Using the Scene Memory Page 141
02R96—Owner’s Manual
Using the Scene Memory Page
On the Scene Memory page you can store, recall, write-protect, delete, and edit the titles of
Scenes.
1Use the SCENE MEMORY [DISPLAY] button to locate the Scene Memory
page.
2Use the Parameter wheel or INC/DEC buttons to select the Scene memories.
A Scene memory is selected when it appears inside the dotted box.
3Use the cursor buttons to select the following buttons.
TITLE EDIT: To edit the title of the selected Scene memory, select this and press [ENTER].
When the Title Edit window appears, edit the title, and press OK when you’ve finished. See
“Title Edit Window” on page 32 for more information.
RECALL: To recall the contents of the selected Scene memory, select this and press
[ENTER]. The contents of the selected Scene memory are recalled, all parameters are set
accordingly, the Scene memory’s number and title stop flashing, and the Edit indicators go
off. If the Recall Confirmation preference is on, a confirmation window appears before a
Scene is recalled.
STORE: To store the current Scene to the selected Scene memory, select this and press
[ENTER]. When the Title Edit window appears, enter a title, and press OK. See “Title Edit
Window” on page 32 for more information. When a Scene is stored, the Scene memory’s
number and title stop flashing, and the Edit indicators go off. You can stop the Title Edit
window from appearing by turning off the Store Confirmation preference on page 197. The
“Free: 100%” value indicates the amount of free memory available for storing Scenes.
CLEAR: To delete the contents and title of the selected Scene memory, select this, press
[ENTER], and the press YES when the confirmation window appears.
PROTECT: To protect the contents of the selected Scene memory, select this and press
[ENTER]. A padlock icon appears next to the titles of Scene memories that are write-pro-
tected. Scenes cannot be stored to write-protected Scene memories. While the PROTECT
button is selected, the selected Scene memory can be protected and unprotected by using
the INC/DEC buttons.
PATCH LINK: These INPUT and OUTPUT parameters allow you to link Scene memories
to Input and Output Patch library memories, so that when a Scene is recalled, the linked
input and output patches are recalled as well. If the linked Input or Output Patch library
memory contains no data, only the specified Scene is recalled, the input and output patch-
ing remains the same.