Depth (Chorus Depth)
Sets the depth at which the chorus sound is modulated. Higher
values result in deeper modulation.
Value:
Send Lvl to Rev (Chorus send level to reverb)
Sets the amount of chorus sound that will be sent to the reverb. Higher values result in more sound being sent.
Value:
Making reverb settings
Regardless of the mode, only one type of reverb can be used simultaneously.
There are eight types of reverb. You can select any one of these. After selecting the Type, you can change the values for each of the parameters.
Type (Reverb Type)
You can choose from 8 types of reverb.
Value
HALL1, 2: Simulates the reverberation exhibited by halls. They provide a deeper reverberation than the Room reverbs.
PLATE:Simulates a plate reverb unit (a type of artificial reverb that utilized a metal plate).
DELAY:A standard delay, that produces echo effects.
PANNING DELAY: This is a special delay in which the delayed sound alternates between left and right. It is effective when you are listening in stereo.
“Reverb Type” provides several
Character (Reverb Character)
Selects the type of reverb.
Value:
Pre-LPF (Reverb pre-low pass filter)
A low pass filter can be applied to the sound coming into the reverb to cut the high frequency range. Higher values will cut more of the high frequencies, resulting in a more mellow reverberation.
Value:
Level (Reverb Level)
Sets the amount of the reverberant sound. Higher values result in louder reverberation.
Value:
Adding effects
Time (Reverb Time)
Sets the time over which the reverberation will continue. Higher
values result in longer reverberation.
Value:
Delay Feedback (Reverb Delay Feedback)
This parameter is available when the Reverb Character (Character) is set to 6, 7 or the Reverb Type (Type) is set to Delay or Panning Delay. It sets the way in which delays repeat. Higher values result in more delay repeats.
Value:
Effects
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