TASCAM GigaEditor 4 Manual 27
5. ese non-contiguous regions can then be moved
around the Region Windo w. ey will maint ain
their relationship with each other wherever you put
them.
Again, regions are not allowed to ov erlap, so the
editor will not allow you to drop one region on top
of another.
Creating a Dimension
Once we’ve created some regions, all we need to do to creat e a playable instrument is map appropriate
samples to the regions. And the re’s a very straightforward w ay to do that: just drag a sam ple from the
Sample Window and drop it on a region. is wou ld give us an extremely simp le region that does nothing
more than play a single sample.
While a region that simple might have its uses, we’ll take thi ngs a small step further h ere and give our new
region a single dimension, so that we can make it more musi cally expressive by assigning m ultiple samples
to it. (Remember that a region ca n have up to eight dimensi ons, all working simultaneously, so t his
example will just hint at the possibil ities.)
One of the most common dimensions is the Velocity dimension, which
will enable us to trigger di erent samples dependin g on MIDI velocity. In
fact, this type of dimension is used so frequently that the largest of the
dimension windows is assigned permanently to Velocity.
In this illustration, the Velocity dime nsion has no splits and is i nactive. To
create velocity splits, click on the header bar at the top of the window.