development project can be created as a TeamConnection ®le. Examples include source code, executable programs, documentation, and test cases.

®le allocation table (FAT). The DOS-,OS/2-, Windows 95-, and Windows NT-compatible ®le system that manages input, output, and storage of ®les on your system. File names can be up to 8 characters long, followed by a ®le extension that can be up to 3 characters.

®x record. A status record that is associated with a work area and that is used to monitor the phases of change within each component that is affected by a defect or feature for a speci®c release.

freeze. The freeze action saves changed parts to the work area. Thus, TeamConnection takes a snapshot of the work area, including all of the current versions of parts visible from that work area, and saves this image of the system. The user can always come back to this stage of development in the work area. Note, however, that a freeze action does not make the changes visible to the other people working in the release. Compare with refresh.

full part tree. A directory structure representing a complete set of active parts associated with the release.

G

Gather. A tool to organize ®les for distribution into a speci®ed directory structure. This tool can be used as a prelude to further distribution, such as using CD-ROM or through electronic means like NetView DM/2. It can also be used by itself for distributing ®le copies to network-attached ®le systems.

GID. A number which uniquely identi®es a ®le's group to a UNIX system.

granted authority. If an authority is granted on an access list, then it applies for all objects managed by this component and any of its descendants for which the authority is not

restricted. See also access list, authority, and inheritance. Contrast with restricted authority.

graphical user interface (GUI). A type of computer interface consisting of a visual metaphor of a real-world scene, often as a desktop. Within that scene are icons, representing actual objects, that the user can access and manipulate with a pointing device.

GUI. Graphical user interface.

H

high-performance ®le system (HPFS). In the OS/2 operating system, an installable ®le system that uses high-speed buffer storage, known as a cache, to provide fast access to large disk volumes. The ®le system also supports the existence of multiple, active ®le systems on a single personal computer, with the capacity of multiple and different storage devices. File names used with HPFS can have as many as 254 characters.

host. A host node, host computer, or host system.

host list. A list associated with each TeamConnection user ID that indicates the client machine that can access the family server and act on behalf of the user. The family server uses the list to authenticate the identity of a client machine when the family server receives a command. Each entry consists of a login, a host name, and a TeamConnection user ID.

host name. The identi®er associated with the host computer.

HPFS. See high-performance ®le system.

I

implicit authority. The ability to perform an action on a TeamConnection object without being granted explicit authority. This authority is

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IBM SC34-4499-03 manual HPFS. See high-performance le system