Chapter 2 Setup and Game Play | 43 |
The target line is red if nothing blocks the team’s line of sight or line of fire to the target. If the target line changes to dark red, the team has line of fire but their line of sight is blocked. If the target line changes from red, or dark red, to black, the team’s line of sight is blocked at the point at which it turns black.
5Click to place a target marker.
If the target marker is green, you can fire smoke. If the target marker is black, the target is out of range. When you fire smoke shells or throw smoke grenades, the smoke lasts approximately one minute, and is thickest when the rounds first go off. Smoke plumes are as wide as they are tall. Because the game assumes that a light wind is blowing from west to east, you should keep the smoke between your team (or teams) and the enemy. Time your smoke rounds and assault with these factors in mind.
No message is displayed when you choose the Smoke command.
Issuing a Defend Command
You issue a Defend command when you want a team to defend its present position. When you issue a Defend command, you manually set the team’s scan arc to specify the direction in which you want the team to watch for the enemy.
•For American teams, if enemy soldiers move into the team’s defensive scan arc and are visible, the defending team automati- cally opens fire.
•For German teams, if enemy soldiers move into the team’s defen- sive scan arc and are visible, the defending team waits to ambush instead of automatically opening fire.
When you issue a Defend command, the View Area displays a defense marker that indicates the team is defending. By default soldiers look for the best cover, then plan for possible ambush.
You use the scan arc to tell your soldiers where to watch for the enemy. Using a wide scan arc means the team must spread out to scan effec- tively. A