User instrument

You can modify the parameters of this unit sound to your taste, and save your new settings in Variation numbers 64 or 65 of the Native map / SC-88 map (page 98). A sound saved in this way is called a User Instrument. You can save 256 different sounds in this way.

The parameters you can set are Vibrato, Filter and Envelope.

b:bank number (0H = GS Variation number 64, 1H = GS Variation number 65)

pp:program number (00 - 7F: 1 - 128)

Address(H)

Size(H)

Data(H)

Parameter

 

Description

Default Value (H)

Description

20 b0 pp

00 00 01

01 - 03

SOURCE TONE# (MAP)

[88]

--

 

 

20 b1 pp

00 00 01

00 - 7F

(CC#00 : Bank number MSB)

[88]

--

 

 

20 b2 pp

00 00 01

00 - 7F

(PG# : Program number)

[88]

--

 

 

20 b3 pp

00 00 01

00 - 7F

USER INST MODIFY1-2

[88]

-64 - +63

40

0

 

 

 

Vibrato Rate

 

 

 

 

20 b4 pp

00 00 01

00 - 7F

USER INST MODIFY2-2

[88]

-64 - +63

40

0

 

 

 

Vibrato Depth

 

 

 

 

20 b5 pp

00 00 01

00 - 7F

USER INST MODIFY3-2

[88]

-64 - +63

40

0

 

 

 

TVF Cutoff Freq

 

 

 

 

20 b6 pp

00 00 01

00 - 7F

USER INST MODIFY4-2

[88]

-64 - +63

40

0

 

 

 

TVF Resonance

 

 

 

 

20 b7 pp

00 00 01

00 - 7F

USER INST MODIFY5-2

[88]

-64 - +63

40

0

 

 

 

TVF&TVA Env.attack

 

 

 

 

20 b8 pp

00 00 01

00 - 7F

USER INST MODIFY6-2

[88]

-64 - +63

40

0

 

 

 

TVF&TVA Env.decay

 

 

 

 

20 b9 pp

00 00 01

00 - 7F

USER INST MODIFY7-2

[88]

-64 - +63

40

0

 

 

 

TVF&TVA Env.release

 

 

 

 

20 bA pp

00 00 01

00 - 7F

USER INST MODIFY8-2

[88]

-64 - +63

40

0

 

 

 

Vibrato Delay

 

 

 

 

User Drum Set

You can modify drum instrument parameters to your liking, and save this data as a Drum Set. A Drum Set saved in this way is called a User Drum Set. You can save up to two Drum Sets, and since each set contains 128 instrumental sounds, this provides a total of 256 instrumental sounds (Drum Instruments). You can also give each User Drum Set a name of your choice. User Drum Sets are stored in Drum Set numbers 65 and 66 of the Native map / SC-88 map.

d:drum set number (0H = User drum set number 65, 1H = User Drum Set number 66)

rr:drum part note number (00 - 7F)

Address(H)

Size(H)

Data(H)

Parameter

 

Description

21 d0 00

00 00 0C

20 - 7F

USER DRUM SET NAME

[88]

32 - 127

:

 

 

 

 

(ASCII 12 characters)

21 d0 0B#

 

 

 

 

 

 

21 d1 rr

00 00 01

00 - 7F

PLAY NOTE

[88]

0

- 127

21 d2 rr

00 00 01

00 - 7F

LEVEL

[88]

0

- 127

21 d3 rr

00 00 01

00 - 7F

ASSIGN GROUP

[88]

0

- 127

21 d4 rr

00 00 01

00 - 7F

PAN

[88]

0

- 127

21 d5 rr

00 00 01

00 - 7F

REVERB SEND LEVEL

[88]

0

- 127

21 d6 rr

00 00 01

00 - 7F

CHORUS SEND LEVEL

[88]

0

- 127

21 d7 rr

00 00 01

00 - 01

RX NOTE OFF

[88]

OFF / ON

21 d8 rr

00 00 01

00 - 01

RX NOTE ON

[88]

OFF / ON

21 d9 rr

00 00 01

00 - 7F

DELAY SEND LEVEL

[88]

0

- 127

21 dA rr

00 00 01

01 - 03

SOURCE DRUM SET# (MAP)

[88]

1

- 3

21 dB rr

00 00 01

00 - 7F

(PG#: Program number)

[88]

0

- 127

21 dC rr

00 00 01

00 - 7F

SOURCE NOTE NUMBER

[88]

0

- 127

User Effect

You can modify the Insertion Effect parameters as desired and store them as an Effect Type. Effect Types that are stored in this way are referred to as User Effects. 64 different Effect Types can be stored. These are stored in Effect Type numbers 40 00H through 40 3FH.

pp: LSB number of EFX TYPE (00 - 3F : 0-64)

Address(H)

Size(H)

Data(H)

Parameter

 

22 00 pp

00 00 02

--

SOURCE EFX TYPE

[Pro]

22 01 pp#

 

 

 

 

22 03 pp

00 00 01

00 - 7F

EFX PARAMETER 1

[Pro]

22 04 pp

00 00 01

00 - 7F

EFX PARAMETER 2

[Pro]

22 05 pp

00 00 01

00 - 7F

EFX PARAMETER 3

[Pro]

22 06 pp

00 00 01

00 - 7F

EFX PARAMETER 4

[Pro]

22 07 pp

00 00 01

00 - 7F

EFX PARAMETER 5

[Pro]

22 08 pp

00 00 01

00 - 7F

EFX PARAMETER 6

[Pro]

22 09 pp

00 00 01

00 - 7F

EFX PARAMETER 7

[Pro]

22 0A pp

00 00 01

00 - 7F

EFX PARAMETER 8

[Pro]

22 0B pp

00 00 01

00 - 7F

EFX PARAMETER 9

[Pro]

22 0C pp

00 00 01

00 - 7F

EFX PARAMETER 10

[Pro]

22 0D pp

00 00 01

00 - 7F

EFX PARAMETER 11

[Pro]

22 0E pp

00 00 01

00 - 7F

EFX PARAMETER 12

[Pro]

22 0F pp

00 00 01

00 - 7F

EFX PARAMETER 13

[Pro]

22 10 pp

00 00 01

00 - 7F

EFX PARAMETER 14

[Pro]

22 11 pp

00 00 01

00 - 7F

EFX PARAMETER 15

[Pro]

22 12 pp

00 00 01

00 - 7F

EFX PARAMETER 16

[Pro]

22 13 pp

00 00 01

00 - 7F

EFX PARAMETER 17

[Pro]

22 14 pp

00 00 01

00 - 7F

EFX PARAMETER 18

[Pro]

22 15 pp

00 00 01

00 - 7F

EFX PARAMETER 19

[Pro]

22 16 pp

00 00 01

00 - 7F

EFX PARAMETER 20

[Pro]

User Patch

All Patch Common and Patch Part parameters (limited to Part 1 and Part 2) can be adjusted as desired, and saved as a Patch.

Patches saved in this way are referred to as User Patches. 16 different User Patches can be saved.

User Patch Common

pp : Patch number (00 - 0F : 1-16)

200

Chapter 8. Appendix