29. EDIT EFFECT
P1 Editing and saving an effect
You can edit the effect program that you selected in EFFECT P1. Each program consists of up to four effects.
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4BEQ | :oœ |
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All Eff:o |
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WriteøU01?
✧In EDIT EFFECT, repeatedly pressing the [EFFECT] key will cycle the display through the various effects
which make up the chain, and will then display All Effects On/Off
| (refer to “Effect program list”) |
Selects the various effects which make up the effect program which was selected in EFFECT P1.
[o, |
Switches each effect on (o) or off
(refer to “Effect parameter list”)
Selects the effect parameter that you wish to edit.
✧Press the [ ] key to move to the next parameter, or press the [ ] key to move to the previous parameter. When any parameter is displayed, you can press the [EFFECT] key to move to the
P1-4 Effect parameter value
Specifies the value of the effect parameter.
| [o, |
Turn the effect program on (o) or off
The function will depend on the [EFFECT ASSIGN] setting.
[EFFECT ASSIGN] | Effect program OFF | ||
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INPUT 1/2 MASTER | Each effect will be turned | ||
off, and the signal will | |||
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| bypass the effects. | ||
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| “Snd” is | “EffRet” will be set to 0. | |
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MASTER |
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| Each effect will be turned | ||
(Send Type) | “Snd” is | ||
| off, and the signal will | ||
| Wet | ||
| bypass the effects. | ||
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Off
Only the effects which were turned on in
P1-6 Save destination effect program name..............
[ (blank), A...Z, a...z, 0...9, @, !, “, #, $, %, ‘, (, ), *, +, ,,
Input the name of the effect program that you wish to save.
If the effect program name contains a œ (a symbol which indicates a stereo input effect), and if you mod- ify this symbol while inputting the name, it will no longer be possible to select it again. If you wish to retain the œ symbol in the name of the effect program to be saved, begin entry following this symbol.
If the editing source is a user effect program U✽✽ (✽✽ is the number), the same number U✽✽ as the writing destination number will be displayed. If the editing source is a preset effect program, number U01 will automatically be displayed as the writing destination number.
Rotate the [VALUE] dial to select the memory number in which the data will be saved, and then press and hold the [ ] key for approximately one second. The display will indicate “Complete” when the data has been saved.
If you turn the power off or select another effect pro- gram, your edits will be lost. If you wish to keep the changes you made, you must save them.
Since the data will be written over the program which previously occupied the save destination number, that program will be lost.
The user area is used in common by all songs.
Chapter 3 | Reference |
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