
38Close Combat
Winning Close Combat Games
Winning any battle is based on the following criteria, which are listed from most important to least:
•Pushing enemy force morale into red, causing the enemy to abandon the battlefield, while your force morale remains green or yellow.
•Securing more Victory Locations and inflicting more casualties before time runs out.
Winning Close Combat games also depends on which type of game you choose to play. Winning Maneuvers and Replays is determined by the criteria listed previously. An additional layer of criteria when you play a Campaign is the 43- day historical timeline; this is the number of days it took the Americans to move from Omaha Beach to
Scoring
Close Combat scores games based on casualties inflicted (incurred) and Victory Locations captured (held). Casualties and Victory Locations captured are scored as shown in the following tables.
| Killed or |
|
Americans | Wounded | Captured |
Soldiers | 2 | 4 |
Light vehicles (trucks, | 5 | 10 |
personnel carriers, and halftracks) |
|
|
Artillery | 10 | 20 |
Heavy vehicles (tanks, tank | 20 | 40 |
destroyers, and motorized artillery) |
|
|
Victory Locations | NA | 1 to 100 |
| Killed or |
|
Germans | Wounded | Captured |
Soldiers | 3 | 6 |
Light vehicles (trucks, | 7 | 15 |
personnel carriers, and halftracks) |
|
|
Artillery | 15 | 30 |
Heavy vehicles (tanks, tank | 30 | 60 |
destroyers, and motorized artillery) |
|
|
Victory Locations | NA | 1 to 100 |