122 Chapter 13Libraries
02R96—Owner’s Manual
13 Libraries

About the Libraries

The 02R96 features 10 libraries for storing Automix, Effects, Channel, Input Patch, Output
Patch, Bus to Stereo, Gate, Comp, EQ, and Surround Monitor data.
Library data can be stored to an external MIDI device, such as a MIDI data filer, by using
MIDI Bulk Dump (see page 168).

General Library Operation

Since most library functions are the same for each library, rather than explain them several
times, they’re explained only here for conciseness.
1Locate the various library pages as explained in the following sections.
The Input Patch Library page shown below is used here for explanation purposes.
2Use the Parameter wheel or INC/DEC buttons to select the memories.
A memory is selected when it appears inside the dotted box.
3Use the cursor buttons to select the following page buttons.
TITLE EDIT: To edit the title of the selected memory, select this and press [ENTER]. When
the Title Edit window appears, edit the title, and press OK when you’ve finished. See “Title
Edit Window” on page 32 for more information.
RECALL: To recall the contents of the selected memory, select this and press [ENTER]. If
the Recall Confirmation preference is on, a confirmation window appears before the con-
tents are recalled.
STORE: To store settings to the selected memory, select this and press [ENTER]. When the
Title Edit window appears, enter a title, and press OK. See “Title Edit Window” on page 32
for more information. You can stop the Title Edit window from appearing by turning off
the Store Confirmation preference on page 197.
CLEAR: To delete the contents and title of the selected memory, select this and press
[ENTER]. A confirmation window appears before the memory is cleared.
Read-only preset memories have an “R” icon next to their name. You cannot store, clear, or
edit the title of these memories. Empty memories have the title “No Data!” Memory #0 is a
read-only memory that you can recall to reset settings to their initial values.
Memory #U is a special read-only memory that allows you to undo and redo memory recall
and store operations. After recalling a memory, you can revert to the previously recalled
memory by recalling memory #U. After storing a memory, you can revert it to its previous
contents by recalling memory #U. You can redo either of these undo operations by recalling
memory #U again.