IBM SC34-4499-03 manual Users Guide

Models: SC34-4499-03

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build associate. A TeamConnection part that is not an input to or an output from a build. An example of such a part is a read.me ®le.

build cache. A directory that the build processor uses to enhance performance.

build dependent. A TeamConnection part that is needed for the compile operation to complete, but it will not be passed directly to the compiler. An example of this is an include ®le. See also dependencies.

builder. An object that can transform one set of TeamConnection parts into another by invoking tools such as compilers and linkers.

build event. An individual step in the build of an application, such as the compiling of hello.c into hello.obj.

build input. A TeamConnection part that will be used as input to the object being built.

build output. A TeamConnection part that will be generated output from a build, such as an .obj or

.exe ®le.

build pool. A group of build servers that resides in an environment. The environment in which several build servers operate. Typically, several servers are set up for each environment that the enterprise develops applications for.

build scope. A collection of build events that implement a speci®c build request. See alsobuild event.

build script. An executable or command ®le that speci®es the steps that should occur during a build operation. This ®le can be a compiler, a linker, or the name of a .cmd ®le you have written.

build server. A program that invokes the tools, such as compilers and linkers, that construct an application.

build target. The name of the part at the top of the build tree which is the ®nal output of a build.

TeamConnection uses the build target to determine the scope of the build. See also build tree.

build tree. A graphical representation of the dependencies that the parts in an application have on one another. If you change the relationship of one part to another, the build tree changes accordingly.

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change control process. The process of limiting and auditing changes to parts through the mechanism of checking parts in and out of a central, controlled, storage location. Change control for individual releases can be integrated with problem tracking by specifying a process for the release that includes the tracking subprocess.

check in. The return of a TeamConnection part to version control.

check out. The retrieval of a version of a part under TeamConnection control. In non-concurrent releases, the check out operation does not allow a second user to check out a part until the ®rst user has checked it back in.

child component. Any component in a TeamConnection family, except the root component, that is created in reference to an existing component. The existing component is the parent component, and the new component is the child component. A parent component can have more than one child component, and a child component can have more than one parent component. See also component and parent component.

child part. Any part in a build tree that has a parent de®ned. A child part can be input, output, or dependent. See also part and parent part.

client. A functional unit that receives shared services from a server. Contrast with server.

collision record. A status record associated with a work area or driver, a part, and one of the following:

314User's Guide

Page 334
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IBM SC34-4499-03 manual Users Guide