forward to the next position with adequate cover.

Clicking the Defend button cancels all current orders and issues a blanket order to all friendly troops to defend when enemy units are sighted. This order causes your teams not only to defend themselves, but to take advantage of ambush opportunities as well.

Clicking the Pull Back button issues a blanket order to all friendly troops to retreat or fall back. Forces receiving this order return to previously occupied areas looking for adequate cover and protection.

Clicking the End Battle button ends the battle in progress, and displays a Debriefing screen that summarizes the status of the battle to the point at which you ended the game. Clicking End Battle forces your side to lose, and gives the enemy at least a minor victory.

Force Morale in Game Play mode displays the current cohesion for both sides. The color and length of the bars in the Force Morale monitor reflect the average physical and mental status of the teams on both sides. The bars start out green and change color to reflect the status of each side. As a bar changes to yellow or red, it becomes shorter. If the bar representing your side turns red and your opponent’s stays yellow or green, you lose. If both sides’ bars turn red or both stay yellow, the victor is determined based on which side has taken the fewest casual- ties and gained the most ground.

Page 47
Image 47
Microsoft Close Combat manual Game Play Mode, Toolbar in Game Play mode