| Disable Screen Save Option |
Format: | 1B 0C |
Description: | The firmware will cease to keep time for the screen save activity from |
| the host software and the display will neither go blank nor begin to |
| walk due to inactivity from the host. This command can be canceled by |
| the Turn On Screen Save, Set Screen Save Blank, and Set Screen Save |
| Walk commands. |
| Enable Character Blink |
Format: | 1B 0D |
Description: | The blink attribute is the only modifier that is supported for the display |
| character positions. The attribute itself is not necessarily programmed |
| with each new character code. Rather, each time a new character is |
| received, the current setting of the character blink operator is adopted |
| as the working attribute for the new character. If a new character is |
| received while character blink is enabled, the new character will blink. |
| This makes it possible to have a display with both blinking and non- |
| blinking characters. The blink period is one second on and one second |
| off. All characters that are blink enabled, blink at the same time. The |
| only way to cause an existing character to start or stop blinking is to set |
| up the character blink operator, locate the cursor to the correct |
| character, and resend the individual character code. |
| Disable Character Blink |
Format: | 1B 0E |
Description: | This command counteracts the Enable Character Blink. The firmware |
| will implement all new character codes with an on and holding |
| character presentation. On power up, the character blink modifier is |
| defaulted to disabled. |