V i e w i n g a n d C u s t o m i z i n g L o o k s
Example file (neutral- and color-based compensation).
Columns 1 - 3 are RGB code values. Columns 4 - 6 are Status M values. For comments, start a line with a #, then enter the comment.
DMIN | DMIN | DMIN | 0.085 | 0.549 | 0.621 |
20 | 10 | 0 | 0.085 | 0.55 | 0.622 |
71 | 61 | 51 | 0.165 | 0.623 | 0.748 |
122 | 112 | 102 | 0.263 | 0.716 | 0.839 |
173 | 163 | 153 | 0.356 | 0.838 | 0.948 |
224 | 214 | 204 | 0.447 | 0.957 | 1.061 |
275 | 265 | 255 | 0.533 | 1.049 | 1.157 |
326 | 316 | 306 | 0.621 | 1.135 | 1.258 |
377 | 367 | 357 | 0.71 | 1.229 | 1.362 |
428 | 418 | 408 | 0.801 | 1.323 | 1.47 |
479 | 469 | 459 | 0.894 | 1.42 | 1.577 |
... | ... | ... | ... | ... | ... |
NOTE
A template including the code values of the provided patches is supplied on the CD or at http://www.kodak.com/US/en/motion/products/dlmanage/ kdmDown.jhtml.
4.On the Advanced tab, click Recorder Compensation.
5. Click Load Recorder, then locate and select the appropriate .txt file.
NOTE
The Display Manager System uses this information when applying a LUT to an image in the viewer. This compensates for the difference between the recorder and an aim recorder.
6. Click Reset to clear the text field.
6 4 | K O D A K D i s p l a y M a n a g e r S y s t e m V 4 . 1 U s e r ’ s G u i d e |