Reference

Basic Structure of the DTXTREME III

mode Sampling mode Chain mode Utility mode File mode Trigger mode Click mode Song mode Kit Drum Reference

TECH

This effect radically changes the tonal characteristics by using a filter and modulation.

Effect Type

VAR

INS

MEF

Description

 

 

 

 

 

 

 

 

 

An effect that modifies the

RING

pitch by applying amplitude

MODULATOR

modulation to the frequency of

 

 

 

 

 

 

 

the input.

 

 

 

 

 

DYNAMIC

 

 

Dynamically controlled ring

RING

modulation.

MODULATOR

 

 

 

 

 

 

 

 

 

 

 

 

DYNAMIC

Dynamically controlled filter.

FILTER

 

 

 

 

 

 

 

 

 

AUTO SYNTH

Processes the input signal into

a synthesizer-type sound.

 

 

 

 

 

 

 

 

 

 

 

 

 

Controls the level of a speci-

ISOLATOR

fied frequency band of the

 

 

 

 

input signal.

 

 

 

 

 

 

 

 

 

Cuts the Voice sound into sep-

SLICE

arate segments for special

 

 

 

 

rhythmic effects.

 

 

 

 

 

TECH MODU-

 

 

Adds a unique feeling of mod-

ulation similar to ring modula-

LATION

 

 

 

tion.

 

 

 

 

 

 

 

 

 

MISCThis category includes effect types not included in the other categories.

Effect Type

VAR

INS

Description

 

 

 

 

TALKING

Adds a vowel sound to the input sig-

MODULATOR

nal.

 

 

 

 

 

 

PITCH

Changes the pitch of the input sig-

CHANGE

nal.

 

 

 

 

 

 

REV-X

REV-X is a reverb algorithm developed by Yamaha. It provides high-density, richly reverberant sound quality, with smooth attenuation, spread and depth that work together to enhance the original sound. The DTXTREME III features two types of REV-X effects: REV-X Hall and REV-X Room.

Effect Parameters

Each of the Effect Types has parameters that determine how the Effect is applied to the sound. A variety of sounds can be obtained from a single effect type by setting these parameters. For information about the Effect parameters, see below.

Preset settings for Effect parameters

Preset settings for parameters of each effect type are provided as templates and can be selected in the Effect Type selection display. To get a desired effect sound, try first selecting one of the Presets close to your imagined sound, then change the parameters as necessary.

Effect parameters

NOTE

Some parameters below may appear in different effect types with the same name, but actually have different functions depending on the partic- ular effect type. For these parameters, two or three types of explanations are given.

Paramater

Descriptions

name

 

AEGPhs

Offsets the phase of the AEG.

 

 

AMDepth

Determines the depth of the amplitude modulation.

 

 

AMInvR

Determines the phase of the amplitude modulation

for the R channel.

 

 

 

AmpType

Selects the amplifier type to be simulated.

 

 

AMSpeed

Determines the amplitude modulation speed.

 

 

AMWave

Determines the wave of the amplitude modulation.

 

 

Analog

Adds the characteristics of an analog flanger to the

sound.

 

 

 

 

Determines the amount of time that elapses between

AtkOfst

the hitting of a pad (or playing of a key) and the start

 

of the wah effect.

 

 

AtkTime

Determines the attack time of the envelope follower.

 

 

 

Determines the amount of time that elapses between

Attack

the hitting of a pad (or playing of a key) and the start

 

of the compressor effect.

 

 

 

Determines the degree to which the Word Length is

BitAsgn

applied to the sound, and affects the resolution of the

 

sound.

 

 

Bottom*1

Determines the minimum value of the wah filter.

ClickDensity

Determines the frequency at which the click sounds.

 

 

ClickLvl

Determines the click level.

 

 

Color*2

Determines the fixed phase modulation.

 

This is one of the Multi Band Comp parameters and

CommonRel

determines the amount of time that elapses between

 

the releasing of a note and the end of the effect.

 

 

Compres

Determines the minimum input level at which the

compressor effect is applied.

 

 

 

 

This one of the Control Delay parameters. When set

 

to “Normal,” the delay effect is always applied to the

CtrType

sound. When set to “Scratch,” the delay effect is not

 

applied if both the Delay Time and Delay Time Offset

 

are set to “0.”

 

 

Decay

Controls how the reverb sound decays.

 

 

 

[For TEMPO DELAY MONO, TEMPO DELAY STE-

 

REO]

 

Determines the delay of the sound in note value. This

Delay

helps in setting rhythmic delays that match the timing

 

of the music.

 

[For TEC effects, CONTROL DELAY]

 

Determines the delay time.

 

 

72

DTXTREME III Owner’s Manual