Chapter 2 Setup and Game Play

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Ammunition type

Description

AP

Armor piercing.

HE

High explosive; used against infantry, light vehicles, and

 

structures.

HEAT

High explosive, antitank; used against tanks, tank destroy-

 

ers, and motorized artillery. Not effective against infantry

 

in the open, but can be effective against infantry in

 

structures.

Smoke

Smoke shells or grenades; used to screen infantry and

 

vehicle movement from the enemy.

SP

Special; includes canister and high velocity AP.

Ammo Rounds The number of rounds of the listed type the infantryman or crew member has in his possession.

Message Monitor

The Message monitor lists messages sent by your teams; you can use these messages to monitor what’s happening to your teams. You receive messages when teams complete moves, when teams come under fire, and when a tank hits a target. For more information on using this monitor during a game, see “Using the Message Monitor.”

The message text is color-coded according to the importance of the message; red indicates the most important messages while green indicates the least important. You can filter out less important messages if you want. You filter messages using the five color-coded Message Filter buttons at the top of the Message monitor.

Overview Monitor

The Overview monitor displays a zoomed-out view of the battle map. This monitor appears only if you play at 800x600 resolution or higher. For more information on using this monitor during a game, see “Using the Overview Monitor.”

Zoom Monitor

When the View Area is in normal mode, the Zoom monitor displays a zoomed-in view of the mouse pointer position in the View Area. When the View Area is zoomed in or zoomed out, the Zoom monitor is blank.

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Microsoft Close Combat manual Message Monitor, Overview Monitor, Zoom Monitor, Ammunition type Description